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    How to use Ruby API

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    • TIGT Offline
      TIG Moderator
      last edited by

      Sorry for the confusion 😳 - I didn't realise there was an enclosing module / class. They need initial CAPITAL letter; whereas defs and variables need lowercase. Consonants ion caps e.g. ORIGIN...

      TIG

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        OK I am stuck again. Problem is with the last box of code below:

        This is the main proc, methods below are at the bottom of the code in this section:

        
        model = Sketchup.active_model
        entities = model.active_entities
        selection = model.selection
        
        if model.selection.empty?
          entities = model.active_entities
        else
          entities = model.selection
        end
        
        entities.each do |e|
          if e.is_a? Sketchup;;ComponentInstance
            the_name=e.definition.name
            stuff=e.definition.entities
            counter=0
            faces=[]
            stuff.each do |e|
              if e.is_a? Sketchup;;Face
                counter=counter+1
                faces.push e
              end ###if
            end ###loop
            points=[]
            add_face_vert_to_file(faces,points)
            make_comp_face_file(the_name,faces,counter,model,points)
          end ###if
        end ###loop
        
        

        Method to make a collection of face.vertices

        
        ###make vertices file of faces in component
        def add_face_vert_to_file(faces,points)
          faces.each do |e|
            points.push e.vertices
          end ###end loop
        end
        
        

        Method to make empty text file, then (where I fail) to take the face.vertices and copy them as string to the text file.

        
        ###create file ComponentName.txt
        def make_comp_face_file(the_name,faces,counter,model,points)
          the_line=the_name+" ",counter," faces"
          UI.messagebox(the_line)
          model_filename = File.basename(model.path)
          path=File.dirname(model.path)+"\\"
          out_name=the_name+".txt"
          out_path=path+out_name
          $mesh_file=File.new(out_path,"w")
        
          #HERE is problem code. How do I take the collection
          #of face.vertices and copy as strings to the text file.
          points.each do |e|
            $mesh_file.puts(e.x.to_s)
            $mesh_file.puts(e.y.to_s)
            $mesh_file.puts(e.z.to_s)
          end ###loop
        end
        
        

        Am writing with the Web Console, and having some problems. Saving seems to drop characters, and the indents are gone. Any ideas?

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        • TIGT Offline
          TIG Moderator
          last edited by

          
          points.each do |e|
              $mesh_file.puts(e.x.to_s)
              $mesh_file.puts(e.y.to_s)
              $mesh_file.puts(e.z.to_s)
          end ###loop
          
          

          Adds x/y/z into file on separate lines...
          to test if it's at least getting the points values use plain puts so it appears in the console

          
          points.each do |e|
              puts(e.x.to_s)
              puts(e.y.to_s)
              puts(e.z.to_s)
          end ###loop
          
          

          To write an xyz line use

          
          points.each do |e|
              $mesh_file.puts(e.x.to_s+","+e.y.to_s+","+e.z.to_s)
          end ###loop
          
          

          Does

          $mesh_file=File.new(out_path,"w")
          

          actually make the file ?
          You need to open the file for writing AND then close it after you are done writing to it.

          $mesh_file.close
          

          perhaps it's still open and so a second [separate] attempt to write to it fails...

          TIG

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            @thomthom said:

            Normal convention is to type constants in all caps.

            Oh yeah! I rarely intialize them. Thanks Thom,

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              TIG, Just got up, and finished reading at your post. Thanks I think I understand, and have a lot to work with.

              $mesh_file=File.new(out_path,"w")

              Made a 0 byte file that I can see in "My Computer". I assumed it was open, guess it wasn't:-). Looks like a lot of stuff to work on later today. Good advice about using "puts" to check output. I use the messagebox a lot but that is slow.

              puts(e.x.to_s) prints Sketchup::Vertex:0xea24668 ?-(, Crossed this bridge once before, but don't recall how to get output as a number.

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                puts(e.x.to_s) should return a numerical "x" position if e is a Point3d object. if e is a vertex, it should return an error. If e is a vertex, you can do e.position.x and that will return the x position of the vertex.

                That sounded confusing to me. A few more lines of your code and I could give a slightly more complete example.

                Great job so far!

                Chris

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • honoluludesktopH Offline
                  honoluludesktop
                  last edited by

                  "oops: - I" πŸ™‚ A little slow this morning, didn't get it until now. Thanks guys, lets see how far I can get with what I have before I, OOPS:-(, need help getting off the floor. Might not take too long.

