Okay I think I got a work around.
I took the (Human Model) Collada file w/textures, that sketchup didn't map the texture to the model and imported it into blender.
I then exported it out of blender as a Collada file, then import that into sketchup and it worked. The texture mapped to the model the way it should.
Here's a render(Rendered using Twilight Render)of the model. Looks pretty good, I just used some basic settings.
I'm going to compare the file and see just how there different in the code.