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    How to use Ruby API

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    • TIGT Offline
      TIG Moderator
      last edited by

      @honoluludesktop said:

      OK, I put:

      I USE CAPITALS FOR EASE OF READING ONLY !!!

      
      >    if e.is_a? Sketchup;;ComponentInstance
      >        name=e.definition.name#e.typename### NAME IS THE 'NAME' - LIKE 'BED' TYPENAME IS THE CLASS/KIND_OF ETC
      >        faces=e.definition.entities### THERE WILL BE MORE THAN FACES IN ENTITIES - AT LEAST EDGES TO FORM THE FACES
      >        WMY_putdxf.get_faces(name,faces)### IF YOU WANT TO PASS THE DEFINITION THEN PASS E.DEFINITION NOT ITS 'NAME'
      >        ### REMEMBER THAT 'FACES' IS 'ENTITIES' THAT WILL INCLUDE FACES BUT NOT JUST FACES ALONE...
      >    end
      > 
      

      And:

        
      > ### START DEF WITH lowercase LETTERS !!! wmy_putdxf etc
      > ### THIS GETS YOU NOTHING EXCEPT A MESSAGE LISTING THE DEF'S NAME AND EACH FACE IN TURN...
      > def WMY_putdxf.get_faces(name,faces)# procedure or method
      >    faces.each do |e|
      >      info = e.typename
      >      if e.is_a? Sketchup;;Face
      >        UI.messagebox(name+"; "+info)
      >      end #endif
      >    end #end do
      > end #end method
      > 
      

      So, you declare a array=[], but a collection (something like an array) makes itself?
      AN ARRAY FACES=[] IS A LIST
      OK, how do I make a collection of the geometric imformation inside each face so that I can access it later? Wild guess to start below:

        ### REMEMBER THE lowercase LETTERS TA THE START
      > def WMY_putdxf.get_faces(name,faces)# procedure or method
      >    faces.each do |e| #why do we use e; can I use f? ### CAN USE ANY VARIBALE 'E' IS OFTEN USED FOR 'EntitY'
      >      info = e.typename
      >      if e.is_a? Sketchup;;Face
      > 
      >         facegeo=e.something #get face geo collection goes here?
      > 
      >      end #endif
      >    end #end do
      > end #end method
      > 
      

      HERE IS MY GET FACE VERSION...

      
      if object.class==Sketchup;;ComponentInstance
        faces=[]
        object.definition.entities.each{|entity|
          faces<< entity if entity.class==Sketchup;;Face
        }
        ### now do stuff to these faces...
      end#if
      
      

      Done with sub-defs or anything... Tests if the object is an Instance and if so make an Array [list] of its Definition's Entities' Faces to process...

      TIG

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        Thanks guys. Will work on this later tonight after I get home. About the lowercase, if the def is inside a module, will it make a difference?

        This runs ok on my system:

        
        require 'sketchup.rb'
         
        module WMY_putdxf
         
          def WMY_putdxf.main
         
            model = Sketchup.active_model # make db of active model
        	entities = model.active_entities
            selection = model.selection # make db of selections
        	
           if model.selection.empty? 
               entities = model.active_entities    
           else 
              entities = model.selection    
           end
        	 
         	# test if selection made
            entities.each do |e| # do loop through database and place entities in type array
        	    if e.is_a? Sketchup;;ComponentInstance
        			#comp_file_name=e.definition.name
        			name=e.definition.name#e.typename
        			faces=e.definition.entities
        			WMY_putdxf.get_faces(name,faces)
        		end
        	end
         
          end # .main method
          
          def WMY_putdxf.get_faces(name,faces)# procedure or method
        
        	faces.each do |e|
        	   info = e.typename
        	   if e.is_a? Sketchup;;Face
        			UI.messagebox(name+"; "+info)
        	   end #ednif
        	end #end do
            
          end
             
        end # WMY_putdxf module
          
        #----------------menu------------------
        if !file_loaded?(__FILE__) #_FILE_  permits renaming the file
          UI.menu("Plugins").add_item("Yet Another Test") { WMY_putdxf.main }
        end
         
        file_loaded(__FILE__)
        

        But with WMY_ as wmy_ this error message:

        Error Loading File yet_another_script.rb
        C:/PROGRA~1/Google/GO2494~1/Plugins/yet_another_script.rb:3: class/module name must be CONSTANT

        Sorry for the uneven indenting, when I copy from notepad++ and paste, the indent spacing changes.

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          module names always must start with a capital letter. methods do not start with a cap. Classes start with a cap. That is the basic rule. Constants are variables that start with a capital letter, and should remain constant - like Pi.

