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    [Plugin] Front Face - 1.2

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    • pilouP Offline
      pilou
      last edited by

      Sorry but how call the Tig Orient.face.rb?
      In what Menu, or with what Click mouse?
      I suppose with the Ruby console?
      How must be the selection? Facets selected? Group Selected?...

      I obtain that with the ruby Console with "face.orient_faces" or "orient.face" input in the console

      Error; #<NameError; (eval);495; undefined local variable or method `face' for main;Object>
      (eval);495
      

      So I am perplex πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • P Offline
        Panga
        last edited by

        Thanks for this script...saved time'll be well used !!

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        • pilouP Offline
          pilou
          last edited by

          @ Tig thx for your efforts but I miss something 😳
          Don't worry I will ask on the French forum that it is not clear for me πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • T Offline
            tomasz
            last edited by

            Pilou,
            What TIG has sent is a help for me. The 'orientface' script contains useful method that I can add into my plugin, which will happen soon if everything will go fine. πŸ˜„

            @panga said:

            Thanks for this script...saved time'll be well used !!

            πŸ‘ πŸ˜„

            Tomasz

            Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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            • T Offline
              tomasz
              last edited by

              I am testing your method TIG and it is working fine for Pilou's ball, but it is not dealing well with urban model I have.
              I have two ideas how to modify your method to suit FrontFace plugin better.

              1st - limit connected faces only to those with soften edge.
              2nd - limit to faces at lower angle then 90 deg.

              Will try and see.

              Pilou if you want to see how it works modify this method in frontface.rb as follows:

              def reverseFace(face)
              	face.reverse!
              	face.material, face.back_material = face.back_material, face.material
              	face.orient_faces
              end
              

              Tomasz

              Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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              • boofredlayB Offline
                boofredlay
                last edited by

                Thanks for this. It will prove to be very useful.

                http://www.coroflot.com/boofredlay

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                • pilouP Offline
                  pilou
                  last edited by

                  @ Tomasz
                  I have also try the original SU Internal "Orient face" and it works fine also with my ball with only one click πŸ˜‰
                  Your works also after the modification but you must over flight all the facets β˜€

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • B Offline
                    Ben Ritter
                    last edited by

                    Tomasz, thank you very much.

                    Ben

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                    • A Offline
                      alz
                      last edited by

                      Very useful!

                      Could you add a "hold down left mouse" to have it be active? This would prevent accidental flipping when simply moving your mouse around in the scene.

                      Another possibility -- when being used, toggle to a different Style (say Gray = front face, Red = back face).

                      πŸ˜„

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        @alz said:

                        Could you add a "hold down left mouse" to have it be active? This would prevent accidental flipping when simply moving your mouse around in the scene.

                        That or change the cursor to something different while active.

                        http://www.coroflot.com/boofredlay

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                        • T Offline
                          tomasz
                          last edited by

                          @unknownuser said:

                          That or change the cursor to something different while active.

                          Good idea Boofredlay - added to the 'TO DO' list.

                          @alz said:

                          Could you add a "hold down left mouse" to have it be active? This would prevent accidental flipping when simply moving your mouse around in the scene.

                          I think your finger will fail with big scenes to work correctly for a longer period πŸ˜„,
                          but... I could turn it on permanently when a LMB would be pressed longer then.. say 5 sec.

                          @alz said:

                          Another possibility -- when being used, toggle to a different Style (say Gray = front face, Red = back face).

                          I prefer let user decide what monochrome style looks like.

                          Thanks
                          Tomasz

                          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            @unknownuser said:

                            Sorry but how call the Tig Orient.face.rb?
                            In what Menu, or with what Click mouse?
                            I suppose with the Ruby console?
                            How must be the selection? Facets selected? Group Selected?...

                            I obtain that with the ruby Console with "face.orient_faces" or "orient.face" input in the console

                            Error; #<NameError; (eval);495; undefined local variable or method `face' for main;Object>
                            > (eval);495
                            

                            So I am perplex πŸ˜‰

                            As the guidance notes at the start say...

                            It matches the orientation of a face to any connected 'co-edged' faces.
                            It mimics SketchUp's "Orient Faces" Tool.
                            It can sometimes produce slightly different results when more than two
                            connected faces share a common edge. Its results are equally logical,
                            and who's to say how they should orient anyway ?
                            Ideas on how to duplicate the built-in tool are welcomed...
                            You can call it from other scripts thus: face.orient_faces

                            i.e. if you put the script in the Plugins Folder it creates a new method - a 'Face' now has an extra method called "orient_faces"

                            Let's say you have a face that's been chosen in your script which has been given the variable 'face', then adding in the line

                            face.orient_faces
                            

                            will make any other faces that adjoin it [or its neighbours etc] flip to match that chosen face's orientation (normal) - just like the built-in 'orient faces' does in the right-click context-menu when you select a face...

                            .

                            TIG

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                            • D Offline
                              Daniel Bouchard
                              last edited by

                              Thanks Tomasz for this great plugin. πŸ‘

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                              • boofredlayB Offline
                                boofredlay
                                last edited by

                                Any progress on changing the cursor Tomasz?
                                I am using it today and was just curious. Handy tool BTW.

                                http://www.coroflot.com/boofredlay

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                                • GaieusG Offline
                                  Gaieus
                                  last edited by

                                  Hi Tomasz,

                                  Thanks for this gem!

                                  One question (or maybe a feature request) - after reversing the face (and successfully applying the back face material on the front face), could the plugin also delete the material applied on the back face? I.e. to paint the back face with the default (grey/blue) material.

                                  OR - alternatively - does anyone know a plugin that would delete all materials applied to back faces only?

                                  Gai...

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @gaieus said:

                                    OR - alternatively - does anyone know a plugin that would delete all materials applied to back faces only?

                                    I could add that to my Remove Marerials plugin.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • Rich O BrienR Online
                                      Rich O Brien Moderator
                                      last edited by

                                      Thom,

                                      That'd be an excellent feature and much appreciated πŸ‘

                                      Rich

                                      Download the free D'oh Book for SketchUp πŸ“–

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Yes, Thom, that would be very handy.

                                        But of course, such a (to me very sophisticated but for you, guys, probably easy) modification for this FrontFace Plugin would also be handy - so that you need not fiddle with two different plugins (although the very simplicity of this plugin is also charming - no settings, no hassle with dialogs - just "brush" over the model and voilΓ‘)

                                        Gai...

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                                        • T Offline
                                          tomasz
                                          last edited by

                                          Hi Gaieus,
                                          The option of having back material reset to default looks nice.
                                          I am currently terribly busy, but Christmas is coming.
                                          I will put it on my list.

                                          Tomasz

                                          Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            πŸ˜„
                                            I'd added the feature to Remove Materials. Will post it later.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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