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    • RE: Render parallel projection views

      thank you thomthom to be so patient, (I'm tired: too much work).
      I've tried rendering in parallel view and naturally NOW it works, also in photo matching...except in the only one that I needed. I can't divulgate it because it's a contest.
      The Vray version is 01.05.30.
      3- I use sun light source with the parameters in the attached image.

      ("charmo" means nothing in italian, but I don't care about it)

      posted in V-Ray
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      ozzidora
    • RE: Render parallel projection views

      comunque grazie per le numerose risposte, buffoni

      posted in V-Ray
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      ozzidora
    • Render parallel projection views

      I've three questions about Vray:
      1- How can I obtain a rendered image of a viewport in parallel view mode such as front view or axonometric view?
      2- How can I obtain a rendered image of a viewport with matched image (in the tag of the viewport name it appears "(2D)" suffix), I suppose it's a camera setting problem...
      3- How can I obtain smooth shadows without rough appearance like the attached image?

      thanks

      posted in V-Ray render plugins extensions
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      ozzidora
    • RE: Double material editor

      than you, sometimes Ithink I'm little s....d

      posted in SketchUp Discussions
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      ozzidora
    • Double material editor

      I've the material editor like the attached image.
      Why must it be double? Is it right?

      thank

      posted in SketchUp Discussions sketchup
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      ozzidora
    • RE: Measuring the radius

      Hi,
      can you explain the "protractor/rotate-copy/subdivide method" ?
      thank you

      posted in Newbie Forum
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      ozzidora
    • RE: Vray spot lights?

      excuse me but I'm working on a big model of a '700 baroque
      villa in Turin with a lot of colums and with garden ground up and down and it is possible I'm not understandable!
      I agree: the material editor preview is not reliable.
      what I mean is:
      -the material editor preview is uncorrect (dark)
      -the final render is ok (with trasparent material also to the backfaces)
      -I'd like to know how to assign a material to backfaces in a simple way (the method I've tried seems tedious (I don't explain it because it is tedious)
      -my english is not suitable for a BBC documentary about Vray...

      posted in V-Ray
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      ozzidora
    • RE: Vray spot lights?

      ok it works fine thank you!
      but the rendered material in the material editor is still darker
      (sse attached image).
      How can I assign material to backfaces?

      thanks again

      posted in V-Ray
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      ozzidora
    • RE: Vray spot lights?

      when you turn the transparency lower tahn 20%
      in SKP, vray renders it no more transparent and a lot darker. Also if you
      modify the transparency map in the Vray material editor.
      I've found it happans around 20% of transparency.
      i've got the 01.05.30 version of Vray

      posted in V-Ray
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      ozzidora
    • RE: Vray spot lights?

      do you know anything about the transparent material problem?
      thx

      posted in V-Ray
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      ozzidora
    • RE: Slice and erase

      thank you Jeff, and thank you all that tried to help me,
      and so I'll wait for a new ruby angel...

      posted in Developers' Forum
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      ozzidora
    • RE: Slice and erase

      Thank you everybody,
      but what I need is a command that cut a selection in TWO parts(no 3,4,5... parts),
      and erase the unwantede part. All with:
      1 select object, gruop, entity, face etc.
      2 only three clicks to define a cutting plane (no drawing helping object like plane, section plane or anything)
      3 one click to define the side of the plane in which the selection will be erased or retained
      The question is: does it exist a ruby or something else doing that for sketchup 6?
      I hope I've been clear...this time

      posted in Developers' Forum
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      ozzidora
    • RE: Slice and erase

      I've tried Zorro 2 but:

      • it cuts everyting visible
      • it can't use an object as axis reference to cut another object
      • too many operation to cut a single object
      • it's useful to cut a complete scene/model
      posted in Developers' Forum
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      ozzidora
    • RE: Slice and erase

      thank you very much

      posted in Developers' Forum
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      ozzidora
    • Slice and erase

      Does it exist a ruby command that cuts or slices model/group/object and
      thhen erases the unwantetde part of the model/group/object? Like autocad's slice command,
      with three point plus one on the wanted side of the model.
      thanx

      posted in Developers' Forum
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      ozzidora
    • RE: Vray net render

      I've forgotten to say that somitimes, months ago,
      everything worked. The machine are not slow (2gb ram , dual core etc)

      posted in V-Ray
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      ozzidora
    • RE: Vray net render

      The installation of The DRSpawner on a computer needs to be made in a particular way?

      posted in V-Ray
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      ozzidora
    • RE: Vray net render

      windows firewall shares the spawner (it allows DRSpawner).
      I'm "freaking out", I'll reinstall the spawner...

      posted in V-Ray
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      ozzidora
    • RE: Vray net render

      here the log file, translation included (!)

      posted in V-Ray
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      ozzidora
    • RE: Vray net render

      thanks, I'll do this way.

      posted in V-Ray
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      ozzidora
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