sketchucation logo sketchucation
    • Login
    1. Home
    2. spreadcore
    3. Topics
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download
    S
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 36
    • Groups 1

    Topics

    • S

      No textures when Importing 3ds and/or Collada files

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      6
      0 Votes
      6 Posts
      3k Views
      S
      Okay I think I got a work around. I took the (Human Model) Collada file w/textures, that sketchup didn't map the texture to the model and imported it into blender. I then exported it out of blender as a Collada file, then import that into sketchup and it worked. The texture mapped to the model the way it should. Here's a render(Rendered using Twilight Render)of the model. Looks pretty good, I just used some basic settings. I'm going to compare the file and see just how there different in the code. [image: W5bv_testwoman.jpg]
    • S

      [Solved] Ques. Making a array of progressively sized objects

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
      6
      0 Votes
      6 Posts
      2k Views
      ntxdaveN
      Nice one Box.
    • S

      [Solved] Materials render Black in Twilight Render

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
      6
      0 Votes
      6 Posts
      2k Views
      S
      Thanks to Fletch! Fletch:If it were me, I would render with exact studio lighting I wanted to make my object look best, then render the Alpha Mask and photoshop the sky image background in post-pro. I used this composting method and it worked great. Here was a quick test, I need to make some tweaks. But it worked well Thanks! [image: ship-01.jpg] [image: ship-01-alpha.jpg] [image: space-background-01.jpg]
    • S

      How do you draw lines on a sphere

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      10
      0 Votes
      10 Posts
      2k Views
      S
      @unknownuser said: Tools on Surface by Fredo6 ? Great idea, but as I stated in my original post I already tried it and it has issues.
    • S

      Hello and sphere texture mapping question

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
      8
      0 Votes
      8 Posts
      1k Views
      S
      @dave r said: I thought the instructions coupled with the illustration were very clear. Hmmm.... It seems pretty straight forward to me to drag the selection box only around what you want to select. I never thought to tell someone that. I guess I'll be adding that to my training program. "drag the selection box only around what you want to select." Well technically that is what I did the first time. I was looking at the entire back side of the sphere and that's what I wanted to select. So I drew the selection box around that. I didn't realize till later that the example image was looking at the "side" of the sphere. Oh and this was the model I was doing. [image: spikebowlingball01.jpg]
    • 1 / 1