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[Obsolete] BZ__Arc for BezierSpline 1.2

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  • P Offline
    pilou
    last edited by 2 Apr 2009, 00:36

    It was dangerous to post something the 1 April ๐Ÿ˜„

    Frenchy Pilou
    Is beautiful that please without concept!
    My Little site :)

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    • I Offline
      idraft
      last edited by 2 Apr 2009, 01:21

      Thanks a lot Fredo cant wait to try it. Youre comment about what it could be used for in practice? This one looks pretty diverse for all users, so I imagine it could used for anything, including modeling your own dentures ๐Ÿ’š Personally I would probably use it to create accurate site plans where the site boundaries have curves to them. ๐Ÿ‘

      For some reason when I downloaded the attachments i couldnt find the two image icons? they were missing. can someone please post them here, thanks Jeff.

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      • X Offline
        xrok1
        last edited by 2 Apr 2009, 01:33

        right click on them here and choose save as.

        โ€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.โ€

        http://www.Twilightrender.com try it!

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        • I Offline
          idraft
          last edited by 2 Apr 2009, 01:45

          ๐Ÿ˜ณ ๐Ÿ˜„

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          • M Offline
            MALAISE
            last edited by 2 Apr 2009, 06:11

            An another helpful plugin made in Fr(edo6)! ๐Ÿ˜†
            MALAISE ๐Ÿ‘ ๐Ÿ‘

            La Connaissance n'a de valeur que partagรฉe

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            • W Offline
              watkins
              last edited by 2 Apr 2009, 06:15

              Dear Frodo,

              Can your Plugin be used used in X, Y and Z? This is just the type of Plugin that one would use for pipe and wiring runs. An option to draw the lines by inputting the X,Y and Z co-ordinates as well as drawing the lines free-style would be great.

              Like all those that have replied, I greatly appreciate your skill and generosity.

              Kind regards,
              Bob

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              • F Offline
                fredo6
                last edited by 2 Apr 2009, 07:35

                @boilingsnow said:

                Great!!!
                Maybe even better if one can define the segment number by himself.

                Just type the number followed by 'S' in the VCB.
                This of course is by refreence to a full circle, because there is no need to use a lot of segment for a very open angle.
                By default this 'Precision parameter' is set to 24, which is the usual default for Sketchup circles.

                Fredo

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                • F Offline
                  fredo6
                  last edited by 2 Apr 2009, 07:41

                  @watkins said:

                  Dear Frodo,

                  Can your Plugin be used used in X, Y and Z? This is just the type of Plugin that one would use for pipe and wiring runs. An option to draw the lines by inputting the X,Y and Z co-ordinates as well as drawing the lines free-style would be great.

                  Like all those that have replied, I greatly appreciate your skill and generosity.

                  Kind regards,
                  Bob

                  The plugin works in 3D, as all the BezierSpline extensions.

                  For drawing the polyline, I think you have full freedom to use the tool you like, then make it a Sketchup curve (by Weld), and then convert it to a Round Corner polyline.

                  Fredo

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                  • T Offline
                    thomthom
                    last edited by 2 Apr 2009, 07:44

                    "Sketchup Fredo Edition" ๐Ÿ‘ ๐Ÿ˜„ ๐Ÿ‘

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • B Offline
                      Burkhard
                      last edited by 2 Apr 2009, 09:51

                      It is great and usefull, even for filet. Just draw the rectangle , weld it et voilร 

                      [http://www.ia-plus.de(http://www.ia-plus.de)]

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                      • C Offline
                        Chris Fullmer
                        last edited by 2 Apr 2009, 16:58

                        I like that Fredo is now making plugins for his plugins ๐Ÿ˜„

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • W Offline
                          watkins
                          last edited by 2 Apr 2009, 17:22

                          Dear Fredo,

                          I just tried your plugin. Brilliant! It does pipe runs beautifully when used with pipe along path.

                          Thanks once again!

                          Kind regards,
                          Bob

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                          • G Offline
                            gaganraj
                            last edited by 2 Apr 2009, 17:48

                            everytime i try to leave SU....i just get dragged back.

                            i'm unable to download the icons. For some reason there is no download link?

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                            • B Offline
                              boofredlay
                              last edited by 2 Apr 2009, 18:14

                              Context click on the image itself and save as...

                              http://www.coroflot.com/boofredlay

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                              • J Offline
                                jmmad
                                last edited by 2 Apr 2009, 18:15

                                Fredo6
                                what i like most of your script BezierSpilne is that the endpoints are intelligent and editable, you can move those points and the equation result for the geometry is auto updated, you can set the number of edges etc...
                                So i have 3 request that i think it would be very useful.

                                1.-Would it be possible to transform a normal set of SU lines to an editble polyline or bezier?
                                2.-And to transform a BZ polyline to BZ Arc or any other Bezier and back?
                                EDITED: ive notice you had those 2 option ๐Ÿ˜„. I should go to my oculist.
                                When i go from BZ arc to Polyline would it be possible to get the primitive geometry and nont the points that make the arc?

                                Ill try to explain this request...this i think it's more complex.
                                Ive notice in your BZ plug in when you PushPull a closed BZ Spline or polyline surface, the BZ lines are copy, then you can edit the top and the bottom and edit somehow the geometry of the volume with the BZ edit command.
                                But if i move a point in the top BZ polyline the point on the bottom polyline does not follow because its not related to the bottom spline.
                                Editable PolyVolume.jpg

                                3.-Could it be posible to relate points between 2 or more "BZ polylines" maybe by an invisible vertex? So when you drag that vertex the the 2 or more beziers are modified at the same time. So if you have a volume made of an extruded BZ_Arc or spline you move this vertex and the geometry follows and not only the lines but the volume itself is updated. This will give more control over volumes just as you did with the 2d lines. With your talent you gave endpoints in SU properties that can be edited. Maibe that could be done with volumes.
                                So this "inteligent vertex and endpoints could tell how the visible geometry should be.
                                Uff... this is hard to explain for me.
                                I hope you can follow mi idea.

                                Get Upa !

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                                • C Offline
                                  CadFather
                                  last edited by 2 Apr 2009, 20:15

                                  ..and icons if needed.

                                  BZ__Arc_16.pngBZ__Arc_24.png

                                  EDIT: strange my bezier tools have completely stopped working on SU7

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                                  • D Offline
                                    dtrarch
                                    last edited by 3 Apr 2009, 01:51

                                    Fredo

                                    Super useful and thanks a bunch. โ˜€
                                    A really helpful road layout tool that will be used a lot.

                                    Question please. ๐Ÿ˜•
                                    What does offset reference ?
                                    Arc radius ? Arc segment ? or ?

                                    Thx again

                                    dtr

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                                    • F Offline
                                      fredo6
                                      last edited by 3 Apr 2009, 07:50

                                      @dtrarch said:

                                      Question please. ๐Ÿ˜•
                                      What does offset reference ?
                                      Arc radius ? Arc segment ? or ?

                                      Offset is the distance from the corner to the start of the arc.
                                      You will notice that when the length of one of the segments defining the corner is not superior to twice the offset value, no round corner is generated.

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                                      • D Offline
                                        dtrarch
                                        last edited by 6 Apr 2009, 15:15

                                        Fredo

                                        Thanks for the reply and again the really useful tool.

                                        dtr

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                                        • C Offline
                                          CadFather
                                          last edited by 6 Apr 2009, 16:42

                                          Hi Fredo, i could be wrong but it seems BZ 1.2 only works with the default su7 installation

                                          if i have SU installed in a different folder the tool will start but it will not draw a line upon clicking..

                                          (i have multiple copies of SU one for working, one for experimentation)

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