Yes, I have gotten into the same habbit. When i open a image in photo gallery every now and again i click and drag to orbit (damn silly idea). Somehow my mind thinks I can orbit a 2d image to see more of it.
Posts made by Roguer1
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RE: Rogue's W.I.P's!
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RE: Rogue's W.I.P's!
Thanks for al the comments, here is another work in progress.
I am modeling a series of Ford Sierra's, starting with the coupe
Poly's: 2600+
Time: 3+ hours
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RE: What's your beginners tip?
If you struggle with placing things or moving lines etc, use the direction keys on your keyboard to lock to either: blue (up or down), red (right), green (left) and to use end points or lines in your model to move to. Take a look at: Window> Preferences> Shortcuts to get a better idea of these things.
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RE: My Ford inspired WIP
A little more has been done in my spare time:
-Two mag wheels are now avalible (more to come)
-Twin and single exhaust options added
-Door revision has taken place
-Front seat's had a little work done on itEngine will be started with'n the next two weeks, Im too lazy so it might be more...
Engine options will be a I4 + I4 turbo and possible V4 and/or V6
Suspension will be fully rebuilt to original spec (yet another set back)
Body styles and drive types:
-Coupe
RWD
-Coupe GT
RWD
AWD
-Coupe Targa
AWD
-Coupe-Cabriolet
RWD
-Coupe Fastback*
RWD
-Fastback
RWD
-Fastback GT
RWD
AWD
-Fastback Targa*
AWD
-Limousine
RWD
-Limousine GT
RWD
AWD
-3door Hatch *
FWD
AWD
-3door Turnier *
RWD
-5door Turnier *
RWD
-Turnier GT *
- -*Possibly
I might make a brochure once all models are finished. I'll try to wrap my head arround Layout for this one.
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RE: Rogue's W.I.P's!
Go for it! Feel free to. I'm going to do some renders today, but I dont know wheather they wil turn out well as I accidently changed my Kerkythea setup and it wasn't rendering well.
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RE: Rogue's W.I.P's!
Sarcasim: "I'm so glad people are taking such a great interest in my models and WIP's"
Any way, here is the finished model of the BA Falcon:
I'll have some renders done soon
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RE: Rogue's W.I.P's!
Here are a full set of pic's of the finished model:
I'll have some renders posted in my renders in a few days
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RE: Rogue's W.I.P's!
@geh4evr said:
That ford is looking really good! What's the back end like?
Thanks geh4evr
I will post some pic's once I finish, for now its a bit of a mess.
Here is my latest model:
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RE: Rogue's W.I.P's!
Here is another WIP. It is a pick-up (ute) based on the Ford Ranger/Mazda BT50...I hope you like it.
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RE: Car renders,WIPs&videos
WOO, thats a nice piece of metal, great renders too. I have just started using rendering software...have a look: http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=12447
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Rogue's W.I.P's!
Well, I hadn't worked on the Artega GT in months so I have just resumed modeling on it. I have done a little bit and its looking so much better. It's a bit low poly in places, sorry about that. Here are some pic's:
There is only a little to go, I just need to get on my lazy arse and get it finished!
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RE: Lada 1600
princedragoncok your renders are great. I am only a noob at rendering.
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RE: Rogue Renders!
I use the scale tool. I match up all points as much as possible but sometimes the bits inbetween are off by a bit and it can often make a model look a bit odd. Like with the falcon im building. The front and rear of the top and side view match perfectly but a few details in between dont.
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RE: Rogue Renders!
No problem, any time.
Now that i mention it, I am offering SketchUp help on my website, kind of a Q and A. People just send me a SketchUp user query or a question relitive to SketchUp and I will respond with as much info as I can.
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RE: Rogue Renders!
@jackson said:
Ahhh, it's the wheels that are the killers- are you sure those little radii on the rims are necessary- they seem a bit extraneous unless you're doing extreme close-up renders. Not a criticism, I'm just a bit of a low-poly obsessive as I often have to put tons of trees, cars etc into large urban models, always looking for ways to keep my larger skp files workable. Beautiful models- are they worked up from elevations or just photographs?
I am a bit of a detail freak too but I'm the other way with it. If I can add more detail to make it more realistic, I will. Wheels are often a focal point of a car, if they look like c#@p then most people won't look twice at it but if they are clean and attractive it makes the car stand out that much more.
Most of my models are built up from blueprints either done by me or from cars I really like. I have modeled one or two from just photos but I find it a lot more difficult. Although with many blueprints, they often are not in proportion and that can lead to a inaccurate model. I have also modeled a few from scratch, most of my older models are scratch built.
Here are a hand full of WIP's:
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RE: Rogue Renders!
I have noticed when I started modeling my models were at about 2,000 to 7,000 but I have begun to add more and more detail resulting in much more poly's. I also model my own wheels, I use a circle with 100 sides so they, themselves, can reach about 5,000. I also model most of the running gear, engine and under body of the car too. Here are some quick images of these things: