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    How to use Ruby API

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    • thomthomT Offline
      thomthom
      last edited by

      group.entities

      component_instance.definition.entities

      That will give you a collection of the entities they contain - like model.entities.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        OK, so now all I have to do is search the new collection for faces? Lets see if I can figure that out:-)

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        • TIGT Offline
          TIG Moderator
          last edited by

          This makes a 'list' called faces of all of the faces inside the group...

          
          faces=[] 
          ### *** note how the list must be defined outside of the {...} block
          group.entities.each{|e|faces<<e if e.class==Sketchup;;Face}
          
          

          This approach can be adjusted to suit any type of 'entities' list and any type of 'class' of thing you want to extract from it - faces, edges, cpoints, clines, text...
          Then of course you can loop through you faces for say a particular material (or any other property)...

          
          red_faces=[] ### ***
          faces.each{|f|red_faces<<f if f.material.name=="Red"}
          
          

          red_faces now contains all of the group's faces that are "Red" etc etc...

          PS: Note that the .entities method returns all of the entities associated with the specified object - i.e. model/group/definition... There is another list of entities: model.active_entities that applies to the current set of entities available in the present edit session - this could equivalent ot the model.entities or if you are editing a group or component-definition the available entities within that - e.g. group.entities...

          TIG

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            OK, I put:

            
               if e.is_a? Sketchup;;ComponentInstance
                   name=e.definition.name#e.typename
                   faces=e.definition.entities
                   WMY_putdxf.get_faces(name,faces)
               end
            
            

            And:

              
            def WMY_putdxf.get_faces(name,faces)# procedure or method
               faces.each do |e|
                 info = e.typename
                 if e.is_a? Sketchup;;Face
                   UI.messagebox(name+"; "+info)
                 end #endif
               end #end do
            end #end method
            
            

            So, you declare a array=[], but a collection (something like an array) makes itself?
            OK, how do I make a collection of the geometric imformation inside each face so that I can access it later? Wild guess to start below:

              
            def WMY_putdxf.get_faces(name,faces)# procedure or method
               faces.each do |e| #why do we use e; can I use f?
                 info = e.typename
                 if e.is_a? Sketchup;;Face
            
                    facegeo=e.something #get face geo collection goes here?
            
                 end #endif
               end #end do
            end #end method
            
            
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            • TIGT Offline
              TIG Moderator
              last edited by

              @honoluludesktop said:

              OK, I put:

              I USE CAPITALS FOR EASE OF READING ONLY !!!

              
              >    if e.is_a? Sketchup;;ComponentInstance
              >        name=e.definition.name#e.typename### NAME IS THE 'NAME' - LIKE 'BED' TYPENAME IS THE CLASS/KIND_OF ETC
              >        faces=e.definition.entities### THERE WILL BE MORE THAN FACES IN ENTITIES - AT LEAST EDGES TO FORM THE FACES
              >        WMY_putdxf.get_faces(name,faces)### IF YOU WANT TO PASS THE DEFINITION THEN PASS E.DEFINITION NOT ITS 'NAME'
              >        ### REMEMBER THAT 'FACES' IS 'ENTITIES' THAT WILL INCLUDE FACES BUT NOT JUST FACES ALONE...
              >    end
              > 
              

              And:

                
              > ### START DEF WITH lowercase LETTERS !!! wmy_putdxf etc
              > ### THIS GETS YOU NOTHING EXCEPT A MESSAGE LISTING THE DEF'S NAME AND EACH FACE IN TURN...
              > def WMY_putdxf.get_faces(name,faces)# procedure or method
              >    faces.each do |e|
              >      info = e.typename
              >      if e.is_a? Sketchup;;Face
              >        UI.messagebox(name+"; "+info)
              >      end #endif
              >    end #end do
              > end #end method
              > 
              

              So, you declare a array=[], but a collection (something like an array) makes itself?
              AN ARRAY FACES=[] IS A LIST
              OK, how do I make a collection of the geometric imformation inside each face so that I can access it later? Wild guess to start below:

                ### REMEMBER THE lowercase LETTERS TA THE START
              > def WMY_putdxf.get_faces(name,faces)# procedure or method
              >    faces.each do |e| #why do we use e; can I use f? ### CAN USE ANY VARIBALE 'E' IS OFTEN USED FOR 'EntitY'
              >      info = e.typename
              >      if e.is_a? Sketchup;;Face
              > 
              >         facegeo=e.something #get face geo collection goes here?
              > 
              >      end #endif
              >    end #end do
              > end #end method
              > 
              

              HERE IS MY GET FACE VERSION...

