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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
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    • olisheaO

      Vorsprung durch Technik [update]

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      olisheaO
      Another one. Higher resolution, more passes and DOF blur. No photoshop except for border and text. [image: Sq3C_audi250passessmall.jpg]
    • olisheaO

      Master Wood

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      olisheaO
      what a shame. china needs to chill out. big time dof function is really easy to set up, great addition.
    • olisheaO

      Twilight Sanctuary

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      FrederikF
      Looking good, Oli... I'm sure that such a talented person like you can make wonders with Twilight Render, and I'm looking SO much forward to see what you can "squeeze" out of it...
    • olisheaO

      Bar Project WIP-Photo Match

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      olisheaO
      thanks. they are just fat people lol I think when i corrected verticals it made the people stretch a bit too. I had to take the background picture in a dark room (the windows are boarded up at the moment) so thats why its blurry and noisy. I added a zoom blur to the render to try and match this but it's the closest I could get. cheers for comments
    • olisheaO

      [request] true freehand

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      olisheaO
      looking forward to it TIG. exactly what I wanted!! I got no idea how you guys make these rubies but i am forever thankful. yes I understand now fredo, the freehand with TOS depends largely on SU geometry/segments. that new 1.5 version looks amazing. i take it you haven't released it yet?
    • olisheaO

      SKELETON FIGHT!!

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      holmes1977H
      Well done Oli Really well presented.
    • olisheaO

      3D cad style trees

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      olisheaO
      Im gonna make some more with my graphics tablet and import into SU. kinda swirly/sketchy trees. i'll post here when I'm done
    • olisheaO

      Simple, low-poly curtains

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      olisheaO
      cheers people. I normally use these curtains to 'frame' and image too. they are not nice enough to take a focal point. you can always 'close' the curtains too by stretching them with the scale tool. thanks honolulu, i will check it out
    • olisheaO

      Podium Renders+Photoshop

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      olisheaO
      thanks massimo. it was the request of the architect to do the hedges in this way. I just used a polyline from cad, other more detailed vegetation didnt work well. It was to get the point across that there is a dense buffer zone between street and houses.
    • olisheaO

      New Scheme - Raw Sketchup Visuals

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      FrederikF
      @olishea said: ...although I only had two days... Given the time you had to make these, it's really great work and in the right presentation, I'm sure the clients were pleased with it...
    • olisheaO

      OK OK so twilight is prettty sweet

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      Y
      GOOD GOOD STUDY ! DAY DAY UP ! VERY GOOD TASTE WORK OF NEW RENDERING ! HOPE THE WATERMARK DISAPPEAR IN SOON !
    • olisheaO

      [red]

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    • olisheaO

      Another Internal Render

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      olisheaO
      I would post the file but it's very big. I'll make a reduced version with good layering. I'd be interested to see which app could render it the best. I know you can get better, more realistic results with other renderers but I don't have the time to learn anything else at the moment. Podium is very very fast. In that its totally integrated in sketchup and the workflow is very simple. This render only takes 10 minutes with sunlight and all omnis/bumps/reflections at full quality/anti-alias. I am sure the twilight render would look more real, but 90% of the time I do not require anything remotely photoreal. Sometimes you can give a client too much too early, thats my problem anyway. I would love to be a vray or vue guru but i dont have the time unfortunately. Some vray renders are just breathtaking. Thanks Biebel for your comments, your renders have inspired me to up my game. Yes the chairs do look heavyweight dont they, kinda like big toy chairs!! I agree they are too shiny but nothing that cant be sorted out. Brodie thanks for the link, i had problems accessing it too but I'll keep checking it out. cheers fymoro, i put a lot of effort into the details! but theres always room for more!
    • olisheaO

      Internal Render

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      DanielD
      Marcus, I believe the brick your seeing on the right is in line with the wall the stairs are on, whereas the other (smaller) brick is at the far end of the room on the other side of that wall. Beautiful image, Oliver. 'Specially like the slanted shadows juxtaposed with the stair railing.
    • olisheaO

      Robot Photo Match [Updated]

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      olisheaO
      no...i wish. well i used match colour (background image as source) at first to get a general hue of the background photo, with v low opacity. then was just a case of curves, levels, hue/saturation, contrast, colour balance. selective colour, gradients, sharpness, high pass filter, offset grunge overlay for better texturing. playing with different belnding modes helps a lot I always make sure to use adjustment layers as clipping masks too so you can fade them in/out. once the shadows and general colour was right I flattened the image and worked on the photo and render together to add more warmth, sharpness, god rays (v pale), depth, saturation and finally a vignette at the end. the actual render was very off in colour (very yellow and saturated) and stuck out like a sore thumb cos its texture baked from in-game images.
    • olisheaO

      The Grass Chopper updated

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      olisheaO
      You can run windows through vm ware. Most people I know with macs use this instead of parallels/boot camp etc. You don't know how much I want a mac pro. its a vicious machine.
    • olisheaO

      It is what it is (su, podium, photoshop)

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      plot-parisP
      Oliver, these look really nice. I like them a lot! go to the pub and start drinking at once! I want you to have some more hangovers. then you can delight us with such artwork again!!!
    • olisheaO

      First light-up tester

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      E
      Nice to see you trying other software, Olishea. I've used LightUp for some quick visualizations. It's good for small models if the client does not require photorealism and you need to create tons of images of the same model in very little time. A couple of my LightUp images (Second one composited in GIMP): [image: 0JQp_Stand_plasticos_011_lightup1.jpg] [image: qB9F_parrila_nato.jpg] For more complex stuff, I'll be using Twilight.
    • olisheaO

      From Boring to Beautiful [UPDATED 29th July]

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      olisheaO
      damn it i didnt think anyone would notice!!
    • olisheaO

      Podium in Outer Space! [UPDATED 23rd July]

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      olisheaO
      Thanks guys, I appreciate it. It was actually quite a bit of fun doing this! Although there is a bit of dodgy photoshopping here and there! I only used normal reflectivity Sid, no blur.I just added noise etc after. It seemed to pick up the colours a bit better. I recommend it if you are feeling bored one day with nothing to do. Or maybe just get drunk, I dunno.
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