Thanks Daniel,
Can't believe you're just given this away. Wish I had something worthwhile to exchange. Maybe someday.
Jon, that Seinfeld morph is too weird.
Peter
Thanks Daniel,
Can't believe you're just given this away. Wish I had something worthwhile to exchange. Maybe someday.
Jon, that Seinfeld morph is too weird.
Peter
Cali,
Yep, following some of the examples given and some videos will help. I've tried like you and there's quite a few tricks they've already figured out for us...
On the overhang of the gable vs. the eave. It's not so much your modeling approach (although it does look like it'll cause you extra work) it is just that if you want an even fascia line there you simply have to figure what that plane is from the wall line. I have used the measuring tool from a vertical corner and established the 12" overhang measured at a horizontal (the way it is usually given in plans),instead of measuring at the roof angle. So you see, 12" measured (or offset) on a pitched surface will be different than 12" offset horizontally. Besides I'd usually let the gable barge rafter come out further to receive the gutter on the eave.
Is that Woodland California? Or just another McSubdivision like the one I used to live in?
Good luck
I like this very much. The photo realism is striking with what seemed to me at first a traditional rendering. Maybe it is the colors and lines of the buildings and the choice of perspective with the power lines, I was reminded of Tcherikov.
Thank you. That seeems to be it.
So that can be done. Oddly: I made the other layer visible and saw the lines. I then made it invisible again and lines were now there on the same layer as the surfaces. Hmmm.
I will try to post an image of my problem. I haven't seen this issue before.
This view is up from the below the floor so you can see a doorway cut into a double wall. As you see the rest of the doorways have edges. This one does not. When I draw around it the lines just disappear. I can select the header surface and choose "select bounding edges" but nothing I do makes them appear in the model.
For some reason a couple of the faces would not take the right color, but I have since made that work. (later edit)
Not crucial in this model, as one would cover this with a component but trying to figure this out for the future.
Great work and so fast... do you offer work online?
Yes, I wish people would briefly state what rendering process they are using and additional tips if they have any, for those of us trying to learn. Thanks for including the info!
Treat the lake like a swimming pool. The doors have special locks so egress is controlled on that side.
Need a 3d person for some of the reflection shots. (sorry Bryce)
"no strong modeling skills" ??? Lol. This is great! The renderings are effective and the use of ground patterns and texture is very helpful to the image.
As for a building, at present it seems to be a mission control center for Nasa. Hence windows only pointing towards the launch area. The rest: a durable protective shell and the windowless rooms where they man/woman the terminals. It would be appropriate for the Cape.
how are these images produced? Modeled in SU? how rendered? Thanks
Hi,
I was finding a similar problem with LO. I try to resize the window of an SU view and it pops too far or back to the original position. I really haven't made much headway with it.
Layout should be made to be like other long-standing 2d graphic programs. You need to freely move objects to just where you want them or it's a painful waste of time.
There seem to be two kinds of LO users. Those with no problem with LO and those who don't see what the use is of such a challenged application. And the two types seem to exist in different realities. Here's hoping for v.7 improvements.
Also I don't get the difficulty in producing larger sheets. We print vector and raster images on our plotters all the time, but in the BaseCamp discussions, everyone seems to believe a larger LO drawing will take hours or days to plot.
oh my.
Impressive. Can't wait to go through the tutorial. thanks!
@anssi said:
For viewing and printing DWG files, I think the best solution is Autodesk's DWG TrueView. It has almost all the printing features of the full Autocad, it can translate files to different DWG versions, and it is a free download.
Anssi
Thanks for the info. But I was really making a rhetorical statement. The request was made to have dwg in LO. I find that most 3rd party programs make a rough version of dwg (ports not models) at best and this is a tall order, not an easy or minimal requirement for LO. TrueView, being made by AutoDesk is an example of my point.
Hi Timetodoit.
Since you are using Photoshop see http://sites.google.com/site/3dbasecamp2008/all-sessions-2008/taking-your-models-into-photoshop
on how to "render" in PS.
Yes printing straight from SU is rough. But also have you tried exporting .png at high resolution and printing that? Still not a rendering but much cleaner.
I am looking, like yourself, and checked out Kerkythea, but this is not so simple as loading a Mac app on your Mac. Stopped me, until I can spend time loading and learning the software needed to run it. Looking forward to the Mac Podium.
Hello,
Perhaps this is a good place to post my SU Kitchen Modeling Consortium idea. I am not concerned here in opening the SU door to the masses as facilitating SU use for professional designers and architects.
With residential remodel design being a large part of my work, I'd like to use SU to present 3d kitchen models in something comparable to that provided by cabinet makers. If professionals worked together online to glean, vet, and share models and systematic modeling methodology, we might make something that is useful to everybody.
Agreeing on the quality and impetus of work might be the hardest part among designers. But at least you are not leaving it up to non-designers to ferret out as in 3d Warehouse. The process could start out informally, but of course, it needs a place online to happen.
Hope this is not too OT
Are there programs that display dwg besides AutoCAD--I mean as the file is meant to be printed--with actual sheets or views with line weights and text appropriately placed? I think that would be quite a feat. Otherwise you import an AutoCAD model and LO needs to have all the tools to make a drawing of it.
How about importing a pdf of the dwg?
Hi,
I'm on a Mac 2.4 Ghz MBP.
As I noted, I tried changing the style to wireframe. Whereas I have no problem using orbit in SketchUp, the one in Layout only works occassionaly.
Yes, it is not helpful that sending a view to Layout is not the same window aspect ratio. Can you scale the view at all without zooming the image itself? I can resize the window but the image stays the same size.
Anyway I have view that is tricky at the sides. Show too much and the entourage looks awkward; too little and the building looks cramped in the drawing. As I noted, I try to pull in the side of the window just enough and it pops back to the wider view or too far in.
At least it is clear that Layout is useful for most people. The Basecamp demos are encouraging but they never seem to confront the problems I come across. I will try to experiment with very simple model, to see what works.
I have had SketchUp for a long time but I am just returning to using it regularly. What I find lacking in the (very generous) help materials is real explanation of how to output an acceptable finished picture (without going to a renderer program). I now know that I must save as graphic (.png works for me, .pdf gives bizarre results) and adjust the resolution in that process. Otherwise a direct print from SU model is jagged and crude. I assumed part of LayOut's function is to complete the output process.
Hi folks,
I can't get anywhere with LayOut. Tips don't make sense. Can't adjust view.
I send a file to layout. It is so slow that I cannot adjust the view, even in a dumbed down style. I open the "SketchUp Model" window (poor name) and choose a simple style. I get it a bit better but if I dbl. click and try to position the view just slightly I end up looking at the sky. I try to close in the side of the window a little and it snaps back.
I can set up a good view in SketchUp easily. Settng up the same view in LayOut is impossible so far. Seems it should be easier in LayOut not harder.
Thanks. I was not too clear. I did watch that video, but in it Tyson did not really demonstrate the use of the fog image. He said he had covered it in a tutorial online. I haven't found that one.
Peter
In the 2008 Base camp presentation Tyson Kartshner touched on using fog images from SU in PS as part of the Dennis Technique. He said he had covered it in a tutorial. Anyone know where that is?
Thanks