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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • A Frame Cabin

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    cheddaC
    Hi Majid The smoke is a png smoke texture with transparency added to a face me billboard. I tweaked the transparency more by making it a single sided sub surface scattering material.
  • Tesla exhibition render and new twinmotion animation

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    pilouP
    Clean!
  • Casio G Shock GWM5610-1

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    Bryan KB
    @chedda said: Yes dark, i rise super early
  • Interiors, VR and more...

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    jo-keJ
    very nice render. I've updated pano2vr. A bit confusing surface. I have to spent more time on it, to develop a new preset. I am still using my old preset.
  • Model steam engine

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    S
    Thank you Bryan, now wondering where to go next! I have a notion for one particular model but it will depend on the available source material. I was looking at your excellent Blog page this very morning, you're range of transport covers a, somewhat, greater span of years than mine; 2000 year old Chinese tricycles to spaceships. I consider myself to be definitely stuck in the steam age!
  • Subdivision Marketing - Layout Artwork

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    Bryan KB
    Excellent design.
  • Render challenge on the Twilight forum.

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    Mike AmosM
    Thanks Bryan.
  • Planning Application - getting there!

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    S
    No doubt about it, 3D viz is the way to go with most planning matters. Many people don't like change and the first reaction is to reject the new and different. Good visualisation can often head off planning objections at an early stage. ScottBold is certainly on the ball with this presentation. I would suggest the following tweaks: Turn off shadows in the Proposed Plan drawing, it can work in a perspective top view but maybe jars a little in what is still a 2D view. Same with the Proposed Block/Roof Plan. In the Proposed Overhead View turn off the 2D tree symbols (use the 3D trees only) & fence lines etc. Also, show the 3D models of existing buildings rather than 2D footprints (resolution on my laptop is not good so I could be mistaken in what I see). The section views are great and show the all important relationship to the existing buildings. For the Proposed Views (3D), again turn off any 2D symbols. If at all possible, consider re-composing the various views so that the height relationship to existing buildings is more favourable as is apparent in the Section views.
  • A test of render lighting

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    Mike AmosM
    Fascinating stuff and worth keeping an eye on. Lots to find out yet.
  • Sports car studio render.

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    Mike AmosM
    Thanks Bryan.
  • Modern living room

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    Bryan KB
    Excellent as always.
  • Cavour table

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    Bryan KB
    The desk turned out fantastic. I was thinking about modeling that very same desk a few years ago. Well done!
  • Old bridge in the 80ties

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    Bryan KB
    Great as always.
  • Flax Wheel

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    Dave RD
    Thank you.
  • Isamu Noguchi Clock

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    Dave RD
    Thank you Bryan.
  • Bamboo Grove

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    Mike AmosM
    Brilliant, more atmosphere than Picasso and he was on some very good atmosphere.....
  • Wine & sparkling water - good friends in Palatine

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    HornOxxH
    @jo-ke said: :roflmao: Thank you
  • Grunge living room.

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    Mike AmosM
    Thanks folks.
  • Contemporary interior simple scene

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    Dave RD
    Excellent work. One thing that really catches my eye is the shadow detail at the bottom of the pedestal on the table. Too often that shadow is missing in renders and that is one of those things that you usually only see in photographs.
  • Exhibition Stand from Brasil

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    Bryan KB
    That looks great!

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