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    Topics

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      SHaderlight test

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      pyrolunaP
      the image is a bit cold... what do you use for lighting?
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      Lifting objects in sketchyphysics

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      When it works holding shift will allow you to drag objects up and down instead of front/back
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      You know you've had too much sketchup when. . .

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      when you cant think of any more things to post on a "You know you've had too much sketchup when. . ." thread on a forum for sketchup had to put that one in
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      Video rendering problem

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      Thanks mate, doing it now
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      Hobbnob's WIP Thread

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      Well I haven't really had anything major going on with SU recently, haven't really had the time tbh. Upside to this though, I've now got enough money to consider getting a new pc, so hopefully I'll be able to run SU a bit better then. Also atm I'm kinda lacking inspiration since my mind is so messed up from night shifts I can't really think straight, so any ideas for something to do would be appreciated
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      Desert Eagle

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      UPDATE: I've done all that my current skill set will allow, so i'm sending it off to a mate for him to put the finishing touches on it, then it can be uploaded. It was modelled from pictures, not plans btw.
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      Susers

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      bump
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      Limited ammo for emmiters

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      IF formulae

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      nvm, I've found a way around it by using ontouch
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      Robotic car

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      @unknownuser said: I'd been trying to do something similar, to keep something flying, but to no avail (yet) I might have a go at that. I have idea for how to do it
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      Sketchyphysics challenge

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      we know you're not entering, why are you even posting here???
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      Frames

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      %5 means "Modulo 5" in math terms: http://en.wikipedia.org/wiki/Modulo_operation In this case it makes sure that frame/50 is never more that 5. Once it reaches 5 it will start at 0 again.
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      Revolver contest

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      Post your WIP's here

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      Looks nice maybe you should edite the first post, and change the thread name to: Post your WIPs Here. I think that adding caps and multiple exclamation marks could be a bit distracting...
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      Sketchy replay

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      I take it back. SketchyReplay does still work (sort of). You said you got it recording. The problem is that the data is stored in the object and when the simulation is reset those changes are erased by the undo system. If you want to use your hack to mess with SketchyReplay also comment out the abort_operation command in resetSimulation(). Now after a simulation you can try the replay button. I might resurrect SketchyReplay in 3.0. I had forgotten that it was a pretty cool feature. It even had some editing including cuts and camera angles. Check out one of the first SP videos I posted. [flash=648,480:32a98dnt]http://youtube.com/v/cPwyZQukvPU[/flash:32a98dnt] Its really a SketchyReplay example. All of the editing like when the camera angle changes and how it tracks is all just SR commands in the page descriptions. And the rewind at the end is not a video rewind but a rewind of the animation in sketchup.
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