                  Tig, I can now open, write to, and close files:-)

                  Chris above here is where I stumbled on the code.

                  It occurred to me that a "method", a "function" in other languages (I missed this one), was in my day know as a "procedure", having evolved from a "[C}all". Before this I did a Basic "sub routine", itself born out of "jump xxxx:xxxx, where xxxx:xxxx began a set of instruction that ended in "return". Before "Buddha" it was all 1111's and 0000's πŸ™‚

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Help! How do I get a number that repersents the location of a face vertices? The following is setup for Web Console. When I output to UI.messagebox(e.vertices), I get:

                    #Sketchup::Vertex:0xfc83800#Sketchup::Vertex:0xfc837e8#Sketchup::Vertex:0xfc837d0

                    The main proc is at the bottom, and the methods are above it.

                    
                    model = Sketchup.active_model
                    entities = model.active_entities
                    selection = model.selection
                    
                    ### Test is selection made
                    if model.selection.empty?
                      entities = model.active_entities
                    else
                      entities = model.selection
                    end
                    
                    ###create file ComponentName.txt
                    def make_comp_face_file(the_name,faces,counter,model)
                      the_line=the_name+" ",counter," faces"
                      UI.messagebox(the_line)
                      model_filename = File.basename(model.path)
                      path=File.dirname(model.path)+"\\"
                      out_name=the_name+".txt"
                      out_path=path+out_name
                    end
                    
                    ###make vertices collection of faces in component
                    def add_face_vertices_collect(faces,points)
                      faces.each do |e|
                        points.push e.outer_loop
                      end ### loop
                    end
                    
                    ###make 3dpoint from vertex HELP HERE!!!! I think
                    def print_vertices_collect(points)
                      points.each do |e|
                        UI.messagebox(e.vertices)       ###puts to test will be 
                        ###$points_file.puts(e.vertices)###put here when works
                      end
                    end
                    
                    ###Get su;;component collection
                    entities.each do |e|
                      if e.is_a? Sketchup;;ComponentInstance
                        the_name=e.definition.name
                        stuff=e.definition.entities
                        faces=[]
                        counter=0
                        ###Locate faces in each component and make faces collection
                        stuff.each do |e|
                    	if e.is_a? Sketchup;;Face
                    	  counter=counter+1
                    	  faces.push e
                    	end ###if
                        end ###loop
                        make_comp_face_file(the_name,faces,counter,model)####Have to
                        points=[]
                        add_face_vertices_collect(faces,points)          ####nest these
                        print_vertices_collect(points)                   ####later
                        $points_file.close
                      end ###if
                    end ###loop
                    
                    
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                    • J Offline
                      Jim
                      last edited by

                      The Vertex entity has a position.

                      
                      point = vertex.position
                      
                      

                      The position will be relative to parent container, and not relative the SketchUp axes.

                      Hi

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        
                        ### points>>>vertices
                        vertices.each do |vertex|
                          $points_file.puts(vertex.vertices.point.to_a)
                          ### FILE of VERTICES POINTS AS AN ARRAY ONE PER LINE...
                        end
                        
                        

                        TIG

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                        • honoluludesktopH Offline
                          honoluludesktop
                          last edited by

                          Hi guys, Thanks for your help. I stumbled on e.vertices.x.position after starting over. Now how do I read the SU Ruby API to make this easier to understand?-(

                          
                          model = Sketchup.active_model
                          entities = model.entities
                          selection = model.selection
                          
                          if model.selection.empty?
                          	entities = model.active_entities
                          else
                          	entities = model.selection
                          end
                          
                          entities.each do |e|
                          	if e.is_a? Sketchup;;ComponentInstance
                          		ci_name=e.definition.name
                          		#UI.messagebox(ci_name)
                          		ci_collection=e.definition.entities
                          		#UI.messagebox(ci_collection)
                          		ci_collection.each do |e|
                          			ci_faces_collection=[]
                          			if e.is_a? Sketchup;;Face
                          				ci_faces_collection.push e
                          				ci_faces_collection.each do |e|
                          					faces_vertices_collection=[]
                          					if e.vertices
                          						faces_vertices_collection.push e
                          						puts(e.vertices.x.position)
                          					end
                          				end
                          			end
                          		end
                          	end 
                          end
                          
                          
                          
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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Edges, Loops, Curves, Faces, etc have vertices and those vertices have a position vertices.position (i.e. a point)
                            points have x/y/z values vertices.position.x
                            DON'T muddle them up! ❗

                            TIG

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                            • honoluludesktopH Offline
                              honoluludesktop
                              last edited by

                              OK, so how do I get the coordinate values for each vertex on each face.vertices? I think I understand vertex.position, and face.vertices, but how do I get a collection of vertex for each vertices.

