sketchucation logo sketchucation
    • Login
    1. Home
    2. sketchartist023
    3. Posts
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 6
    • Posts 35
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: [Plugin] Center of Gravity

      @tig said:

      Version 8 is by now pretty much unsupported, but it should still work.
      If you have the Ruby Console open what errors do you see when it fails ?
      It's clearly doing its temporary slicing to get the centroid... but not completing...

      How big is this object ?

      Can you upload the SKP you are having issues with...

      TY for the quick response πŸ˜„
      So, the console shows in the attachment.
      It initializes, goes through the steps, and gets to call.
      Or looks like ruby reads up maybe idk πŸ˜›

      The skp is attached also πŸ˜„ Thank you for helping! I notice the ruby icon is not right also, so is it possible it is a ruby issue with SU8 atm?


      rubyConsole.PNG


      NAMEEXAMPLE.skp

      posted in Plugins
      sketchartist023S
      sketchartist023
    • RE: [Plugin] Center of Gravity

      Mine does not show up with the added component information. It just turnes the solid into a bunch of layers (horizontal lining). SU 8 Pro windows 7 64bit


      Capture.PNG

      posted in Plugins
      sketchartist023S
      sketchartist023
    • RE: [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

      This plugin is ESSENTIAL for me πŸ˜„ THank you much. I will donate as long as I can get my idea to work πŸ˜›. May I have assistance? I will post up anything you need to know.

      Basic Concept: Taking a letter on a plane (non-3D) and forming it around an arc into a poly(preferably a simple rectangle).

      I have yet to do this successfully without overlapping and issues with turning it into a solid for 3d printing using this plugin plus a paid version of SUSolid πŸ˜•

      posted in Plugins
      sketchartist023S
      sketchartist023
    • RE: Curviloft (Beta) Plugin Tutorial

      I have not been able to manipulate the GUI interface with this tool, so I am left with overlapping issues in my model πŸ˜• I am not sure what to do, but wow this tool is amazing so far! My concept is taking a plane lettering and then using a half circle guide flow to reform it to a rectangle below the lettering facing the same direction. SO, just a morphed half loop from letter to poly. But always get overlapping and face issues since I cannot use the points on the GUI. I wish I could do this stuff above! Will keep trying πŸ˜„

      posted in SketchUp Tutorials
      sketchartist023S
      sketchartist023
    • RE: [Plugin] Slicer5

      I was in the process of learning how to write and code for something just like this, and behold...TIG πŸ˜„ You are a genius man. I did my first model of a cape cod that I used the solid inspector on to make it solid for this plugin and it works well! There are a few missing parts/sheets here and there but I will do the scaling up x10 or x100 again with different settings to see how that works then scale back as suggested and maybe it will become flawless! I have spent many months doing this by hand this past year so donations will be on the way, and possibly more steady if I can get my models consistent πŸ˜‰ I was able to get down to 1/32" (about 0.79mm (thickness of my watercolor paper for 3d modeling real-time) and I am going to make a paper model of this soon!

      By far one of the best additions to V8+ I have encountered as an artist! Hats off, and models on!

      Flaws so far (either my user error or just fyi that may already be noted(:

      1. When processing, flattening says fattening 😜 minor I know but it is something to help πŸ˜„
      2. Skipped slices. Maybe due to my scale, Ill keep working πŸ˜„
      3. zooming (maybe major?) sometimes when finished, the model disappears all together from any view and camera settings. zoom does not work or possibly too sensitive due to my scale? Not sure but just something I found that had me saving and reloading SU to get it back. The undo saves as expected, but still nothing to show. Not happening often, rare.

      The guts of this are extreme and amazing! I will make sure within the next few months (remind me lol) that you are compensated for saving me so much time with something I have extreme passion for!


