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    • RE: Small House 80m2 , WIP

      @eduardonl said:

      @Richard, interesting plan. Thanks for sharing.
      Can I use it for another 80m2 house?

      Your welcome for asking though I think we need to respect that designs post here are copyrighted.

      Though please take any inspirations from it. I must admit I'm not sure where I have lost space working off memory. The original layout was certainly more efficient!

      posted in Gallery
      RichardR
      Richard
    • RE: Smokin Grass!

      Thanks guys! Must say SO MUCH mapping and testing on this one!

      @ Renus

      Mate the subdivison of the surface is of very little cost given maxwell can handle massive poly load with ease. Though the micropoly displacement system adopted by maxwell has it's believed a 4x cost in render times!!! Render times are already high without quadrupliing it!

      @ Ross

      Most welcome mate to use it in post pro! Didn't even think of that.

      @ Teezer

      Thanks mate! Yeah the colour variation was one of the main aims of this project. I've used a small very homogenious grass tile and introduced the variation in colour with two saturations of this grass material and a large repeat of a weight map. The density of the colour variation can the be easily controlled by altering the repeat frequency of the weight map! Though I will be playing a bit more to rid the material of the minor tiling! The repeat of the weight map actually starts to become obvious at about 1km, a few minor changes to that would also reduce that!

      I'll post a final test soon!

      posted in Gallery
      RichardR
      Richard
    • RE: Smokin Grass!

      Yeah that looks great mate! You're right though displacement was really what I was trying to avoid due to the time costs in rendering!

      posted in Gallery
      RichardR
      Richard
    • Smokin Grass!

      I've been testing the idea of creating good grass for SU to Maxwell export without counting on hundreds of evrtical clip panels or the time cost of rendering with displacement. I've used two vertically separated horizontal planes with a clip mapped material to the upper plane.

      Might still do some work on the maps - the bump map is giving a little excessive tiling as you can see!

      This is straight export no PS post ed.


      http://img165.imageshack.us/img165/897/myakf5.jpg

      posted in Gallery
      RichardR
      Richard
    • RE: Small House 80m2 , WIP

      @utiler said:

      cool, is the second photo a paint job of the original brickwork? Seemed there was a double order of teal green...

      Too right the developers very bad choice of colours! But doesn't look so bad in real life!

      posted in Gallery
      RichardR
      Richard
    • RE: Small House 80m2 , WIP

      @utiler said:

      pics, richard? would be interestd to see the outcome.... πŸ‘

      No rendering just some old photos. One of the brick ones were set up as a showroom and the agents sold the 22 off it in 2 weekends! Quite a success! They were designed about 12 years ago and the styling aimed at a slightly modern interpretation of an old Sydney Terrace House. Bit out of date now!!

      I'll try and dig out my old hand drawn plans and post all as a seperate thread.


      http://img528.imageshack.us/img528/6746/the61zh2.jpg


      http://img262.imageshack.us/img262/8053/the142smallbt8.jpg

      Couldn't find the old plans easily so here it is from memory.


      http://img529.imageshack.us/img529/9191/80m2townhousesmallwy4.jpg

      posted in Gallery
      RichardR
      Richard
    • RE: Small House 80m2 , WIP

      I actually designed an 80sq,m (8x5 living / 8x5 bedrooms / and garage under 8x5) modular terrace house once and must say as others have pointed out the stairwell became an interesting imposition to the limited space. However the resulting spacial layout using some very space saving design became quite large.

      It is interesting how you can get some very sizable rooms out of such a small space. The first we did of these (block of 6) were so popular to the market we searched for a allotments to site more. 6+7+6+22+7

      posted in Gallery
      RichardR
      Richard
    • RE: ..Country Club Interiors - Maxwell + SketchUp..

      Dude nice work all round!!!

      I really like the second image where it allows just a bit more of the render to show through. I can see with the style of the interior why you elected to do this style of blending!! And well done at that!!

      posted in Gallery
      RichardR
      Richard
    • RE: [REQ] Displacement ruby

      Yeah I so hope this thread hasn't become LOW POLY dust!!!

      posted in Plugins
      RichardR
      Richard
    • RE: Animations with indigo?

      @unknownuser said:

      Indigo is free, but AFAIK the code is not open source.

      Sorry juju I was refering to the this video editing app! Think you misunderstood me!

      Link Preview Image
      Using Photographs to Enhance Videos of a Static Scene

      favicon

      (grail.cs.washington.edu)

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: Animations with indigo?