              
              if object.class==Sketchup;;ComponentInstance
                faces=[]
                object.definition.entities.each{|entity|
                  faces<< entity if entity.class==Sketchup;;Face
                }
                ### now do stuff to these faces...
              end#if
              
              

              Done with sub-defs or anything... Tests if the object is an Instance and if so make an Array [list] of its Definition's Entities' Faces to process...

              TIG

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                Thanks guys. Will work on this later tonight after I get home. About the lowercase, if the def is inside a module, will it make a difference?

                This runs ok on my system:

                
                require 'sketchup.rb'
                 
                module WMY_putdxf
                 
                  def WMY_putdxf.main
                 
                    model = Sketchup.active_model # make db of active model
                	entities = model.active_entities
                    selection = model.selection # make db of selections
                	
                   if model.selection.empty? 
                       entities = model.active_entities    
                   else 
                      entities = model.selection    
                   end
                	 
                 	# test if selection made
                    entities.each do |e| # do loop through database and place entities in type array
                	    if e.is_a? Sketchup;;ComponentInstance
                			#comp_file_name=e.definition.name
                			name=e.definition.name#e.typename
                			faces=e.definition.entities
                			WMY_putdxf.get_faces(name,faces)
                		end
                	end
                 
                  end # .main method
                  
                  def WMY_putdxf.get_faces(name,faces)# procedure or method
                
                	faces.each do |e|
                	   info = e.typename
                	   if e.is_a? Sketchup;;Face
                			UI.messagebox(name+"; "+info)
                	   end #ednif
                	end #end do
                    
                  end
                     
                end # WMY_putdxf module
                  
                #----------------menu------------------
                if !file_loaded?(__FILE__) #_FILE_  permits renaming the file
                  UI.menu("Plugins").add_item("Yet Another Test") { WMY_putdxf.main }
                end
                 
                file_loaded(__FILE__)
                

                But with WMY_ as wmy_ this error message:

                Error Loading File yet_another_script.rb
                C:/PROGRA~1/Google/GO2494~1/Plugins/yet_another_script.rb:3: class/module name must be CONSTANT

                Sorry for the uneven indenting, when I copy from notepad++ and paste, the indent spacing changes.

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  module names always must start with a capital letter. methods do not start with a cap. Classes start with a cap. That is the basic rule. Constants are variables that start with a capital letter, and should remain constant - like Pi.

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @chris fullmer said:

                    module names always must start with a capital letter. methods do not start with a cap. Classes start with a cap. That is the basic rule. Constants are variables that start with a capital letter, and should remain constant - like Pi.

                    Chris

                    Normal convention is to type constants in all caps.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Sorry for the confusion 😳 - I didn't realise there was an enclosing module / class. They need initial CAPITAL letter; whereas defs and variables need lowercase. Consonants ion caps e.g. ORIGIN...

                      TIG

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                      • honoluludesktopH Offline
                        honoluludesktop
                        last edited by

                        OK I am stuck again. Problem is with the last box of code below:

                        This is the main proc, methods below are at the bottom of the code in this section:

                        
                        model = Sketchup.active_model
                        entities = model.active_entities
                        selection = model.selection
                        
                        if model.selection.empty?
                          entities = model.active_entities
                        else
                          entities = model.selection
                        end
                        
                        entities.each do |e|
                          if e.is_a? Sketchup;;ComponentInstance
                            the_name=e.definition.name
                            stuff=e.definition.entities
                            counter=0
                            faces=[]
                            stuff.each do |e|
                              if e.is_a? Sketchup;;Face
                                counter=counter+1
                                faces.push e
                              end ###if
                            end ###loop
                            points=[]
                            add_face_vert_to_file(faces,points)
                            make_comp_face_file(the_name,faces,counter,model,points)
                          end ###if
                        end ###loop
                        
                        

                        Method to make a collection of face.vertices

                        
                        ###make vertices file of faces in component
                        def add_face_vert_to_file(faces,points)
                          faces.each do |e|
                            points.push e.vertices
                          end ###end loop
                        end
                        
                        

                        Method to make empty text file, then (where I fail) to take the face.vertices and copy them as string to the text file.

