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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • Work in progress-medical related

      This is an article of manufactural proceduring of relating to the medical field.. Just a model but I like the direct approach of SU.

      I gotta finish with Sketchy Physics and add it to my other portfolio, in goal of, getting a job.. Any job will do where I'm inventing. This picture does little justice.. I should show ya'll the bearings on the other side when I post it completed and I should show ya'll a better displayed picture ratio. Oh, and show ya'll how it works..
      Take a guess!! at how it should work.. Hints: Tubing, Saw blade, and Tape.


      Medical Pic WIP.JPG

      posted in Gallery
      J
      jessemorton24
    • RE: Smooth splines

      And by the way, 2000s sides is not important here because we want to manipulate, snap, interence and all kind of stuff that is not possible efficiently with 2000s.. 2000s sides gave me claustrophobia from constraining 'solids'. Try my procedure and you'll see a slick curved surface.

      posted in Plugins
      J
      jessemorton24
    • RE: Smooth splines

      Convert to Uniform B spline. Evens things out and shrinks the curve from control points at the original vertices,, typing 100 smoothes.. This is another indirect modeling method kinda like nurbing by adjusting the control points.. So think of it that way. Do it to every single one you want... Make sure you are square and connected. Also mend the last curve like the 1st profile (so click it again on it). If you move the last curve above and out of the way by inferencing, then you can be 'completed' using the original profile-not mended- yet hatched profile section from extruding by edges of the last rail polyline as a section slice extruding it down an intersecting profile. Then Intersect with model. Only deal is you are going to have to select all of the lines (once being an extruded polyline being crossed creates another curved set of broken line segments) that will have been intersected with model, so convert them into a polyline of that section slice by box selecting to show them off. Or just hiding them will do by the shift eraser command cause it is essentially the individual edges of part of the new geometry.. I don't recommend you worry about it unless you plan to rail that 'hatch profile curve.. So Edge Style Selection from Menu Bar-> can give that edge when selecting profiles and display edges.. Other wise you'll see tiny tiny holes. But that is actually at every single line edge in SU.. Amazing how well these plugin's work and how much more can be made considering this as a modeling program... Much respect!!

      posted in Plugins
      J
      jessemorton24
    • RE: Past my exams on financial en tax specialist

      Good job!! Kinda what I did after my degree. I recommend a long pillow and folding type recliner-chair with the bungee cords.. It looks like it can go on a picnic.. but this chair is the most comfortable chair ever.. No pain for 6 weeks. Anyway, great job!! may your future be in good collaboration with others.

      posted in Corner Bar
      J
      jessemorton24
    • RE: Slide Tool

      I'm glad some people are still honest. It might just be my creative side.. I'll stop.

      posted in SketchUp Feature Requests
      J
      jessemorton24
    • Slide Tool

      Where component slides along a selected line..contrained essentially.. while co-instantly indicating at second indication point guided by the 'mouse movement control' to move cofacial, push pull or tape measure perpendicular while sliding along the way. Click the mouse button to stop and stick command to geometry.

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • Offset Axis Angle Rotation command

      Let's say I have an arc.. I want to rotate that arc. to a certain rotational degree. I don't want the part (or line - arc line) to stick and I don't want to delete lines that are in the way of the actual place where it can be moved after Offset (Indicating) Axis Angle Rotation command is used.

      So the object moves at a clicked point on the object co-instantly with another point that is around a bunch of geometry that I want locked.. I know I could group and copy and paste into area..

      I'd like this because the co-instant ability so how would be crucial to opening the flood gates for other commands. Maybe Ruby writing a procedure with the ability in determining the point and other line geometry, as in faces up to edges surrounding that point to make the second co-instant angle indication might work.

      On-set procedures (normally indicating drawing) is the greatest though.. Maybe some kind of command for locking lines as not to get in the way would be good for now as well. And I'll just go ahead and make this another group.. The logic here that i don't want is making a group as a last resort when creating a new part with a tight class of fit.

      Thank you SU Friend and Moderator!!