                              Can't be impossible, can it?

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                look at the Face.vertices here:

                                http://code.google.com/apis/sketchup/docs/ourdoc/face.html#vertices

                                it says what it returns - an array of vertx objects. So to get positions for all those vertices, you need to loop through that array. Something like this:

                                ` vert_array = my_face.vertices
                                position_array = []
                                x_position_array = []

                                vert_array.each do |v|
                                position_array << v.position
                                x_position_array << v.position.x
                                end`

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  @honoluludesktop said:

                                  OK, so how do I get the coordinate values for each vertex on each face.vertices? I think I understand vertex.position, and face.vertices, but how do I get a collection of vertex for each vertices.
                                  Can't be impossible, can it?

                                  That is not logical ❗
                                  If you have run vertices=face.vertices you already have a collection [i.e. an array] of the face's vertices !
                                  If you then look at each of them you can get their positions as another array,
                                  e.g. positions=[]; vertices.each{|v|positions<< v.position}
                                  Now you can look at each 'position' in that array (i.e. it's a point) and get the x/y/z values etc
                                  positions.each{|p|puts p.x;puts p.y;puts p.z}
                                  ❓
                                  You seem to making this more complicated than it needs to be...

                                  TIG

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                                  • honoluludesktopH Offline
                                    honoluludesktop
                                    last edited by

                                    AGH!!!, Thats what happens when you don't really know what you are doing. I think I got it, again:-) puts(face_pts.position.to_a) almost at the bottom. Basically, I took a "vertices", got tne number of points by "vertices.length", then extracted each "vertex" by "This_number=vertices[0 to (length-1)]". The following runs in Web Console.

                                    
                                    model = Sketchup.active_model
                                    entities = model.entities
                                    selection = model.selection
                                    
                                    if model.selection.empty?
                                    	entities = model.active_entities
                                    else
                                    	entities = model.selection
                                    end
                                    
                                    def open_comp_inst_file(comp_inst_name,model)
                                    	comp_inst_file_name=File.basename(model.path)
                                    	path=File.dirname(model.path)+"\\"
                                    	out_name=comp_inst_name+".txt"
                                    	out_path=path+out_name
                                    	$dxf_ci_file=File.open(out_path,"w")
                                    end
                                    
                                    entities.each do |e|
                                    	if e.is_a? Sketchup;;ComponentInstance
                                    		puts("Component")
                                    		comp_inst_name=e.definition.name
                                    		comp_inst_collection=e.definition.entities
                                    		#open text file for output
                                    		#open_comp_inst_file(comp_inst_name,model)
                                    		comp_inst_collection.each do |e|
                                    			comp_inst_faces_collection=[]
                                    			if e.is_a? Sketchup;;Face
                                    				#make collection of faces
                                    				comp_inst_faces_collection.push e
                                    				vertices_collection=[]
                                    				comp_inst_faces_collection.each do |e|
                                    						if e.vertices
                                    							#vertice collection
                                    							vertices_collection.push e.vertices
                                    							vertices_collection.each do |e|
                                    								no_vert=e.length
                                    								cnt_vert=no_vert
                                    								puts("Vertices")
                                    								no_vert.times do
                                    									face_pts=(e[no_vert-cnt_vert])
                                    									cnt_vert=cnt_vert-1
                                    									puts("Vertex")
                                    									puts(face_pts.position.to_a)
                                    								end
                                    							end
                                    						end
                                    				end #loop
                                    			end #if
                                    		end #loop
                                    		#close text file
                                    		#$dxf_ci_file.close
                                    	end 
                                    end
                                    
                                    

                                    Here is some sample output:
                                    %(#408000)[Start Component
                                    Starts Vertices
                                    Start Vertex
                                    69.6952995222671
                                    5.52489094225734
                                    0.0
                                    Start Vertex
                                    26.421563780178
                                    0.0
                                    0.0
                                    Start Vertex
                                    0.0
                                    34.7137089981752
                                    0.0
                                    Start Vertex
                                    16.8521719619112
                                    74.9523089386077
                                    0.0
                                    .
                                    .]
                                    Looks OK?

