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    fredo6F Offline
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    Recent Best Controversial
    • RE: Is Proportional Numeric Scaling the Missing Feature in FredoScale?

      Here is the workflow with FredoScale

      • you hover a handle
      • you press TAB
      • in the dialog, you type the dimensions

      FredoScale - Rescale by dimension with TAB.mp4

      If the handle corresponds to several degrees of freedom, you have 2 or 3 dimension fields showing up.

      You can also set dimensions:

      • with Uniform scaling. So, setting one dimension will set the others
      • without Uniform scaling, where you can set individual dimensions.

      HOWEVER, I realize that there are bugs in this dialog box, which I have not been made aware. So, I will fix them.

      But here is the workflow. At the time of design, I thought this was much clearer than to rely on the VCB where the distinction between a scaling factor and a dimension requires that you type a unit, and also where it is fuzzy when you want to change several dimensions.

      In addition, the fields accept formulas, like "4 * (2m + 3')"

      posted in Extensions & Applications Discussions
      fredo6F
      fredo6
    • RE: Is Proportional Numeric Scaling the Missing Feature in FredoScale?

      I remember that to avoid mistakes in the VCB I introduced the TAB key to call a dedicated dialog which is much more comfortable since you see what you enter and can also use formulas. Maybe this is good enough.

      posted in Extensions & Applications Discussions
      fredo6F
      fredo6
    • RE: Is Proportional Numeric Scaling the Missing Feature in FredoScale?

      If the scale is uniform for the 1, 2, 3 values corresponding to the handle selected, this can be done.

      posted in Extensions & Applications Discussions
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      Can you tell me what is the K-value/factor again? I don't think FredoBend uses this concept. It is purely geometrical, not physical.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      For information, you CANNOT put 'r' in front of the number. If you type 'r' as first character, then Sketchup will switch to whatever command has a shortcut 'r'.

      The distinction between radius, angle and number of segments is based on whether a letter follows the number:

      • if no character or 'd', this is an angle
      • if 's', this is a number of segments
      • if 'r' this is a radius
      • if something else that can be interpreted as a unit (', ", m, cm, mm, etc...), then it is also a radius with specified units
      • otherwise, it is ignored

      Note that in the case of the Dome tool, you can add a digit 1 or 2 after, to specify whether this relates to the first or second curve.

      • 33s2 will set 33 segments for the second curve
      • 45.3d2 will set the angle to 45.3 degrees for the second curve
      • so, 35.6r2 will set the radius to 35.6 model unit for the second curve
      • and 35.6m2 will set the radius to 35.6m for the second curve

      To finish with the VCB convention, if you type 2 values that are of the same categories, they apply to the curve1 and then the curve2. For instance: '33.4 45.6' will set the angles to 33.4 deg. for curve1 and 45.6 deg. for curve 2.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      Ok. This is not complex to add in FredoBend, both for the Circular tool and the Dome tool.

      However, there is question of the precedence of the angle versus the radius, since they are both related by a formula which also includes the length of the original shape along the bending direction.

      1) Should the angle always prevail? that is, when you specify a radius, it calculates the angle and keep the angle as the main parameter. So, entering a radius is just a transient way to specify the angle.

      2) or should the input mode be remembered? that is, if you specify a radius, FredoBend remembers that you specified a radius and will keep your radius value and adjust the angle dynamically, should the original shape change. Same if you specify an angle, it remembers that you specified than angle and will adjust the radius accordingly.

      I also have to find a way to specify the radius in the VCB. Currently, a simple float value is for the angle. So, I'll probably set the convention for radius to be a flaot followed by a 'r' (ex: 3.5r, means 3.5 in current model unit), or a float with unit specification (ex: 3.5m or 3.5').

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      This is a reasonable feature request for sure. I did not include it because personally, I did not see cases where I would have to specify the radius rather than the angle.

      Actually the angle is an absolute parameter, that will stay the same, even if the shape changes.

      In contrast, the radius depends on the total length of the shape along the bending direction. If you change the shape, the radius will change. Somehow, input of the radius is a one-time specification to compute the equivaleent angle for the given shape.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      Yes, indeed. Rdaius and angle are related. My question is whether you know in your model what value of radius you would enter?

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      @jonorman said:

      Hi. Would editing radius be a possibility as well as angle ??

      Yes. But are you sure you know what the radius value would be?

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      I really need to investigate deeper what is going on.

      The generation is done by deformation, that is, without creating geometry, just moving vertices.

      In the meantime, there is ThruPaint to correct the issues.

      FredoBend and UVs.mp4

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      @Rich-O-Brien said:

      @fredo6 Do you plan to add support to maintain UVs?

      Maybe, although I am not entirely sure there is a technical solution. What is sure is that it is not trivial and there will be an impact to performance.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      NEW RELEASE: FredoBend v1.5a - 30 Jun 26

      Requirements

      • LibFredo6: v15.9a or above
      • Sketchup version: SU2017 and above

      FredoBend 1.5a is a major release including:

      • Introduction of the Dome tool
      • Bug fixing
      • Technical adjustments
      • functional adjustments

      Note that applying the Circular and Dome Bend tool to a component will impact all other instances. So, if this is not intended, please make sure you make the component instance unique before.


      Home Page of FredoBend for information and Download.

      Main post of this FredoBend thread.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] FredoBend - v1.5a - 30 Jun 26

      NEW RELEASE: FredoBend v1.4a - 20 Jun 26

      Requirements

      • LibFredo6: v15.9a or above
      • Sketchup version: SU2017 and above

      FredoBend 1.4a is a maintenance release including:

      • Bug fixing
      • Technical adjustments
      • functional adjustments

      Note that applying the Circular Bend tool to a component will impact all other instances. So, if this is not intended, please make sure you make the component instance unique before.


      Home Page of FredoBend for information and Download.

      Main post of this FredoBend thread.

      posted in Plugins
      fredo6F
      fredo6
    • RE: SCFLicense: Extension Licensing on Sketchucation

      Go to your My Licenses page at https://sketchucation.com/webshop/my-licences.php. You just need to sign in with your Sketchucation credentials.

      You'll be able to release the seats corresponding to your old PC configuration and to download the licenses for a new activation on your fresh PC configuration.

      posted in Plugins
      fredo6F
      fredo6
    • RE: SCFLicense: Extension Licensing on Sketchucation

      Can you open the Ruby Console before launching FredoCorner

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] LordOfTheToolbars - v3.0a - 21 Apr 26

      Can you try with LOTT v3.0c.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin] LordOfTheToolbars - v3.0a - 21 Apr 26

      Can you try LordOfTheToolbars v3.0b, just published.

      I don't have D5 installed and I don't really understand why it creates problems with LOTT.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin][$] ThruPaint - v2.9a - 21 Apr 26

      @bsfranza said:

      i would appreciate if there was an option to start directly without the initial popup of the material browser

      Unfortunately, this would require some heavy re-engineering of ThruPaint. Normally, you get it once by Sketchup session, so it's just a smaller inconvenience.

      posted in Plugins
      fredo6F
      fredo6
    • RE: [Plugin][$] ThruPaint - v2.9a - 21 Apr 26

      No written documentation. You have some help within the application. There are also many videos out there.

      posted in Plugins
      fredo6F
      fredo6
    • RE: Fredo Curviloft Stopped Working

      Please rollback to Sketchucation ExtensionStore v5.0.6. There is a bug in the new license update. Sorry for that.

      posted in Plugins
      fredo6F
      fredo6
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