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    • RE: No Materials except Color on Mac

      Hi Bob, hi folks.

      Normally, when you select the Paint Bucket Tool, you shall see the color window. Near the top, you shall have a line of icons showing, from left to right, a left arrow (previous), a right arrow (next), a small house (home icon) and a pull down list showing probably "Colors" with two small up and down arrows at its right. Click the arrows to access the list of colors and textures.

      On the title bar of this window, you will see a small oval at the right. This allows you to access more controls.

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Scroll wheel / constrain don't work together

      Hi Howdy, hi folks.

      Try going to your Keyboard/Mouse Control panel and set the middle button (scroll wheel) as button number 3. This is how my Apple cordless Mighty Mouse is set.

      Just ideas.

      posted in SketchUp Discussions
      Jean LemireJ
      Jean Lemire
    • RE: Text Tool: several lines attached to a leader text

      Hi folks.

      If you need to edit a "textless" leader line, you can always right click on the leader line itself and choose "Edit text" in the contextual menu.

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Follow_Me tool not creating all faces

      Hi folks.

      SU cannot close a face whose at least one edge is smaller than about 1 mm or 1/16 inch. This apply to faces that are drawn manually with the Line Tool, for example, or automatically the "Follow me" Tool, for example.

      The workarouns is as posted, scale up and, when done, scale down.

      Just ideas.

      posted in SketchUp Discussions
      Jean LemireJ
      Jean Lemire
    • RE: How to orient / tilt text?

      Hi Pankaj, hi folks.

      Same answer Gully Foyle gave in the other forum: use 3D text.

      Dont give it any depth unless you want to. I suggest grouping it to avoid any interaction with other geometries.

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Dividing circles into equal parts?

      Hi Pankaj, hi folks.

      See this SU file for ideas.

      I also posted it in the SU forum to answer your same question.


      Concentric circles.skp

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Handy for Laptop Carrying!

      Hi folks.

      I wonder if the strap thickness will not put some strain on the hinges/lock, depending on the model of the laptop.

      My preference would go for a padded carrying case to avoid scratching, denting and otherwise damaging such a valuable piece of equipment.

      Just ideas.

      posted in Corner Bar
      Jean LemireJ
      Jean Lemire
    • RE: Component > make not unique

      Hi folks.

      Personnaly, I would simply:

      1 - Make the component from one of the group.

      2 - Copy it, using the groups to help in positionning, rotating, etc.

      3 - Delete the groups.

      Just ideas.

      posted in SketchUp Discussions
      Jean LemireJ
      Jean Lemire
    • RE: Information on size

      Hi folks.

      With scaling, everything in the component will be scaled. If the change in frame size bother you, you can use the Move Tool.

      For example, if you want to increase the heigth and the width of a window but keep the framing the same size as the original, go in component edit mode, select the top frame and move it up. After that, select the right frame and move it right. The other lines attached to the selection, will stretch automatically. Of course, you may select the bottom frame and move it down or the left frame and move it left.

      If the component is made of subcomponents, you may have to dig deeper into these to edit them one by one.

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Obsessive or Laid Back?

      Hi folks.

      I am on the obsessive side since I am always telling myself that sometime I might want to add to an existing model and I would prefer to be assured that everything is nice and precise. Otherwise, I would take the risk of drawing something on an inaccurate position and then propagate the error and have to camouflage even more bad geometries.

      Just ideas.

      posted in Corner Bar
      Jean LemireJ
      Jean Lemire
    • RE: Shell command

      Hi folks.

      The Push/Pull Tool, the Offset Tools and the Follow me Tools offer quite an array of possibilities to do what you describe.

      See attached SU file for ideas.


      Shell.skp

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: SU "snap to" ability

      Hi folks.

      The inference engine is one of the forces of SU. Without it, it would be difficult for the software to guess where you want to put something in 3D space when viewing, and using, a 2D screen.

      In cramped spaces, you can zoom in and orbit to choose the point of view that will minimize unwanted snaps.

      Disable Length snapping in Model Info --> Units to avoid having more snaps than needed.

      Use layers and scenes to control the visibility of objects. Invisible stuff will not be snapped to.

      However, I agree that some kind of filtering could help sometimes a bit like Power Draw was doing in the 90s on my old Mac (today's PowerCadd is probably offering that). Pressing a key would tell the program to consider only some kind of snaps (X for intersections, V for vertex or endpoints, M for midpoints, etc).

