Hi all, I posted a suggestion in another thread so sorry if this seems like a duplicate. I am posting here to start a new thread.
"Just a thought bubble, might it be a good idea for the Sketchucation executives to consider creating a new forum in sketchucation specialising in transitioning from Sketchup to Blender? This may reinvigorate Sketchucation which has taken a beating since Trimble took over Sketchup. This may be a great help for people transitioning or simply for Skethup users to use the qualities of both programs. It would certainly work for me. Anyway like I said just a though bubble"
There has organically been a lot of chatter on Sketchucation about Blender of late. So am asking others who think this idea may have some merit for you to please hit the like button.

Great model and render very believable indeed
Hi All, I am trying to draw complex organic patterns to viualise a 3D cardboard cut out of trees in a forrest to end up as a ligt box. As always I have always had issues with not making a true polygon. I keep on testing the polygon as I go and try to make sure I an drawing on the "on face" but raely achive them. I do not have pro at home but have CAD, so I cant do in CAD and import. I am generally using a series of Arcs to achive the shape tracing upon an exploded image as a template. Any advice to assist would be welcome.
Hi hepf, nice work mate 