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  • Spaceship (Collaborative Project)

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    MarianM
    @bryan k said: Wow! Great render. @unknownuser said: A Space Ferrari! Else do you know this thing ? Thanks. A Ferrari is not really the look i'm after. I'll have to texture it to make it look better. It's gonna take a while. Wow, that's cool.
  • Mascara House WIP

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    Mike AmosM
    Having had a look at the room allocation, there appears to be a problem. They have a 'kids room' but only one bedroom I can see, are the 'kids' put on a coathanger every night and tidied away into a wardrobe? THAT could catch on........
  • [WIP] Thundertank

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    Mike AmosM
    @thebadbutcher said: i need a copy of this asap. Then, I think you need to make it.
  • Rolleiflex Automat [Model Progression Thread]

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    Bryan KB
    Thanks Carsten.
  • Warehouse Facility.

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    ElibjrE
    This is a neat project. Maybe add a couple of small dumpsters. But this looks good. Maybe take artisan an run a version through a poly reducer and then you can add one or two more items . And remember if you switch to wireframe mode you can move around easier! Then go to hidden line just to render.
  • Lumion + xfrog vegetation

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    CarlohC
    I had the same problem with missing leaves, although i didn't notice it at first because i had no referrence how they should appear and i thought "this is it" Annyhow i don't use Lumion anymore due to it's lack of realism i was looking for. Now that I purchased the full Maxwell Studio license i can use the Xfrog models withouth any workarounds and also using instancing it is quite nice perfomancewise.
  • My first project.......in SU

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    Bryan KB
    I'm not seeing the new pictures.
  • Journey Through Space And Time movie

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    Leonard96L
    Thanks!
  • Abandoned Housing Site.

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    Rafferty94R
    UPDATE: Added some textures to the model and tweaked them in MAXWELL. Getting the wall roughcast color right. Also got to tone down the color of the wood. Few little modelling suprises will be added depending on how they look. Watch this space next week! [image: shack with textures.png] [image: shack with textures 2.png] [image: near completion.png]
  • My job

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    A
    I want your job
  • "TRUNG THU" Barbie's Holiday

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    Bryan KB
    Different than the usual model and well done.
  • Modern bathroom rendering, looking for feedback

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    cottyC
    Some points to consider: All openings through which light can "escape" (directly to the background or environment) must be covered with exit portals. The exit portal normals must point inwards. Bi-directional path tracing mode must be used. Glass acceleration cannot be used. source: http://www.indigorenderer.com/documentation/manual/indigo-sketchup/tutorials/using-exit-portals-sketchup
  • Bachelor studio flat

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    Z
    Car wall accent looks good!
  • Geodesic Dome from Script

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    GubermenschG
    Starting a project tomorrow evening with this plugin as the foundation. I'll be sure to post the final product here and reference you elsewhere. Thanks again!
  • Interior - difuse + AO + Z depth + self ilumination

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    W
    Great job sir! it looks real! I just want to ask sir.. How did you made the Ambient Occlusion in an interior scene if you do not have glass or open areas to illuminate your scene. I'm having problem with my interiors when I make Ambient Occlusion. Your output is great! Can you teach me how you illuminated the scene without open areas? Thanks a lot in advance!
  • Flying Saucers From Outer Spaced!

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    Bryan KB
    Test renders. [image: Saucer render1.jpg] [image: Saucer render3.jpg]
  • My bike

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    okomtaO
    @unknownuser said: I'm a huge bike fan and I'm impressed by the work you guys are doing. I'm just curious what time these models take to make. thanks valaki4 for comment and question, i did this for hobby, sometimes i did about 3-4 hours or more,, it depend with my mood ,,and details in the bikes,,for simple bike like vespa or matic bike ,,i just need 2 hours because it was not too have any detail in the vehicle.. it's fun man,,why don't you try it for fun,,?
  • Sci Fi project.

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    Rafferty94R
    Disaster happened.... I had to restore my laptop to factory setting and lost everything So I have to start again. Here is another concept of a sci-fi door. Yes it's on sketchup but I don't know how to change the materials included in the model so it just shows as black. The door has a more detail and is not completely smooth.. Going to start some more vents and floor panels next week. Enjoy! [sketchfab]Sci fi door.zip (click to view in 3D) [image: http://sketchfab.com/urls/c45c8e9a678c4a368ea2847293805422/1376389636/thumbnail_448.png] [/sketchfab]
  • Agricultural robot concept

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    D
    just noticed that, I will have to fix it and yes I did the models are pretty simple for them though, i can post later if you like My only comment is: your wheels are cutting through the bender or whatever you want to call it. Did you model the bees? is there a closeup of them? That would be fun if these bees were actually cyborg bees with organic body and head but with cybernetic legs and wings. Best, _KN[/quote]
  • Something SciFi-ish

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    D
    @rich o brien said: Spent some time using Mick the Greek's displacement workflow in Blender. Here's the orignal Blender render which is very dark... [attachment=3:3tr1fn99]<!-- ia3 -->render-2-original.png<!-- ia3 -->[/attachment:3tr1fn99] Here's a curves adjusted version... [attachment=0:3tr1fn99]<!-- ia0 -->render-2-original-adj.png<!-- ia0 -->[/attachment:3tr1fn99] Here's the OTT post-pro which is best enjoyed at full res... [attachment=2:3tr1fn99]<!-- ia2 -->render-2.png<!-- ia2 -->[/attachment:3tr1fn99] Here'd the SU model in SU2013 64bit Pro Ultimate Edition Beta that now handles millions of polygons.... [attachment=1:3tr1fn99]<!-- ia1 -->Image 9.png<!-- ia1 -->[/attachment:3tr1fn99] ...no it's not not...it's Blender's new Freestyle rendering option which is incredible. How did you add all that texture to the surface of that cylinder?

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