      Upon revised procedures.. I've managed to copy needed indication lines at a necessary angle from the opposite end that I've managed to be out of the way.. SU is so simple sometimes..
      Well, as the saying goes, you are less likely to fall off if starting to climb a ladder at the bottom. ๐Ÿ˜‰

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • RE: Line ,Polyline, Perimeter Ratio Divider or Extender w/

      NICE!!! I know scaled and grouped object gauge plays a huge part to be simple. I think it could be tweeked to show dashed lines upon indicating the points at which the command then executes.. This might be a great solution in the mean time.

      Cheers!! Nice name by the way!!

      posted in SketchUp Feature Requests
      J
      jessemorton24
    • RE: [Plugin] Name Group on Creation

      I can Group an arc but just afterwards context menu options erase sometimes right after using the plugin, which it, I think is when auto save is on.. I've turned off my auto save just now so maybe that will help.
      EDIT: I have no idea why Sketchup keeps context menu bugging. Usually I'll just shutdown SU and restart to go back to normal.. Well, I'm going to start picking on other Ruby's.

      Anyway,
      This is a nice way to inference polylines and arcs lines without being so sticky.. and not having to line draw to create a face.. plus I can constrain the line tangentially on opposing edges as with clicking the move command. It is worth a donation..and hopefully sooner than later I'll help you out as you have helped me.

      Thank you JIM.

      .And I'll follow your simply directions for I was not still using group command.

      My revised thoughts, to Jim, TomTom, and sketchuanions:

      I figure now how Sketchup is even easier than I had imagined with moving an arc tangential to two 90 angle line edges with inferencing.. So the ease of Sketchup fooled me thinking I was using the group name but in reality not sketching any differently. I love NOT having to go through a list of constraints.. Although a constraint button would be nice for a few circumstances.. Although SU has made most automatic.

      Dynamic Components is where it all starts!!

      posted in Plugins
      J
      jessemorton24
    • Extrude by Edges by Rails by Scale option or an added icon

      Option can be to measure how much scale by surrounding edges at ends of selected face, of which facing each two selected directions. Or to extrude edges then measure by added space indication at corners of extruded lines; thus selecting surrounding edges to fill in the side blanks between extruded edges and opoosing faces..

      My bet is that it has crossed TIG'S unique, gifted mind before any others like me.
      ๐Ÿ˜ฎ

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • Is their a RepeatShortcut plugin? I've searched near & far

      I hope this is understandable.. It would may be good to click once after box selecting, in goal of, repeating last command. The command being somekind of syhthesis combination type command. I'm thinking of this because I think might need to stick and unstick lines. In a sought out plugin. For instance, Drape and move. Or another automatic type of move where geometry lines are touching or eventually touching things that will stick.
      So the importance is groups and lines able to toggle selecting with a repeat command. By the way, thanks.

      posted in Extensions & Applications Discussions extensions
      J
      jessemorton24
    • RE: Classic Bezier Control Point Symmetry Function of Selected

      Dang!!! The curve I made was Super TOPS.. I scaled it -1 and it is so symmetrical even butted up against the other Classic Bezier Curve...

      posted in SketchUp Feature Requests
      J
      jessemorton24
    • RE: Line ,Polyline, Perimeter Ratio Divider or Extender w/

      @juanv.soler said:

      @jessemorton24 said:

      .. Considering I try to keep it sacred......w/ sacred geometry triangle..square..pie circles..etc.

      there is problem with SketchUp when you try to make sacred geometry,
      and that is that you will never get a proper circle, for instance.
      did you know that ?

      Yes, but I think that by commanding this plugin to draw a line from center of a 'radius' and taking a .61803399 of the distance from the radius line drawn then you can ultimately get an offset sacred semented circle. Or perhaps linking an area function to the plug-in doing the perimeter command.

      Pie is irrational. No one can tell if a circle is actually round that i know, but in the same class of importance as Euler's constant or even i (the bang) of infinity. Zero and 1 are just as important, as well. Maybe if Sketchup can Rotate by the limit of the sum segmented then we could get a never-ending number.. But Sketchup rounds which probably gives rise to little holes in our curvy objects. A proper circle might indeed exist but we might never know in this world. For now Sacred to me is what Archimedes segmented giving rise to what he called pie circles.

      posted in SketchUp Feature Requests
      J
      jessemorton24
    • Classic Bezier Control Point Symmetry Function of Selected

      Draw length.
      Pull Middle control point. Sub Option- Select Mirror Point Option
      Click At Distance.
      Option > Select one or other control point lines to lock, manipulate, and mirror-rotate or just rotate selected side.

