⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

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  • Share and get feedback on your projects

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    Dave RD
    Amazing!
  • Strange Pumpkin-Things

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    tuna1957T
    Spooky !
  • 1933 Dusenberg SJ Roadster Final

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    Mike AmosM
    Thanks, I missed a light out so I must fix that too.
  • Subway Corridor

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    Bryan KB
    Top notch work!
  • Hexagon Shaped House

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    F
    @pbacot said: Thanks for posting Firstlight. Long time no see. Always imaginative designs and presentations! Hello pbacot it also nice to hear from you again, and I hope all is well with you and your family in theses crazy time. Thank you
  • House with diagonal level

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    @jo-ke said: Maybe by emissive texture is to strong. I think you' ment the lights in bedroom and wardrobe?!? Yes, the ceiling lamp in the bedroom wardrobe.
  • Alfa Romeo 33 Stradale final

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    Mike AmosM
    Thanks mate, I am a contrary bugger tho'. The 360 degree light is a 40 watt emitter and is the majority of the light. I have a further render using additional lighting via a three petal sky portal. I'm quite happy with the studio setup. It took quite a bit of testing but simple works best in the end. [image: 352t_7922p1h47mAIr16000aR.jpg]
  • Star Wars Speeder

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    @duanekemp said: This is fun. Did you use SUbD? Nope Used a quarter sphere as a base and just stretched and scaled it!
  • Penthouse in industrial complex

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    Bryan KB
    Excellent as always!
  • ArtDeco Lamp. Final

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    majidM
    Ammmazing!
  • Don't hose me down!

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    M
    Since images (and videos) are being a hassle, I might try it this way: Plugins used: Bezier Spline; by Fredo6 CopyAlongCurve; by Anton_S Pipe Along Path; by TIG Joint Push Pull; by Fredo6 Weld; by Smustard Draw 2 reference lines (both horizontal) Use 'Classic Bezier Curve' to draw a curve between the 2 reference lines Select all and weld to a single shape Next, draw a circle perpendicular to the top of the shape (remember the radius!) and turn it into a group Activate Copy Along Curve, select the group followed by the straight line attached to it Choose the number of objects you want and complete the operation Select the curve, activate Pipe Along Path and make sure to enter the correct diameter (2 x the chosen radius of the circle) and segments Explode all the objects (the generated pipe and circles) and use 'Intersect Faces - With Selection' Used 'Joint Push Pull' to extrude segments - attention: this may generate some unwanted lines; use hide on them Hope this helps! Basically: I drew a hose-shaped line, added the segments with Copy Along Curve, used Pipe Along Path for the hose itself and joined all the shapes together which allowed me to use Joint Push Pull! Make sure to contact me if needed!
  • Big house on different levels

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    Bryan KB
    I think I just hurt my chin on the floor.
  • Big walkinwardrobe

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    jo-keJ
    here's the pano: https://roundme.com/tour/625839/view/1986167/
  • To the Moon

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    tuna1957T
    Bryan, Josh , thanks much
  • Villa Spies

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    Bryan KB
    Old school mid century futurism. Nice!
  • Ghost Ship

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    tuna1957T
    Thanks Bryan
  • Simple Drill Bit

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    K
    "... it gets the point across." ... very funny (and a groaner!).
  • Simple living room

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    srxS
    Try lowering FOV. The perspective is too distorted.
  • Temple

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    aviz770A
    Thank you all so much for the kind words!!
  • Furnishing

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    majidM
    Blender Eevee gives the fastest result but drops some calculations that are intangible IMO in architectural visualization.
  • Basement Fun

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    tuna1957T
    ntxdave , Mike , thanks guys

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