hello rich, thanks
i ended up extracting a hi-res image from google earth and project it to the terrain, thanks
hello rich, thanks
i ended up extracting a hi-res image from google earth and project it to the terrain, thanks
hello,
i've made a terrain from a topography survey contour lines and i would like to have the Google Earth Snapshot texture projected to it.
the problem is that it's a big area so the Google Earth Snapshot from geolocation is too small (big pixels when zoomed) so i added more zoomed imagery, it's about 35 faces now.
the problem is that i want to project all of these faces to the terrain, and i don't have a clue how to do this...
if i try to combine the textures to a single texture, i get errors on some of the snapshots, and the final result is also very pixelated...
you can find an example file here:
https://drive.google.com/file/d/0B7MYfNyO00_2VHRPN2xmc2xETUk/view?usp=drivesdk
what can i do?
hello,
i have the same problem, when i open the plugin, i see the dialogue to chose the stair type, but after that get no options...
i use "," in numbers, lile "12,50"
here is the ruby console:
"Error: #<ArgumentError: Cannot convert "4.921259842519685" to Length>
C:/Users/admin/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/Stair Maker.rb:267:in to_l' C:/Users/admin/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/Stair Maker.rb:267:in
get_defaults'
C:/Users/admin/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/Stair Maker.rb:77:in reset' C:/Users/admin/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/Stair Maker.rb:68:in
initialize'
C:/Users/admin/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/Stair Maker.rb:25:in new' C:/Users/admin/AppData/Roaming/SketchUp/SketchUp 2015/SketchUp/Plugins/Stair Maker.rb:25:in
block in <top (required)>'
SketchUp:1:in `call'"
what can i do?
thanks
filipe bonito
hello,
i would like to know if there is a way to save the camera focus point for each scene so when render multiple scenes using depth of field, each frame has the correct focus point?
i tried to update each scene with different focus points, in RT render the focus points are saved, but when i use the final render, the focus points don't move...
what can i do?
thanks
filipe bonito
@valerostudio said:
Just tested a simple cube using RT with a Titan X GPU and it doesn't work. Like Andy said, for now use CPU and if you access to DR nodes, use them as well.
yes, thanks
thanks, but can you confirm that it works? (just because i just get a black screen with gpu or cuda...)
@roland joseph said:
The nvidia quadro k2200 is not going to be very productive. It doesn't have the horse power for GPU rendering.
well that's really all i got...
i just need to quickly render a small window in real time, i guess it would be better than use the CPU
i forgot to mention, i'm using sketchup 2013 on a windows 8.1 pc
hello,
does vray support GPU in RT render?
i'm questioning because i just saw a video that uses OPEN GL an CUDA
https://www.youtube.com/watch?v=5bjMoySeQGE
but in vray manual states :
"Notes
V-Ray RT in SketchUp does not currently support rendering on the GPU."
http://docs.chaosgroup.com/display/VRAY2SKETCHUP/V-Ray+RT+and+SketchUp
i have a nvidia quadro k2200 and i would like to take advange of this feature, can anyone help?
regards
filipe bonito
ps. sorry for my english, is not my language...