      Just wishing.. but for now I'll play it simple tricks.

      I'm need more experience but just the ability to always choice opposite control segment side appears it would be a real time saver.

      But I can work backwards instead for now by clicking the far point and editing back for a smooth,tangent connection as appears for my bezier curve to line edge..

      Fredo's established procedure is tops for what I needed to do!!! This wish is probably a lame one, too.
      ๐Ÿ˜

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • Bezier Control-Points Length-Lock & Anchor Choice

      Ability to choice which segment from highlighted (active) control point to move around by anchoring highlighted () control point and yet stay the same length to adjust classic bezier curve... So in essence two highlighted control points one side moves and the other is anchored with length locked

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • Undo Recorder w/o the click, click, click,click, click

      A nice way to present shortcomings in a fast way for your own sake or ,even, for others if saved in the Undo Record Archiver.

      One should toggle speed; yet each moment with camera view synced stationary or synced adjustable to rotate pan in real time as the recorded events play forward or backwards.. Just a wishlist.

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • Offset Bezier Control Points Option

      This could be used to edit existing curve profiles. Where you can move the control points on a flat surface so that the control points are subject to being along a certain plane. Or another idea, a way to inference control points that extend a curve past the face; both of which would save time drawing a 'construction face to maintain curve stays flat.

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • Line ,Polyline, Perimeter Ratio Divider or Extender w/

      READ at risk.=>> A divider at 1 / Phi or Extender to Phi (pronounced FEE, so I read at Discovery Channel). This would be the absolute great command...[Mars and Venus rotate around each other being from a third point the earth, so I read.. And that Jesus's tribe of Judea looked at this religiously and saw change the movement change that lead to weird natural events, which it has been theorized through complicated nasa animation software of these exact moments visually from each historical spots on plant earth.]

      Somehow with Phi or 1 / Phi lines in Sketchup, at a divided or extended percent of the selected line, this could be an efficient function to explore the beauty of natural growth within a sketch. Perhaps Phi Curves with this being of a distance percent divided at this loving, beautiful ratio for an offset command.

      [By the way, the North Star was theoretically proven to be Mars and Venus Appearing to collide for a long, abnormal length of time creating twice the brightness and natural disasters proven by nasa animation software.]

      Thought Revision: SORRY, for that Sketchucation. I'm just trying to sell the idea.. I forgot to put a parenthesis somewhere and I shouldn't use them anyway according to my old college prof. I just know this would be sweet.. cause I draw too many construction lines over lines already to find the ratio.. I don't really care for the tape measure tool, although it could be used as a way to measure. Time would be saved for me.. Considering I try to keep it sacred......w/ sacred geometry triangle..square..pie circles..etc.

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
    • RE: Push Pull Swallow Button (What's swallowed gets erased)

      @kwistenbiebel said:

      If I understand you correctly, you want a push pull tool that deletes all the geometry intersecting.
      That is actually a nice idea. PushPull + Boolean substraction in 1 tool...Perhaps a ruby guru picks up on this idea?

      Thanks for responding!!! You are my friend..if that is ok..

      I see History Based Modeling easing out by combined commands already with too weird workflow, not to mention adding of the Dynamic Based Modeling. Although history tree (an outliner) has it's place for the the top down method ((actually the all-around-where-am-I method by 'liquidplays'~solidworks~ determines this all too well especially when adding constraints of history)). Pro E.. and many others have re-routed Sketchup ways, basing my opinion. But I'm still virgin to Dynamic Components so I don't know for sure. I did read Dynamic Modeling is the way of the future.
      โ˜€

      posted in SketchUp Feature Requests
      J
      jessemorton24
    • Show Last (however many components) by count from nested

      Show last context click (or button) to give a choice in pop-up window to count back from nested components to show as the rest of the model is hidden.
      ๐Ÿค“

      Edit: or by selection. I know I'm lazy.. I could just group... and hide rest.. but I mastered that little trick like 15 groups and components deep.. Don't quote me cause I've seriously lost count and the selection boxes piss me off when nested to closely.. I know I should combine.. but I got lots of parts in small space. Medical Device.. I 'm working on. Peace Friends.

      posted in SketchUp Feature Requests sketchup
      J
      jessemorton24
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