Hi,
We just released FluidImporter 2.0 for SketchUp 2013. We decided to make it available for a small fee to help support the development. You can download the 30-Day trial (full-featured) in the download page: http://www.fluidray.com/downloads
Posts made by fluid
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RE: FluidImporter free .obj importer Beta 1.0.5 Updated
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RE: FluidRay RT real-time renderer available for free!
Just released FluidRay RT v.0.7.6 Beta featuring:
-Output to HDR & EXR formats
-Dispersive index of refraction
-New gem materials
You can get it from the download page: http://www.fluidray.com/downloads- Nicola
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RE: FluidRay RT real-time renderer available for free!
It is completely free up until the release of the final version. Every time the trial expires, you can just request a new activation code for free and keep using it.
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FluidRay RT real-time renderer available for free!
Hi Everybody,
FluidRay RT full can now be downloaded as a 30-Day trial with free renewal! No limited resolution or watermarks! You can use it in your works for free, no hidden charges! -
RE: FluidRay RT real-time renderer now available!
It's 10$, or around 7.5 Euros
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FluidRay RT real-time renderer now available!
We are happy to announce the release of FluidRay RT real-time photorealistic renderer for 9.99USD! This is just for a limited time! Check it out at http://www.fluidray.com
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RE: FluidRay RT - real time global illumination renderer
We just released a new FluidRay RT video tutorial on the material and model library, showing how to edit materials and other scene elements in real-time:
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RE: FluidRay RT - real time global illumination renderer
Hi All,
We just released FluidRay RT 0.7.4 featuring:
-Instancer nodes
-Adjustable filter size
-Bug fixes
You can grab the demo here: http://www.fluidray.com/downloadsHere are a couple of renderings done with the latest version of FluidRay RT:
You can find more sample renderings in the gallery: http://www.fluidray.com/gallery
Also, we added some sample scenes that can be found in the download page as well.- Nicola
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RE: FluidRay RT - real time global illumination renderer
Just added a new video tutorial on how to organize the scene using containers. You can check it out here:
http://www.youtube.com/watch?v=qo9zB28ikIINicola
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RE: FluidRay RT - real time global illumination renderer
Just released FluidRay RT 0.7.3 featuring:
-Procedural Textures
-Improved UI
-Bug fixes
As usual, you can grab the demo from the download page: http://www.fluidray.com/downloads
- Nicola
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RE: FluidRay RT - real time global illumination renderer
Hi All,
We just released FluidRay RT 0.7.2 featuring:
-Bump mapping
-Fixed HDRI enviroment map scale issue
-Fixed text fields enter issues in the Attribute Editor
-Obj import now also imports textures and bump
-FluidRay RT x64 now installs in the “Program Files” and not in “Program Files (x86)”
-A bunch of other bug fixes -
RE: FluidRay RT - real time global illumination renderer
We just released FluidRay RT 0.7.1 featuring:
-Improved compatibility with AMD processors and video cards not supporting multisampling
-Sun-Sky procedural environment
-Up to 25% speed improvement
-A bunch of bug fixes
As usual, you can grab the demo from the download page: http://www.fluidray.com/downloads
Cheers,
Nicola
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RE: FluidRay RT - real time global illumination renderer
Yes, it is standalone and it will be a commercial product. We are in the beta phase, so only the demo is available for non-beta testers. You can import meshes and materials using the .obj file format.
You can find a tutorial on how to import .obj files in FluidRay RT at http://www.fluidray.com/help
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FluidRay RT - real time global illumination renderer
We are pleased to announce the release of a new version of FluidRay RT real-time global illumination renderer. This is a huge update. New features:
- Spectral Rendering. The rendering is done now on a per wavelength basis, producing much more realistic results.
- Node library and Drag&Drop: assigning materials to objects, changing environment lighting, etc. is now done thru a super simple drag&drop interface, all in real-time. Nodes can be added to the library using Drag&Drop as well.
- IES lights, Spot lights
- Blackbody and arbitrary spectrum illumination
- Realistic Metals
- Participating media
- Video Tutorials to get started
- Speed Improvements & Bug Fixes
You can try FluidRay RT now by downloading at http://www.fluidray.com/downloads.
You can find a series of FluidRay RT introductory videos at http://www.fluidray.com/help.
Nicola
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FluidRay RT - renderer new version
Hi Everybody,
We just released a new beta of FluidRay RT real-time global illumination renderer.
This version comes with a bunch of new features. First off, we included a getting started guide to help people get used to FluidRay RT. Besides that, we added the undo/redo functionality, the support for container nodes, and a bunch of bug fixes and speed improvements. As usual, you'll find the demo at http://www.fluidray.com/downloads
Cheers,Nicola
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RE: FluidRay RT - real time global illumination renderer
Hi,
FluidRay RT is a totally new product with respect to the old FluidRay. It is an external rendering application, and you can use it with any 3d modeling software. It imports scenes, objects and materials using the .obj format.
The resolution is limited in the demo to 512x512, but the full version will have unlimited resolution.
FluidRay RT is developed by FluidInteractive (http://www.fluidinteractive.com), an Italian software house.
Regards,Nicola
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FluidRay RT - real time global illumination renderer
Hi All,
We are pleased to announce the release of the first beta of FluidRay RT, our new real-time global illumination renderer.
You can check it out at http://www.fluidray.com
It's real-time, but you don't need a fancy GPU with tons of video RAM. It mostly uses the CPU and the system's main RAM.
All comments are welcome!Regards,
Nicola
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RE: Render application Home pages
Hi All,
We just released the first beta of FluidRay RT, our new real-time global illumination renderer.
You can check it out at http://www.fluidray.com
It's real-time, but you don't need a fancy GPU with tons of video RAM. It mostly uses the CPU and the system's main RAM.
All comments are welcome!Regards,
Nicola
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RE: FluidImporter free .obj importer Beta 1.0.5 Updated
Hi,
It should be fixed now.
Nicola
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RE: FluidImporter free .obj importer Beta 1.0.5 Updated
Yep, if you post the file that is causing the crash, I'll be happy to test it on FluidImporter as well.