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Seeking materals.

      Hi Burlyjull, hi folks.

      SU comes with a sampling of components and materials.

      You may download bonus packs of components and materials from this page:

      Error 404 (Not Found)!!1

      favicon

      (sketchup.google.com)

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: FACE ET TRACE

      Bonjour.

      Si tu colle un meuble contre une simple face, tu aura ce problème qui t'a bien été décrit. Deux faces coexistent dans le même plan et se battent pour être affichées en même temps.

      Tu dois utiliser l'une des solution suivantes:

      1 - Découper une ouverture dans le mur correspondant au meuble qui y est appuyé. Il n'y aura ainsi qu'une seule face à montrer. Ça règle ton problème mais, par contre, voir le dos des meubles sur un mur extérieur n'est pas ce qu'il y a de mieux.

      2 - Écarter légèrement le meuble de la surface du mur. Ça règle le problème si tu visionne ton objet de près. Si tu t'éloigne le moindrement, la distance entre l'arrière du meuble et le mur devient très petite relativement à la distance entre l'observateur et le mur. Tu risque donc de voir apparaître l'arrière du meuble dans le mur. Ceci est une limite de Open GL. Il faut vivre avec.

      3 - Cacher l'arrière du meuble incluant les faces et leurs arêtes arrières. Ça donne un bon résultat sauf si tu prévois déplacer le meuble ou le mur et que l'arrière devient visible pour l'observateur. Cet inconvénient est assez mineur.

      4 - Modéliser les murs avec leur épaisseur réelle. Le meuble étant sur la face interne du mur qui devrait, quand à elle, être au moins à plusieurs centimètres de la face extérieure, ne pourra plus être visible sur la face extérieure, même quand vue de loin. À moins que tu recule à plusieurs centaines de mètres. Auquel cas, de toute façon, mur et meubles seront seulement visibles sous forme de points ou au mieux de surfaces minuscules.

      Salutations.

      posted in Français
      Jean LemireJ
      Jean Lemire
    • RE: The Metric System

      Hi folks.

      I understand Madllama problem.

      Switching to Metric system will convert the units but will not convert components from imperial standards to metric standards.

      For example, windows can be found in multiples of feet and inches. When converted in metric, you get non rounded values in millimeters or centimeters or whatever.

      To get metric components that are rounded to whole values in millimeters or centimeters or whatever, you will have to search on the net. Begin with the 3D Warehouse. Maybe some european companies have 3D files that can be imported in SU.

      Just ideas.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • RE: Space shuttle assembly

      Hi folks.

      Dont forget that the VAB (Vehicle Assembly Building) was built to assemble the Saturn V (or Saturn 5 for those who have forgotten roman numerals) of the Apollo project. This is why it is so high.

      I had the chance to visit this building and I can tell you that you feel real small compared to that.

      Just ideas.

      posted in Corner Bar
      Jean LemireJ
      Jean Lemire
    • RE: [Tutorial] Modeling slender objects

      Hi Mike, hi folks.

      Yes, any SU file will work on both Mac and PC.

      Just ideas.

      posted in SketchUp Tutorials
      Jean LemireJ
      Jean Lemire
    • RE: Pulling a corner

      Hi Giddon, hi folks.

      Yes, very clever. You have very well remembered some of the video tutorials on roof construction.

      Here is a variation on your variation. I took the liberty of using your model to start. This one use the Move Tool and only one line needs erasing.

      See attached SU file for ideas.


      Cutting plane 2.skp

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
    • SU angular precision

      Hi folks.

      I have posted this already in the SU Bug report forum and also reported it to SU people.

      In Menu Window --> Model Info --> Unit --> Angle unit --> Precision.

      On the PC, you are presented with four (4) choices, namely:

      0
      0.0
      0.00
      0.000

      On the Mac, you are presented with two (2) choices, namely:

      0
      0.0

      My simple question is:

      WHY IS THERE A DIFFERENCE ???

      Just ideas.

      posted in SketchUp Discussions sketchup
      Jean LemireJ
      Jean Lemire
    • RE: Export to *.dwg

      Hi folks.

      Export as 3D model.

      I just made a 200 mm x 200 mm square in SU (on the ground plane), that I exported as a 3D model (dwg format). It opened correctly in AutoCAD with correct dimensions.

      posted in Newbie Forum
      Jean LemireJ
      Jean Lemire
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