Hi Guys,
We are having a new FluidRay rendering contest, giving away a bunch of FluidRay and FluidRay render node licenses.
If you are interested, check out http://www.fluidray.com for subscriptions.
Nicola
Hi Guys,
We are having a new FluidRay rendering contest, giving away a bunch of FluidRay and FluidRay render node licenses.
If you are interested, check out http://www.fluidray.com for subscriptions.
Nicola
Hi pibuz,
If you have Dropbox I can take a look at the file that is giving you problems.
Released 1.0.5, fixing a bug causing a bunch of crashes. Thanks to Thomthom for the help.
Just released 1.0.4, it should fix the face/material issue.
Thomthom,, I just installed Dropbox, how am I gonna share a folder with you?
TIG, yes, I did. Please be patient, it'll be fixed soon. I'm just working on this on my spare time
Thomthom, I've never tried a file that big. How many polygons is it?
Just released 1.0.3, should have transparency working properly.
Hi pibuz, can you provide the file that causes problems?
Released 1.0.2, should fix the issues...
Richard, can you provide the file that causes the crashes?
Hi TIG,
Thanks for the suggestions. I'll put them on the top of the list.
Nicola
There is a distinction between "FluidImporter" and "FluidRay".
FluidImporter is a plugin to import .obj files in SketchUp and is FREE.
FluidRay is the physically based renderer, and is in fact available in DEMO version.
If you want a FREE .obj importer, just scroll down the download page... http://www.fluidray.com/downloads
No, FluidImporter is completely free.
Hi Everybody,
We just released the first beta of FluidImporter, a free, fast .obj importer entirely written in C++.
For now it supports only the .obj format, other formats will be added in future releases.
You can grab it from http://www.fluidimporter.com/downloads
Nicola
Hi Everybody,
We just released FluidRay v.1.1.2, featuring:
You can get the demo from http://www.fluidray.com/downloads
Nicola
FluidRay is a physically based renderer fully integrated in SketchUp's interface.
We just released FluidRay v.1.1.0 featuring:
Network Rendering
32bit/64bit versions with sse optimizations
Post processing (Bloom)
A bunch of bug fixes and speed improvements
Increased resolution for the demo version
please grab the demo here: http://www.fluidray.com/downloads
UPDATE:
Some users of the demo version were experiencing a popup dialog asking for activation. The bug has been fixed, and the demo version does not require activation anymore. Please re-download the demo version if you were experiencing the same problem.
Hi Everybody,
Fluidray renderer v.1.0 has been released. Fully integrated into Sketchup.
You can check it out at http://www.fluidray.com. Free demo available.
We just released FluidRay Demo version 1.0.7 featuring:
substantial improvements in speed and memory consumption
better UI
a bunch of bug fixes
Nicola
Hi Radeon56k,
We are investigating the issue. We hope you'll reconsider evaluating FluidRay.