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                                    • J Offline
                                      Jim
                                      last edited by

                                      @honoluludesktop said:

                                      AGH!!!, Thats what happens when you don't really know what you are doing.

                                      Well, what are you doing? Try to make a precise statement of the purpose of the routine. In
                                      English first, then Ruby.

                                      This prints a summary of faces and vertices in the Definitions.

                                          model = Sketchup.active_model
                                          entities = model.entities
                                          selection = model.selection
                                      
                                          if model.selection.empty?
                                              entities = model.active_entities
                                          else
                                              entities = model.selection
                                          end
                                      
                                          instance_count = 0
                                          entities.each do |e|
                                              if e.is_a? Sketchup;;ComponentInstance
                                                  instance_count += 1
                                                  puts("Component; #{instance_count} #{e.definition.name}")
                                                  face_count = 0
                                                  e.definition.entities.each do |e|
                                                      if e.is_a? Sketchup;;Face
                                                          face_count += 1
                                                          puts "  face; #{face_count}"
                                                          vertex_count = 0
                                                          e.vertices.each do |v|
                                                              vertex_count += 1
                                                              puts "    vertex #{vertex_count} id;#{v.object_id}  pos;#{v.position}"
                                                          end
                                                      end
                                                  end
                                              end
                                          end
                                      
                                      

                                      Note since some faces share vertices, and all vertices are listed, some vertives will be duplicated.

                                      Component; 2 Component#2
                                        face; 1
                                          vertex 1 id;48589944  pos;(2.160711", 1.853015", 0")
                                          vertex 2 id;48589932  pos;(0", 1.853015", 0")
                                          vertex 3 id;48589920  pos;(0", 1.853015", 2.160338")
                                          vertex 4 id;48589908  pos;(2.160711", 1.853015", 2.160338")
                                        face; 2
                                          vertex 1 id;48589944  pos;(2.160711", 1.853015", 0")
                                          vertex 2 id;48589692  pos;(2.160711", 0", 0")
                                          vertex 3 id;48589680  pos;(0", 0", 0")
                                          vertex 4 id;48589932  pos;(0", 1.853015", 0")
                                        face; 3
                                          vertex 1 id;48589680  pos;(0", 0", 0")
                                          vertex 2 id;48589692  pos;(2.160711", 0", 0")
                                          vertex 3 id;48589464  pos;(2.160711", 0", 2.160338")
                                          vertex 4 id;48589452  pos;(0", 0", 2.160338")
                                        face; 4
                                          vertex 1 id;48589932  pos;(0", 1.853015", 0")
                                          vertex 2 id;48589680  pos;(0", 0", 0")
                                          vertex 3 id;48589452  pos;(0", 0", 2.160338")
                                          vertex 4 id;48589920  pos;(0", 1.853015", 2.160338")
                                        face; 5
                                          vertex 1 id;48589464  pos;(2.160711", 0", 2.160338")
                                          vertex 2 id;48589908  pos;(2.160711", 1.853015", 2.160338")
                                          vertex 3 id;48589920  pos;(0", 1.853015", 2.160338")
                                          vertex 4 id;48589452  pos;(0", 0", 2.160338")
                                        face; 6
                                          vertex 1 id;48589692  pos;(2.160711", 0", 0")
                                          vertex 2 id;48589944  pos;(2.160711", 1.853015", 0")
                                          vertex 3 id;48589908  pos;(2.160711", 1.853015", 2.160338")
                                          vertex 4 id;48589464  pos;(2.160711", 0", 2.160338")
                                      
                                      

                                      Hi

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                                      • honoluludesktopH Offline
                                        honoluludesktop
                                        last edited by

                                        WOW! very compact, and fast, I will take a hard look at your code, and learn from it. Lets see how far I can get before having to post for help πŸ™‚

                                        Addenda: Well, I did have redundant code, and really need to learn how to format output. Would have never figured out Puts "#{e.position.x.to_f}" by myself.

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                                        • honoluludesktopH Offline
                                          honoluludesktop
                                          last edited by

                                          Darn, I finished coding only to discover the "putdxf" I use for my CAD import has a bug that fails to locate multiple blocks correctly. I confirmed this by being unable to "putdxf" with the system's "getdxf". Will have to rewrite as a "command line" script. Thanks for everything, sorry I couldn't understand much of what you tried to explain to me. But, because of your help, I will get better in time πŸ™‚

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