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • thomthomT Offline
            thomthom
            last edited by

            @chris fullmer said:

            module names always must start with a capital letter. methods do not start with a cap. Classes start with a cap. That is the basic rule. Constants are variables that start with a capital letter, and should remain constant - like Pi.

            Chris

            Normal convention is to type constants in all caps.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • TIGT Offline
              TIG Moderator
              last edited by

              Sorry for the confusion 😳 - I didn't realise there was an enclosing module / class. They need initial CAPITAL letter; whereas defs and variables need lowercase. Consonants ion caps e.g. ORIGIN...

              TIG

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                OK I am stuck again. Problem is with the last box of code below:

                This is the main proc, methods below are at the bottom of the code in this section:

                
                model = Sketchup.active_model
                entities = model.active_entities
                selection = model.selection
                
                if model.selection.empty?
                  entities = model.active_entities
                else
                  entities = model.selection
                end
                
                entities.each do |e|
                  if e.is_a? Sketchup;;ComponentInstance
                    the_name=e.definition.name
                    stuff=e.definition.entities
                    counter=0
                    faces=[]
                    stuff.each do |e|
                      if e.is_a? Sketchup;;Face
                        counter=counter+1
                        faces.push e
                      end ###if
                    end ###loop
                    points=[]
                    add_face_vert_to_file(faces,points)
                    make_comp_face_file(the_name,faces,counter,model,points)
                  end ###if
                end ###loop
                
                

                Method to make a collection of face.vertices

                
                ###make vertices file of faces in component
                def add_face_vert_to_file(faces,points)
                  faces.each do |e|
                    points.push e.vertices
                  end ###end loop
                end
                
                

                Method to make empty text file, then (where I fail) to take the face.vertices and copy them as string to the text file.

                
                ###create file ComponentName.txt
                def make_comp_face_file(the_name,faces,counter,model,points)
                  the_line=the_name+" ",counter," faces"
                  UI.messagebox(the_line)
                  model_filename = File.basename(model.path)
                  path=File.dirname(model.path)+"\\"
                  out_name=the_name+".txt"
                  out_path=path+out_name
                  $mesh_file=File.new(out_path,"w")
                
                  #HERE is problem code. How do I take the collection
                  #of face.vertices and copy as strings to the text file.
                  points.each do |e|
                    $mesh_file.puts(e.x.to_s)
                    $mesh_file.puts(e.y.to_s)
                    $mesh_file.puts(e.z.to_s)
                  end ###loop
                end
                
                

                Am writing with the Web Console, and having some problems. Saving seems to drop characters, and the indents are gone. Any ideas?

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  
                  points.each do |e|
                      $mesh_file.puts(e.x.to_s)
                      $mesh_file.puts(e.y.to_s)
                      $mesh_file.puts(e.z.to_s)
                  end ###loop
                  
                  

                  Adds x/y/z into file on separate lines...
                  to test if it's at least getting the points values use plain puts so it appears in the console

                  
                  points.each do |e|
                      puts(e.x.to_s)
                      puts(e.y.to_s)
                      puts(e.z.to_s)
                  end ###loop
                  
                  

                  To write an xyz line use

                  
                  points.each do |e|
                      $mesh_file.puts(e.x.to_s+","+e.y.to_s+","+e.z.to_s)
                  end ###loop
                  
                  

                  Does

                  $mesh_file=File.new(out_path,"w")
                  

                  actually make the file ?
                  You need to open the file for writing AND then close it after you are done writing to it.

                  $mesh_file.close
                  

                  perhaps it's still open and so a second [separate] attempt to write to it fails...

                  TIG

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    @thomthom said:

                    Normal convention is to type constants in all caps.

                    Oh yeah! I rarely intialize them. Thanks Thom,

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      TIG, Just got up, and finished reading at your post. Thanks I think I understand, and have a lot to work with.

                      $mesh_file=File.new(out_path,"w")

                      Made a 0 byte file that I can see in "My Computer". I assumed it was open, guess it wasn't:-). Looks like a lot of stuff to work on later today. Good advice about using "puts" to check output. I use the messagebox a lot but that is slow.

                      puts(e.x.to_s) prints Sketchup::Vertex:0xea24668 ?-(, Crossed this bridge once before, but don't recall how to get output as a number.

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        puts(e.x.to_s) should return a numerical "x" position if e is a Point3d object. if e is a vertex, it should return an error. If e is a vertex, you can do e.position.x and that will return the x position of the vertex.

                        That sounded confusing to me. A few more lines of your code and I could give a slightly more complete example.

                        Great job so far!

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          "oops: - I" πŸ™‚ A little slow this morning, didn't get it until now. Thanks guys, lets see how far I can get with what I have before I, OOPS:-(, need help getting off the floor. Might not take too long.

                          Tig, I can now open, write to, and close files:-)

                          Chris above here is where I stumbled on the code.

                          It occurred to me that a "method", a "function" in other languages (I missed this one), was in my day know as a "procedure", having evolved from a "[C}all". Before this I did a Basic "sub routine", itself born out of "jump xxxx:xxxx, where xxxx:xxxx began a set of instruction that ended in "return". Before "Buddha" it was all 1111's and 0000's πŸ™‚

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Help! How do I get a number that repersents the location of a face vertices? The following is setup for Web Console. When I output to UI.messagebox(e.vertices), I get:

                            #Sketchup::Vertex:0xfc83800#Sketchup::Vertex:0xfc837e8#Sketchup::Vertex:0xfc837d0

                            The main proc is at the bottom, and the methods are above it.

                            
                            model = Sketchup.active_model
                            entities = model.active_entities
                            selection = model.selection
                            
                            ### Test is selection made
                            if model.selection.empty?
                              entities = model.active_entities
                            else
                              entities = model.selection
                            end
                            
                            ###create file ComponentName.txt
                            def make_comp_face_file(the_name,faces,counter,model)
                              the_line=the_name+" ",counter," faces"
                              UI.messagebox(the_line)
                              model_filename = File.basename(model.path)
                              path=File.dirname(model.path)+"\\"
                              out_name=the_name+".txt"
                              out_path=path+out_name
                            end
                            
                            ###make vertices collection of faces in component
                            def add_face_vertices_collect(faces,points)
                              faces.each do |e|
                                points.push e.outer_loop
                              end ### loop
                            end
                            
                            ###make 3dpoint from vertex HELP HERE!!!! I think
                            def print_vertices_collect(points)
                              points.each do |e|
                                UI.messagebox(e.vertices)       ###puts to test will be 
                                ###$points_file.puts(e.vertices)###put here when works
                              end
                            end
                            
                            ###Get su;;component collection
                            entities.each do |e|
                              if e.is_a? Sketchup;;ComponentInstance
                                the_name=e.definition.name
                                stuff=e.definition.entities
                                faces=[]
                                counter=0
                                ###Locate faces in each component and make faces collection
                                stuff.each do |e|
                            	if e.is_a? Sketchup;;Face
                            	  counter=counter+1
                            	  faces.push e
                            	end ###if
                                end ###loop
                                make_comp_face_file(the_name,faces,counter,model)####Have to
                                points=[]
                                add_face_vertices_collect(faces,points)          ####nest these
                                print_vertices_collect(points)                   ####later
                                $points_file.close
                              end ###if
                            end ###loop
                            
                            
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                            • J Offline
                              Jim
                              last edited by

                              The Vertex entity has a position.

                              
                              point = vertex.position
                              
                              

                              The position will be relative to parent container, and not relative the SketchUp axes.

                              Hi

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                
                                ### points>>>vertices
                                vertices.each do |vertex|
                                  $points_file.puts(vertex.vertices.point.to_a)
                                  ### FILE of VERTICES POINTS AS AN ARRAY ONE PER LINE...
                                end
                                
                                

                                TIG

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                                • honoluludesktopH Offline
                                  honoluludesktop
                                  last edited by

                                  Hi guys, Thanks for your help. I stumbled on e.vertices.x.position after starting over. Now how do I read the SU Ruby API to make this easier to understand?-(

                                  
                                  model = Sketchup.active_model
                                  entities = model.entities
                                  selection = model.selection
                                  
                                  if model.selection.empty?
                                  	entities = model.active_entities
                                  else
                                  	entities = model.selection
                                  end
                                  
                                  entities.each do |e|
                                  	if e.is_a? Sketchup;;ComponentInstance
                                  		ci_name=e.definition.name
                                  		#UI.messagebox(ci_name)
                                  		ci_collection=e.definition.entities
                                  		#UI.messagebox(ci_collection)
                                  		ci_collection.each do |e|
                                  			ci_faces_collection=[]
                                  			if e.is_a? Sketchup;;Face
                                  				ci_faces_collection.push e
                                  				ci_faces_collection.each do |e|
                                  					faces_vertices_collection=[]
                                  					if e.vertices
                                  						faces_vertices_collection.push e
                                  						puts(e.vertices.x.position)
                                  					end
                                  				end
                                  			end
                                  		end
                                  	end 
                                  end
                                  
                                  
                                  
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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Edges, Loops, Curves, Faces, etc have vertices and those vertices have a position vertices.position (i.e. a point)
                                    points have x/y/z values vertices.position.x
                                    DON'T muddle them up! ❗

                                    TIG

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                                    • honoluludesktopH Offline
                                      honoluludesktop
                                      last edited by

                                      OK, so how do I get the coordinate values for each vertex on each face.vertices? I think I understand vertex.position, and face.vertices, but how do I get a collection of vertex for each vertices.