                        
                        ###create file ComponentName.txt
                        def make_comp_face_file(the_name,faces,counter,model,points)
                          the_line=the_name+" ",counter," faces"
                          UI.messagebox(the_line)
                          model_filename = File.basename(model.path)
                          path=File.dirname(model.path)+"\\"
                          out_name=the_name+".txt"
                          out_path=path+out_name
                          $mesh_file=File.new(out_path,"w")
                        
                          #HERE is problem code. How do I take the collection
                          #of face.vertices and copy as strings to the text file.
                          points.each do |e|
                            $mesh_file.puts(e.x.to_s)
                            $mesh_file.puts(e.y.to_s)
                            $mesh_file.puts(e.z.to_s)
                          end ###loop
                        end
                        
                        

                        Am writing with the Web Console, and having some problems. Saving seems to drop characters, and the indents are gone. Any ideas?

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          
                          points.each do |e|
                              $mesh_file.puts(e.x.to_s)
                              $mesh_file.puts(e.y.to_s)
                              $mesh_file.puts(e.z.to_s)
                          end ###loop
                          
                          

                          Adds x/y/z into file on separate lines...
                          to test if it's at least getting the points values use plain puts so it appears in the console

                          
                          points.each do |e|
                              puts(e.x.to_s)
                              puts(e.y.to_s)
                              puts(e.z.to_s)
                          end ###loop
                          
                          

                          To write an xyz line use

                          
                          points.each do |e|
                              $mesh_file.puts(e.x.to_s+","+e.y.to_s+","+e.z.to_s)
                          end ###loop
                          
                          

                          Does

                          $mesh_file=File.new(out_path,"w")
                          

                          actually make the file ?
                          You need to open the file for writing AND then close it after you are done writing to it.

                          $mesh_file.close
                          

                          perhaps it's still open and so a second [separate] attempt to write to it fails...

                          TIG

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            @thomthom said:

                            Normal convention is to type constants in all caps.

                            Oh yeah! I rarely intialize them. Thanks Thom,

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • honoluludesktopH Offline
                              honoluludesktop
                              last edited by

                              TIG, Just got up, and finished reading at your post. Thanks I think I understand, and have a lot to work with.

                              $mesh_file=File.new(out_path,"w")

                              Made a 0 byte file that I can see in "My Computer". I assumed it was open, guess it wasn't:-). Looks like a lot of stuff to work on later today. Good advice about using "puts" to check output. I use the messagebox a lot but that is slow.

                              puts(e.x.to_s) prints Sketchup::Vertex:0xea24668 ?-(, Crossed this bridge once before, but don't recall how to get output as a number.

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                              • Chris FullmerC Offline
                                Chris Fullmer
                                last edited by

                                puts(e.x.to_s) should return a numerical "x" position if e is a Point3d object. if e is a vertex, it should return an error. If e is a vertex, you can do e.position.x and that will return the x position of the vertex.

                                That sounded confusing to me. A few more lines of your code and I could give a slightly more complete example.

                                Great job so far!

                                Chris

                                Lately you've been tan, suspicious for the winter.
                                All my Plugins I've written

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                                • honoluludesktopH Offline
                                  honoluludesktop
                                  last edited by

                                  "oops: - I" πŸ™‚ A little slow this morning, didn't get it until now. Thanks guys, lets see how far I can get with what I have before I, OOPS:-(, need help getting off the floor. Might not take too long.

                                  Tig, I can now open, write to, and close files:-)

                                  Chris above here is where I stumbled on the code.

                                  It occurred to me that a "method", a "function" in other languages (I missed this one), was in my day know as a "procedure", having evolved from a "[C}all". Before this I did a Basic "sub routine", itself born out of "jump xxxx:xxxx, where xxxx:xxxx began a set of instruction that ended in "return". Before "Buddha" it was all 1111's and 0000's πŸ™‚

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                                  • honoluludesktopH Offline
                                    honoluludesktop
                                    last edited by

                                    Help! How do I get a number that repersents the location of a face vertices? The following is setup for Web Console. When I output to UI.messagebox(e.vertices), I get:

                                    #Sketchup::Vertex:0xfc83800#Sketchup::Vertex:0xfc837e8#Sketchup::Vertex:0xfc837d0

                                    The main proc is at the bottom, and the methods are above it.