      My project with scaled items in place

      posted in Plugins
      sketchartist023S
      sketchartist023
    • RE: [Plugin] MCExport - Updated 2011-04-04

      Tried as well, modified mcexport.rb filepaths which caused a bug report error force close, tried modify loadpath rb file versions and pre ver information, still same error as original, installed ruby 1.8.6, up to latest version through all of this and none worked. Found zlib.so in all but no prevail. The simplest method of modifying mcexport load path was as close as it got to saying "hey something is there", but crash..... Back to tinkercad. Good try though, appreciate the efforts.

      posted in Plugins
      sketchartist023S
      sketchartist023
    • RE: [Plugin] MCExport - Updated 2011-04-04

      hELLO πŸ˜„ I would like to know how to set this up on my computer. windows 10 64bit. I have installed everything on the list lol. I have mcedit, sketchup (version 8 though but works with the plugins well with a ruby+ manager installed) and ruby 1.8.6 (but have no idea what to do with the folder). And the zlib exe file with sources zip and the voxelize plugin works good. But when I put the mc rb and the other rb in the plugin folder, sketchup says its an error. I can attach pics if needed, just learning how to use the forum, but request them if needed. Thanks for the potential great plugin that will be useful!

      At the moment I rely on tinkercad and a few other things to get mcedit to recognize the schematic and its a bit of a pain but works, just takes a LONG time for me lol. Thanks if you can help!

      UPDATE: added pics


      rb files added.PNG


      sketchup errors.PNG


      verification that I unzipped ruby.PNG

      posted in Plugins
      sketchartist023S
      sketchartist023
    • Separating solids without components or groups

      Is it possible to take a model made of solids (no components or groups yet) and bomb the solids from each other so they become independent pieces? For example, say I have two walls and a floor with volume (where thickness >0) and they are connected but have no leaks. Can the lines be used to have sketchup understand boundaries of each "solid" and separate them using a plugin or extension code?

      Attached is a picture of what I mean. πŸ˜„


      Screen Shot 2015-02-24 at 2.46.07 PM.png

      posted in SketchUp Discussions sketchup
      sketchartist023S
      sketchartist023
    • RE: PLUGIN for component definition naming

      @sdmitch said:

      Yes it only creates a component if there is "attached" text.

      I will put the code into a plugin and send it to you by Personal Message.

      Wonderful thank you very much πŸ˜„ This is my first time asking for help on here and I appreciate every bit of return given!

      posted in SketchUp Feature Requests
      sketchartist023S
      sketchartist023
    • RE: PLUGIN for component definition naming

      @sdmitch said:

      As you can see from my previous post, I assumed that I would be working with a pre TIG.selected_connected_into_components.

      So I copied the parts to a new model and exploded them before remaking the components with this simple method

      mod = Sketchup.active_model
      > ent = mod.active_entities
      > sel = mod.selection
      > txt = ent.grep(Sketchup;;Text)
      > sel.add ent.to_a
      > txt.each{|t|sel.remove t}
      > until sel.empty?
      >  cde = sel.first.all_connected
      >  bb = Geom;;BoundingBox.new();name=nil
      >  cde.each{|e| bb.add e.bounds;sel.remove e}
      >  txt.each{|t| (name=t.text;break) if bb.contains?(t.point)}
      >  if name
      >   grp = ent.add_group cde;grp.name=name
      >   cmp = grp.to_component;cmp.name=cmp.definition.name=name
      >  end
      > end
      > 
      

      Looks like that worked. Did it base the coding off the attached text? Also, may I have the executable in the console for it? I do not know how to ruby πŸ˜› Did it flow well for you? Thank you very much for your help so far!

      posted in SketchUp Feature Requests
      sketchartist023S
      sketchartist023
    • RE: PLUGIN for component definition naming

      Yes, here is the file I was working on. It might have hidden dynamic components to it also that I am not sure how to get rid of lol, because when I run a script to set components in order by grid size of 1 x 1 it duplicates the number of visual components (25) to 50. But aside from that, it has the text on them I believe I have as a separate layer also (not sure if that makes a difference or not but worth mentioning I imagine). And the correct labels are there now because I did it by hand, but with the TIG.selected_connected_into_components script if you use that, you will see the definitions will be 'component#' instead of what I have now, which cutlist uses instead of the name field when generating the csv file in the "description" column (where the names should be). Hope this helps. If you need me to revert to TIG.selected_connected_into_components script components, let me know. I have the .rb. πŸ‘


      sketchup 08 free version for testing

      posted in SketchUp Feature Requests
      sketchartist023S
      sketchartist023
    • RE: [Plugin] Center of Gravity