      @plot-paris said:

      what a great tool! and your idea of using some high-def renders to interpolate a simple SketchUp animation is quite clever. it would be awesome, if that worked!

      Well lets hope that someone takes the open source code and runs with a usable GUI!!!

      Mate I think it could if being able to do as I suggested the most amazing tool for us all.

      Where's whaat when we need him????

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: Animations with indigo?

      Guys, guys, guys!!

      You've got to check this out!!!

      Now put your imagination to the future possiblities of exporting a SU animation and producing rendered images at keyframes and these then being interpreted onto the SU animation.... Exciting days!!!!!

      Link Preview Image
      Using Photographs to Enhance Videos of a Static Scene

      favicon

      (grail.cs.washington.edu)

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: Animations with indigo?

      Hey I'll celebrate with you mate!

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: Is this acceptable in professional software?

      @remus said:

      xbjllb, the bug we're talking about is when you have a camera position mid animation that passes through shadows. It messes them up, to put it bluntly. What your describing sounds somewhat different.

      Though his solution could have some merit!!!

      posted in SketchUp Discussions
      RichardR
      Richard
    • RE: Animations with indigo?

      @remus said:

      I have an idea! (no laughing now.) Vista might be set to hide system files/the file type you actually want to get at. If you go control panel->appearance and personalisation->folder options->show hidden files and folders and then scroll through the big list to make sure youve got all the neccesary stuff showing.

      The other thing to check is that vista is showing you the file, sometimes ive found vista doesnt show an icon on your desktop after a program has written the file to the desktop. If you check your desktop through the user->desktop file you can usually find it (if its there.)

      Hmmm? I don't think vista hides exe similar to hinding thumbs etc. Though yes sometimes items logged to desktop can be out of scene!

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: SketchUp game exporter (Source)

      Wow I downloaded the Cry2 trailer!!! Man if that is the realtime render environment that can be expected viewing a SU scene who needs a renderer!

      So has anyone been playing with walk throughs with the cry sandbox editor. BTW can the camera motion be set and how does one produce an animation? Via screen capture?

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: Vray Displacement Animation

      Oh I somehow expected the displacement was going to be animated!!!

      Nice job though! Do you mind me asking how long it took to render out each frame from Vray???

      posted in Gallery
      RichardR
      Richard
    • RE: Animations with indigo?

      @plot-paris said:

      oh, yes, that may be. will better try this at home πŸ˜„

      [Edit] weird. tryed it at home - differen os (vista), firewall and antivir switched off - and still only got some igs-files, no .bat- or .exe-file. 😞

      strangely, it allways stops 4 or 5 frames before the last one (as if it aborted the process). don't know what I am doing wrong.
      tried with different transition times, different framerates, differend numbers of scenes, different resolution... nothing works

      Did you get anywhere Plot????

      BTW Moo Tools 3d browser has a very simple AVI compiler as well as animated GIFs and a fairly stable poly crucher to boot!!! Worth checking out IMHO!!! And funny thing I'm not sure if it just my install as even though the 30 day trial ran out and now running in demo mode it still all works the same!!!

      posted in Extensions & Applications Discussions
      RichardR
      Richard
    • RE: SimUrban

      @mike lucey said:

      I agree with you Alan BUT the company has NOT a clue about
      how to run a business. I made an enquiry some time ago and
      have not even received an acknowledgment let alone information!

      Mike

      However mate they don't seem to be doing to badly!

      I think it was this company who did a interactive city model as one of their first for our local council. Funny thing is that as they have no stand alone reader or viewer no models can be tested in scene during development of the design which to me is quite a downfall toward the use by councils.

      I really feel for councils or assessment bodies to get the most from planning models a format that encourages designers and developers to engage with it is far more useful. In our situaton you have to supply a mass model and coloured elevations to the council for it to be finalised (by a local rep of sim) and they then place it in council's model. If your model is not satisfactory for use (don't think to date I've actually heard of one being so) their local rep can provide a modelling service to the client to produce the "correct" model!! Oh and of course rendering services, marketing material etc etc!!! BTW for some reason skippy format has not been accepted.

      I've been wanting for some time to suggest our council output this town model and make it available on Google Earth so that available for public use (what it should have been in the first place). I hope they agree and this can be negotiated with sims as the alternative is to request our dept of fair trading to consider whether this practice is one of following fair trading policy.

      posted in Hardware
      RichardR
      Richard
    • RE: Unfold.rb script: useful for UV-mapping?

      Thats the one mate!!!!

      posted in Developers' Forum
      RichardR
      Richard
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