                                    
                                    model = Sketchup.active_model
                                    entities = model.active_entities
                                    selection = model.selection
                                    
                                    ### Test is selection made
                                    if model.selection.empty?
                                      entities = model.active_entities
                                    else
                                      entities = model.selection
                                    end
                                    
                                    ###create file ComponentName.txt
                                    def make_comp_face_file(the_name,faces,counter,model)
                                      the_line=the_name+" ",counter," faces"
                                      UI.messagebox(the_line)
                                      model_filename = File.basename(model.path)
                                      path=File.dirname(model.path)+"\\"
                                      out_name=the_name+".txt"
                                      out_path=path+out_name
                                    end
                                    
                                    ###make vertices collection of faces in component
                                    def add_face_vertices_collect(faces,points)
                                      faces.each do |e|
                                        points.push e.outer_loop
                                      end ### loop
                                    end
                                    
                                    ###make 3dpoint from vertex HELP HERE!!!! I think
                                    def print_vertices_collect(points)
                                      points.each do |e|
                                        UI.messagebox(e.vertices)       ###puts to test will be 
                                        ###$points_file.puts(e.vertices)###put here when works
                                      end
                                    end
                                    
                                    ###Get su;;component collection
                                    entities.each do |e|
                                      if e.is_a? Sketchup;;ComponentInstance
                                        the_name=e.definition.name
                                        stuff=e.definition.entities
                                        faces=[]
                                        counter=0
                                        ###Locate faces in each component and make faces collection
                                        stuff.each do |e|
                                    	if e.is_a? Sketchup;;Face
                                    	  counter=counter+1
                                    	  faces.push e
                                    	end ###if
                                        end ###loop
                                        make_comp_face_file(the_name,faces,counter,model)####Have to
                                        points=[]
                                        add_face_vertices_collect(faces,points)          ####nest these
                                        print_vertices_collect(points)                   ####later
                                        $points_file.close
                                      end ###if
                                    end ###loop
                                    
                                    
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                                    • J Offline
                                      Jim
                                      last edited by

                                      The Vertex entity has a position.

                                      
                                      point = vertex.position
                                      
                                      

                                      The position will be relative to parent container, and not relative the SketchUp axes.

                                      Hi

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        
                                        ### points>>>vertices
                                        vertices.each do |vertex|
                                          $points_file.puts(vertex.vertices.point.to_a)
                                          ### FILE of VERTICES POINTS AS AN ARRAY ONE PER LINE...
                                        end
                                        
                                        

                                        TIG

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                                        • honoluludesktopH Offline
                                          honoluludesktop
                                          last edited by

                                          Hi guys, Thanks for your help. I stumbled on e.vertices.x.position after starting over. Now how do I read the SU Ruby API to make this easier to understand?-(

                                          
                                          model = Sketchup.active_model
                                          entities = model.entities
                                          selection = model.selection
                                          
                                          if model.selection.empty?
                                          	entities = model.active_entities
                                          else
                                          	entities = model.selection
                                          end
                                          
                                          entities.each do |e|
                                          	if e.is_a? Sketchup;;ComponentInstance
                                          		ci_name=e.definition.name
                                          		#UI.messagebox(ci_name)
                                          		ci_collection=e.definition.entities
                                          		#UI.messagebox(ci_collection)
                                          		ci_collection.each do |e|
                                          			ci_faces_collection=[]
                                          			if e.is_a? Sketchup;;Face
                                          				ci_faces_collection.push e
                                          				ci_faces_collection.each do |e|
                                          					faces_vertices_collection=[]
                                          					if e.vertices
                                          						faces_vertices_collection.push e
                                          						puts(e.vertices.x.position)
                                          					end
                                          				end
                                          			end
                                          		end
                                          	end 
                                          end
                                          
                                          
                                          
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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            Edges, Loops, Curves, Faces, etc have vertices and those vertices have a position vertices.position (i.e. a point)
                                            points have x/y/z values vertices.position.x
                                            DON'T muddle them up! ❗

                                            TIG

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