Is there a way to 'protect' a dynamic component - so as to limit who can use it?
Sort of like what is done with paid for plugins?
Maybe a way to integrate the functionality of the dynamic component with that of a ruby script so it would only work when the script is installed/licensed...
I don't have much experience with scripting, but I am interested in learning!
Yes... there are many many types of windows out there!
But I'm ready for challenges!
I believe each window type/category would eventually require a 'specialized' dynamic component. It's hard for me to see how I could incorporate all these into one.
For casement windows, srx, if you could send me an example of how you would want it to look/work. So I'll have something to think about...
rv1974, A corner window...with and without a mullion that could be interesting to make!
Right now, with a mullion, you can easily take two of the current flexwindow and stick'em together and it works pretty well (not ideal, but it works).
Ever since I started working with the Flexwindow as a facade generator (and not just for single windows) I have been dreaming of when I'll make the all-glass mullion-less facade, or mullion-less banister/railing... like you've just suggested. The tricky part is introducing the connectors in a way that won't make it too slow for calculation... I'll see what I can do. Also in this case, I believe it would be a separate component from the current version. I don't want to add too many options in one - it will make it too complicated to use.
Thanks for the ideas and support guys! Keep'em coming!
You could perhaps make a setting for glass thickness where 0 is just a single plane.
Yep, that could easily be done. I'm just afraid of having too many settings on the 'component options' window. And it will add yet more hidden geometry which I'd like to keep to a minimum.
As it is now, I feel there are too many settings. The window barely fits on my screen (1200 pixels vertically), and I'm thinking of adding even more features and setting in future versions... Like beams between the pillars (they are kind of missing I think) I'm not sure where all the settings are going to fit...
suggestions for real estate optimization methods are welcome!
How about, if I make the glass one surface to begin with. And if anyone wants it to be think, just to push pull it in the 'natural' direction and it will center itself (like it does now)? It's a small difference than how it is now, but easier for the end user I think.
No, I mean the glass is draw as 2 planes (representing the two panes I suppose, or perhaps giving the one pane some thickness? Either way for my the use a simple plane (1) (representing 2 separated glas panes or thickness if one pane was intended ) would have been enough. (cfr. windowizer here the glas is also only represented by a simple plane.
erikB
Hi Erik,
Yes, the window is simply a 1cm wide box. You can easily convert it to a single plane by double clicking your way into it, selecting all the geometry and deleting the "thickness" - basically replacing it with a single face. Just make sure to place the face right on the axis of the component!
Let me know if there is any problem with it... it should work just fine!
Flexwindow 1.1 is out! - [highlight=#ffff80:14yns36y]Dynamic pillars added![/highlight:14yns36y]
To make Flexwindow a 'little closer' to reality when creating large facades, there is now an option to add pillars. (vs. the earlier version in which I used the vertical profiles as pillars).
Pillar options:
(a) pillars are centered with the vertical profiles.
(note: If pillars are larger than 2*framewidth, they are no longer centered exactly but distributed in an equal distance between the boundaries of the component.
(b) freely specify number of pillar divisions between the frame.
(c) pillars OFF.
Additional features:
frame width can be set to 0 - and it disappears! note: **1.**It will affect how pillars are centered in option (b). **2.**frame depth still affects component boundaries.
Using the interact tool:
on profiles - adds divisions
on frame - subtracts divisions. note: You can click as many times as you want on the frame to subtract and it will always stay with the minimum of 2 - don't worry about clicking too much.
note for those who have purchased flexwindow 1.0, you should be able to use the same links to download the updated flexwindow 1.1. If there are any problems, let me know.
I'll be glad to hear some feedback, opinions, suggestions for additional/better/easier/clearer features...
Thanks. Yes that works now. I notice several of the parts overlap and do not automatically trim, such as the glass and horizontal profiles. Is that to make it quicker?
.
Yep. I kept the glass as one component to keep things as speedy as possible. I'll mention that too in the description...
That'll make it terrible to have a section run through...
I guess it depends what you're using the section for. In the 2 section images above, I used the "section cut face" plugin, it worked perfectly.
The calculations for separate glass panels pretty much defeats the whole idea behind Flexwindow. Over a certain amount of divisions it just slows down to a crawl. I could try to make an option to toggle between one glass panel for speed, and separate panels for finalizing... I'll think about it.
Thanks. Yes that works now. I notice several of the parts overlap and do not automatically trim, such as the glass and horizontal profiles. Is that to make it quicker?
.
Yep. I kept the glass as one component to keep things as speedy as possible. I'll mention that too in the description...
what's the difference between the lite version and the full/pro version?
Basically everything above where it says "Additions in the full version:" is in the lite version. And everything below that is in the full version - including the latest addition of pillars in v1.1 .
Maybe my description isn't clear, I'll try to rewrite it to make things clearer.
Funny!
Nothing about circle or round forms? (Front or Top )
Are the above images from a plugin or dc you've made? (they look familiar )
I started this dynamic component out of a need to quickly populate sketch models with all sorts of (straight! ) windows. And I mean, really quickly! I know there are many plugins that do windows out there... For me, most of them go into too much detail. Or they are too slow or inconvenient... I'm sure I may have missed a few that could be helpful.
I can imagine how to make windows round in front... Would you need that? On top... that would probably be a bit more difficult.
As for Gaudy! I think only he would know how to make a DC for his windows
Glad to present FlexWindow - a dynamic window component I've been developing.
Designed to be ultra light, simple, yet versatile - for quick generation of many types of architectural facades.
pillars (removed in version 2.0! still available in 1.3)
window sill
inset guide
works with all model units.
