Yep once I was shown how to manipulate the texture everything fell into place.
Now yet another question:
How do I scale a bunch of planes PERFECTLY. What I want to do is this:
-Trace a bunch of buildings on a map then Protrude them.
-Then I want to select the tops of all the buildings and duplicate those horizontal planes.
-Now I want to scale them down porportionally just a tad and paste them back on top of all the buildings.
This would let me push pull the tops of the buildings to give them some detail. I tried the above steps but when I scaled down the roofs it didnts scale them down right so they didnt fit perfectly back in place...