@pbacot said:
Thanks, Sonder. So I think I see the walls are vector right? And in a print they'd be crisp. You shade the ceiling somehow with the sun from below as if you cut the house in half and flipped it over?
Yes the walls are vector. I actually struggled at first on how to do a true reflected ceiling plan. What I do is have a second SU model which the original model is referenced. I then mirror the model about the Z axis, cut a horizontal section and the result is a true reflected ceiling plan. Since it is mirrored about the Z axis, you still get the cast shadows which I think really helps with depth.