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  • Share and get feedback on your projects

    755 Topics
    16k Posts
    Mike AmosM
    http://www.historywebsite.co.uk/Museum/Engineering/Meadows/HenryMeadows.htm
  • The Garden Pond

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    E
    Its a great work Mr EarthMover I love it
  • Some more Vue renders

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    K
    I don't get it. On my Vista laptop, these images all look fine. No need to change any color space or anything. Must be a Mac only thing..? Now if Solo would have saved the images as CMYK I would totally understand it would look off. But they are RGB.....and pretty nice ones I think
  • Twilight Robot

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    FrederikF
    Nice start... Looking forward to see some more...
  • First Sketchup to 3ds Max + Vray Attempt

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    S
    I think freeagent just said it best. SU is just too quick and intuitive for me to replace it yet with max (if ever) for the core my models. For me, I work a lot off of CAD plans and elevations, and SU makes creating walls and such so easy and accurate. And navigation within your model feels more at your control with SU than max (that may just be my preference). I think that autodesk realizes the exact situation that we are discussing right now and that is why they created a script to directly import SU models in max 2010. Thanks Nomer, I am glad you like it. I hope to post some tips and tricks sometime soon on the ASGvis thread I had started a bit ago.
  • Skyscraper

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    S
    Thank you all for your comments! d12dozr : thanks for the advice, i'll try the things you said and see how the renders look like. Thanks you! solo: no, this is not a real project, this is an imaginary building i made, this was an effort in which i was trying to approach american architecture. I added the 'american airlines' logo, because i thought that it would fit perfect with the buildings appearance. Thank you very much for your comments!
  • Hey Bruce (Modelhead)...

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    soloS
    I like the first one more. I see she talked her husband off the roof.
  • Brilliant-Cut Ruby

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    M
    @escapeartist said: I put the diamond inside a cylinder, and then shrank the cylinder until the diamond's edge protruded a little outside of it. I made a 32-sided polygon, 20' radius and Push/Pulled it up a foot. Deleted 30 sides. Turned the axes so one face was in the rg plane, laid guides and drew lines. Ditto the other face. Last, grouped and used a moving/copying rotate to finish the girdle. A neat, Sunday-afternoon modeling hack. I'll be using this to decorate my UI in the other kind of ruby if I can ever finish fighting through the bugs. [image: sketchup_rubies_icon.gif] Now I've got a ruby, 40' around reduced to an 88x64 px icon.
  • Help me decide...

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    michaliszissiouM
    Every nice PP app has a color management option. 8bit per channel = 3x8=24bits. Just be sure that your photo has a color profile embedded, then very nice OSs can project colors correct on your monitor. MacOSX and windowsVista can do it. WinXP or some LINUXs... no, sorry. Maybe this explains why photos opened in photoshop, look deferent than any XP photo viewer. sRGB is fine for most cases. Just ask your app to do this. Look in prefs maybe there is something there, (color management), I can help for photoshop and gimp if you like. http://en.wikipedia.org/wiki/Color_management
  • Watercolour roman soldier (WIP)

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    R
    Thanks bud!
  • Building

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    DanielD
    Nice renderings, Philippe. In my opinion, the building on the right in the second image detracts from the rendering (the color and angle aren't complimentary), and as it isn't in the other images, I'd lose it.
  • Guggenheim Design It Shelter Competition

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    C
    Here is my submittal. A story is involved with this one. This home is designed is for a homeless Vietnam Veteran, Ray Black, forgotten by a nation and dismissed by our healthcare system. Ray needs to live in a place that the sound can drown out the voices of guilt raining in his head. Mr. Black's home is made a scrap metal from a recently demolished steel mill. Ray welded the shell himself, and insulated the interior with recycled cardboard. The house is suspended from a local underpass in Chattanooga, TN. Video http://vimeo.com/6575968 [image: 3852341655_8c5907cf2a_b.jpg] [image: 3852329491_cd16581f3d_b.jpg] [image: 3853123964_268250e290_b.jpg] [image: 3853133202_ed3ca80c50_b.jpg]
  • Colonial Williamsburg

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    DanielD
    Thanks for the nice comments. I placed the camera too close for such a tall building; how's this? Unfortunately, some of the detail is lost. Dylan, your correct the foreground leaves much to be desired (the whole site, really). It should be gravel, but the texture I used was tiling too much. Eventually, I plan on modeling more Williamsburg models and I will put the courthouse in a more appropriate context. The trees, rendering are Vue Infinite. [image: 1wqZ_CourthouseLeft3.jpg]
  • Appartment block in Belgium

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    R
    yeah I would like to see I'm curious
  • Internal Render

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    DanielD
    Marcus, I believe the brick your seeing on the right is in line with the wall the stairs are on, whereas the other (smaller) brick is at the far end of the room on the other side of that wall. Beautiful image, Oliver. 'Specially like the slanted shadows juxtaposed with the stair railing.
  • Guggeheim Competition: Design It

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    M
    I just watched the video - thanks for updating the link - I loved the concept and your renders - as I'm deathly afraid of heights I doubt I'd get much sleep there but I bet the views would be great!
  • Artlantis exporter

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    T
    hi mike, artlantis (i use 2.1.0.4) can open skp files directly. you don't have to have an exporter for artlantis to use with SU free.
  • Trying something new...

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    T
    Thanks, Tina...good to hear: with my proclivities (and I'm starting to suspect my monitor as well) I was thinking it might be a bit hazy and dull.
  • Nairobi House

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    R
    Thanks Guys, Very useful comments, I'll work on the ivy and the stone. Dylan, these were done with VRay, the plants added in photoshop then soft focus added with paint.net. Adam thanks again for the plants. Ed
  • Car

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    J
    Hi everyone, Had some free time today to play around, so I thought I could make some more renders, perhaps this time try some indoor rendering. It's supposed to be some underground parking, nothing fancy, just walls and columns. So I think these renders look a bit better (or at least more realistic) than the old ones: [image: ePvR_ferrariredgarage1.jpg] [image: dmQU_ferrarigraygarage1.jpg] [image: eHew_ferrariblackgarage1.jpg]
  • .quick house. updated**

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    D
    Great work Jason ,and a pretty slick website too

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