                                      Can't be impossible, can it?

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        look at the Face.vertices here:

                                        http://code.google.com/apis/sketchup/docs/ourdoc/face.html#vertices

                                        it says what it returns - an array of vertx objects. So to get positions for all those vertices, you need to loop through that array. Something like this:

                                        ` vert_array = my_face.vertices
                                        position_array = []
                                        x_position_array = []

                                        vert_array.each do |v|
                                        position_array << v.position
                                        x_position_array << v.position.x
                                        end`

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          @honoluludesktop said:

                                          OK, so how do I get the coordinate values for each vertex on each face.vertices? I think I understand vertex.position, and face.vertices, but how do I get a collection of vertex for each vertices.
                                          Can't be impossible, can it?

                                          That is not logical ❗
                                          If you have run vertices=face.vertices you already have a collection [i.e. an array] of the face's vertices !
                                          If you then look at each of them you can get their positions as another array,
                                          e.g. positions=[]; vertices.each{|v|positions<< v.position}
                                          Now you can look at each 'position' in that array (i.e. it's a point) and get the x/y/z values etc
                                          positions.each{|p|puts p.x;puts p.y;puts p.z}
                                          ❓
                                          You seem to making this more complicated than it needs to be...

                                          TIG

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                                          • honoluludesktopH Offline
                                            honoluludesktop
                                            last edited by

                                            AGH!!!, Thats what happens when you don't really know what you are doing. I think I got it, again:-) puts(face_pts.position.to_a) almost at the bottom. Basically, I took a "vertices", got tne number of points by "vertices.length", then extracted each "vertex" by "This_number=vertices[0 to (length-1)]". The following runs in Web Console.

                                            
                                            model = Sketchup.active_model
                                            entities = model.entities
                                            selection = model.selection
                                            
                                            if model.selection.empty?
                                            	entities = model.active_entities
                                            else
                                            	entities = model.selection
                                            end
                                            
                                            def open_comp_inst_file(comp_inst_name,model)
                                            	comp_inst_file_name=File.basename(model.path)
                                            	path=File.dirname(model.path)+"\\"
                                            	out_name=comp_inst_name+".txt"
                                            	out_path=path+out_name
                                            	$dxf_ci_file=File.open(out_path,"w")
                                            end
                                            
                                            entities.each do |e|
                                            	if e.is_a? Sketchup;;ComponentInstance
                                            		puts("Component")
                                            		comp_inst_name=e.definition.name
                                            		comp_inst_collection=e.definition.entities
                                            		#open text file for output
                                            		#open_comp_inst_file(comp_inst_name,model)
                                            		comp_inst_collection.each do |e|
                                            			comp_inst_faces_collection=[]
                                            			if e.is_a? Sketchup;;Face
                                            				#make collection of faces
                                            				comp_inst_faces_collection.push e
                                            				vertices_collection=[]
                                            				comp_inst_faces_collection.each do |e|
                                            						if e.vertices
                                            							#vertice collection
                                            							vertices_collection.push e.vertices
                                            							vertices_collection.each do |e|
                                            								no_vert=e.length
                                            								cnt_vert=no_vert
                                            								puts("Vertices")
                                            								no_vert.times do
                                            									face_pts=(e[no_vert-cnt_vert])
                                            									cnt_vert=cnt_vert-1
                                            									puts("Vertex")
                                            									puts(face_pts.position.to_a)
                                            								end
                                            							end
                                            						end
                                            				end #loop
                                            			end #if
                                            		end #loop
                                            		#close text file
                                            		#$dxf_ci_file.close
                                            	end 
                                            end
                                            
                                            

                                            Here is some sample output:
                                            %(#408000)[Start Component
                                            Starts Vertices
                                            Start Vertex
                                            69.6952995222671
                                            5.52489094225734
                                            0.0
                                            Start Vertex
                                            26.421563780178
                                            0.0
                                            0.0
                                            Start Vertex
                                            0.0
                                            34.7137089981752
                                            0.0
                                            Start Vertex
                                            16.8521719619112
                                            74.9523089386077
                                            0.0
                                            .
                                            .]
                                            Looks OK?

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