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    J
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    • J

      Challenge of the week!

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      J
      @tig said: That's relatively easy! Lots of repetitive shapes. Make them as components, 1 per segment of a circle [say 24 ?], and arrange then around an axis as a radial array at 360 [Rotate+Ctrl /24 or the numbers needed]. I wouldn't try to punch every perforation unless you want true shadows to be cast. Otherwise make a transparent png of each piece and apply it as a projected material onto the mesh faces in the components Well, thanks for the advise, TIG. Yes, originally I wanted to punch every perforation, and that's what make the challenge. I tried your method using png and projected the material. but everything is distorted after the curved. The attached is what I've done so far. Far from what I wanted to achieve. [image: Ou2l_L.png]
    • J

      Anyone?a better way to make this organic ottoman?

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      J
      Alvis, you really rock!!! Thank you very much for the tips!XOXO Thank you guys! All of you who paid attention to my posts. I love this community!
    • J

      My biggest challenge so far

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      R
      What is the end use for the model? I think that makes a big difference in how doable the project is. To me it seems that you should do every little ornament and flourish as a separate object and the apply those to the basic furniture shape. To build as one integrated object would be difficult. But one little form at a time and I think you could do it. The time line is something else. I think it would take me weeks. What it comes down to the end use. As just a render you could get very close and then polish the details in photoshop. If you needed a perfect physical 3D model there would be a lot more problems. And in a render would it be a close up or just part of a furnished room. I think its is more a question of practicality than possibility. Take a look at the surface of the cannon that I modeled: http://forums.sketchucation.com/download/file.php?id=45929 Also go through the whole topic at: http://forums.sketchucation.com/viewtopic.php?f=81&t=26545&hilit=cannon+nelson#p228800 to understand what a pain it was. And by all means please tell me the end use for the project as I am very curious.
    • J

      Shape bender question: bend along the inside of the curve

      Watching Ignoring Scheduled Pinned Locked Moved Newbie Forum sketchup
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      EarthMoverE
      Hi Jet, You're example worked fine for me. Perhaps try keeping your camera in perspective mode instead of parallel projection. It's easier to see where your control lines are positioned. Some other things to consider with Shape Bender - Make sure the control line is not touching the geometry to be bent. The position of the control line to the geometry is relative to the position of the bent shape to the curve. (if your control line is 5mm from the geometry to be bent, the final bent geometry will be 5mm from the curve.) The segments in the curve will be relative to how many slices the plugin uses to bend the geometry. More segments in the curve will result in a smoother bent geometry, but will process slower. The plugin recognizes the direction which the control line is drawn. Using the down arrow will reverse the direction of the control line and flip the start end points and the resulting alignment. 5 The up arrow will toggle which side of the curve the bent shape adheres to. Be mindful when bending shapes with curves or extra verticies in them that the plugin will have to add triangles to your bent mesh to stitch those faces together. The results can often mess up the shading. Always clean your mesh well (ThomThom's Cleanup script) before processing and make sure your segment count of each curve is reasonable. The bent shape is also relative to the axis. More predictable results occur when you keep things on the zero Z plane. Not raised into the air.
    • J

      Smustard's SubdivideAndSmooth vs. Artisan

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      mitcorbM
      I just gotta
    • J

      Shape bender doesn't really work

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      BoxB
      @marieeve martel said: green preview appears, but it's not following the curved blueprint on the ground, it's not right above it (as it should), it's distorted out of angle and has this weird geometry pulling on it on one end stretching. Tap the up and down arrow keys until the green preview is what you want, then hit enter. Look in the status bar at the bottom of your screen for modifiers for tools.
    • J

      Can't import .pdf floor plan layout

      Watching Ignoring Scheduled Pinned Locked Moved SketchUp Discussions sketchup
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      pbacotP
      @krisidious said: @unknownuser said: Dave R wrote: Hi Jet, PDF is not an import option for SketchUp. (On PC but it is on Mac) that's unfair If it's any conciliation our computers aren't backwards like theirs. [image: WOQh_question.png]
    • J

      Have you ever had this problem before?

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      J
      @jet said: Thanks a lot Jim! You're welcome. I was reminded of another way that might work to create the relief - if you can create a greyscale image of the relief then you might be able to use ThomThom's Bitmap 2 Mesh plugin. Click on the link to view the example. http://forums.sketchucation.com/viewtopic.php?f=323&t=31339&start=15#p276160
    • J

      Expertise needed on building victorian 3D model base on pic

      Watching Ignoring Scheduled Pinned Locked Moved Organic Modelling
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      J
      @unknownuser said: I would just like to see some of your finished SU models. I'd bet they're pretty good. Ran out of time. Not as good as I expected, but my boss likes it. This is for your curiosity: http://www.flickr.com/photos/63525071@N04/5985614702/in/photostream
    • J

      Newbie desperately need help to keep her job

      Watching Ignoring Scheduled Pinned Locked Moved Woodworking
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      J
      Please don't laugh at me, Solo. I know your stunning works is from outer space. I would die for you skill and talent. It's shameful to show you this, but I have to. I did 2 version so far. I used push/pull and follow me for both of them.
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