      @tig said:

      The 'accuracy' setting affects the result... as you have found.
      For simple forms the 'accuracy' of the results will not improve beyond a certain point, no matter what the settings are...
      But otherwise the more 'iterations' the tool does the nearer the result is to being 'true'.
      If you choose a 'more accurate' value, then the 'weight' might become more accurate, and the CofG might adjust very slightly.
      If you have the time... then more iterations gives the most accurate results...
      BUT sometimes the differences are so small it's not worth the delay...
      It's up to you - your model - your time... πŸ€“

      Thanks πŸ˜„ I found that using an accuracy of 5% works quite well with realtime weight on my end using the correct density I found on the internet for the material I use. Works a charm! Helps with configuring shipping information BEFORE having to go to Fedex etc and create real products beforehand so it reduces capital costs for me πŸ˜„ Thanks so much again. I have been within 5lbs accuracy with actual shipping items that I modeled. Just an update πŸ˜„

      posted in Plugins
      sketchartist023S
      sketchartist023
    • PLUGIN for component definition naming

      Is it possible to have a plugin that will configure the definition (not the name) as the text that is attached to the component?

      I have one of TIG's console scripts for TIG.selected_connected_into_components and works great for defining 'component#1', 'component#2' ..... But since the version of cultist 4.1.4 and even before of the 4.1 versions do not have the list description using "name" instead of "definition", and we have the ability to auto change definition upon a group command stated above, is there a way to add to this script to have it instead of saying "component#" but say the text that is attached to the component?

      This way, when I create a cultist, I can first auto rename all components independently defined but in a single command so the cultist recognizes them as unique names instead of 'component#'. I know I can simple click on the component and manually change each one to the text I have identified them with, but was not sure if it was possible to have this plugin (as it is the only one I found that works well for auto component anything so far) take the text name as the definition.

      Hope that makes sense.

      My workflow goes where I create a model (without components, just because it is easier for me to do it that way since my models require adjusting for optimizing them, then I take off parts to see the assembly and add text to identify it BEFORE it is exploded, then manually explode (since its not components yet) and again re-text them pieces and then use the mentioned above command to turn them all into components at once.

      I just want to try to speed up the workflow by having the text show up as the definition if possible.


      showing the text attached


      showing the TIG plugin creating the definition default

      posted in SketchUp Feature Requests sketchup
      sketchartist023S
      sketchartist023
    • RE: Auto make multiple group or component

      Hey Guys πŸ˜„ I tried the code and made the simple txt file into an .rb and created a plugin folder in which it read the rb fine when I went into the ruby console and typed the command. All the selected components were created but when I make components on my own, the axis is offset. I noticed this when I made a cultist and the thickness was all over the place. So basically, this particular ruby has some defaulted off-axis setting for components. When I create my own components from solids to rename manually (since I don't want to use "component #1, ...) as my cultist names, it still is offset and the component boundary is larger than the actual edges of the solid instead of reading the actual volume corners and faces properly.

      When I went into the library support (using an iMac with Mavericks), and deleted the .rb file, the components read the axis' correctly when I closed sketch up and then reloaded the file.

      Just wanted to share my experience with it so far. It creates components great! Just every other "new" manual component is off axis and seems to have to be set manually. Solids with angles, like 45s in the corners etc do not work well with resetting axis' manually when this script is in the plugins.

      Sometime I would like to be able to use this plugin idea and auto create the component description as the text information that is attached to it! That would be amazing!

      I will help you diagnose this if you like and be a test dummy if you want πŸ˜„

      I hope that is enough information to help and appreciate the help if you can πŸ˜„

      posted in Newbie Forum
      sketchartist023S
      sketchartist023
    • RE: [Plugin] Center of Gravity

      Can you tell me what the accuracy % option does? I set to 100 and its quicker but sees less weight and at 1% takes forever but sees more weight. What should that be set at nominally for the most accurate readings? Thank you!!! Very great plugin, TIG πŸ˜„

      posted in Plugins
      sketchartist023S
      sketchartist023
    • 1
    • 2
    • 2 / 2