Sketchup 2015 and up
Usage:
Scale to fit any opening. Alternately type in the 'opening' dimensions.
specify dimensions of the frame profiles
if frame width set to 0 - frame disappears (though it's 'depth' still affects the component boundaries)
specify dimensions of the horizontal and vertical profiles
select 1 of 4 profile distribution options.(New in 2.0)
(a) equal divisions – specify the number of profiles and the space between them is calculated to be equal.
(b) total length / divisions – The distance including the width of the frame is divided into the number of specified divisions. In this mode for example, the profiles would align exactly with equally spaced panels that are on the wall (see illustration below).
(c) fixed spacing – centered – ignores the specified number of divisions, and instead you specify the desired space between profiles. The correct number of profiles are positioned and centered.
(d) fixed spacing – from ends – Same as (c), but instead of centering the profiles, you may also specify the distance of the first or last profile from the far edge of the frame. Positive numbers determine the distance from the left or bottom. Negative from the right or top.
Sill – width larger than 0, the sill appears. (also see interact tool below),
Glass - thickness control – set to 0 for single faced component. default material is different for glass with or without thickness.
Inset – if larger than 0 a guide appears for easy ‘inset’ placement of the window.
Offsets – for extra control over profile and glass positioning - (what is in front of what)
“drag-n-drop” version – for easily dragging into model from folder or library.
“no-dims” version without opening ‘width & height’ dimensions – enables the ability to select and edit multiple FlexWindow components at once, and each will continue to maintain it’s original dimensions (Thank you Thibault!)
interact tool on:
outer profiles - adds divisions. (distributions (a) & (b) only)
frame - subtracts divisions. (distributions (a) & (b) only)
window sill - toggles protrusions to the sides (To be kept off when scaling Flexwindow!!!)
[attachment=4:2xv1cu70]<!-- ia4 -->flex-versions.jpg<!-- ia4 -->[/attachment:2xv1cu70]
( profile distribution options added in 2.0)
– ‘pillars’ removed in 2.0 – may be re-introduced in a future Flex component… )
– ‘view calculated distance’ removed in 2.0 )
Notes:
Dynamic components work (a lot) faster with Vray disabled - see:
http:http://sketchucation.com/forums/viewtopic.php?f=322&t=60187
One way to fine tune a DC (dynamic component) to suite one's needs - is to disable all DC attributes of ALL the DC's in the model (not reversible! - except for immediate undo) - see Tig's code here:
http:http://sketchucation.com/forums/viewtopic.php?f=323&t=42923 - (USE WITH CAUTION!!!) (If anyone has the time to write that into a plugin, and make that work also on 'selected components only' - that would be really great!)
**I'd love to hear comments and suggestions for further development & improvement **
Version History:
2.1
Added random distribution of profiles.
2.0
4 new profile distribution methods:
(a) equal divisions
(b) total length / divisions
(c) fixed spacing – centered
(d) fixed spacing – from ends
menu optimizations
removed
removed
1.3
inset guide introduced.
glass thickness control - if glass = 0cm => glass single face.
"no-dims" version added - for multiple component edits while maintaining original dimensions.
1.2
window sill added
set sill width to 0 makes it disappear.
interact tool on sill - toggles side protrusions. note: protrusions should be turned off when scaling the component.
improved pillar positioning in relation to frame width minimum - (option (a))
restyled options window to take less real estate.
totally rewritten to accommodate further development...
1.1
pillars added (see one post below)
(a) pillars are centered with the vertical profiles.
(note: If pillars are large enough to extend beyond the frame, they are no longer centered exactly but distributed in an equal distance between the boundaries of the component (like in option b).
(b) freely specify number of pillar divisions between the frame.
(c) pillars OFF.
set frame width to 0 - frame disappears! notes:1.It will affect how pillars are centered in option (b). 2.frame depth still affects component boundaries.
interact tool on:
profiles - adds divisions
on frame - subtracts divisions.
([EDIT] 05/05/2017 - version 2.1)
([EDIT] 30/05/2016 - version 2.0)
([EDIT] 18/05/2016 - a few changes and updated images)
([EDIT] 07/05/2016 - version 1.3)
([EDIT] 03/05/2016 - link updated, notes added)
([EDIT] 17/04/2016 - version 1.2 and refined info)
([EDIT] 15/04/2016 - added some info)
Hmm... that should work, after the tool is active it should be possible to click other components (in the same context though)
I click to turn the tool on. I click on any component, and it just doesn't do anything. Only if I have a component pre-selected and then activate the tool it works. But then I am limited to playing around with only that component. I cannot select other components without exiting the tool, selecting, and then running it again...
Maybe it's cause I'm using sketchup 2015 and not 2016?
Yup. I added a couple of things today, like being able to rotate groups. And click on other instances to adjust another object without existing the tool. Will hook up the VCB shortly.
Hi Thom,
Nice plugin!
I can't seem to be able to select other objects when in the tool.
Also it works only after I've selected an object. If nothing is selected, and the tool is run, nothing much happens... maybe I'm missing something?
When I use Vray to render geometry generated with Sketchup Ivy, the leaves don't render the same size as they appear in sketchup.
I've seen this issue noted by others here, when using Thea render if I'm not mistaken.
Other than exploding all the leaf components before rendering, I haven't found any other solution to solve this issue.
Exploding all the leaves causes model sizes to be quite large.
Is there any way to render the ivy without exploding? (I've combed the forum here, and all over the internet, so forgive me if I've missed something).