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SU2SLG Sketchup plugin for SmallLuxGPU v1.5beta 1 GPU+CPU

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  • E Offline
    exvion
    last edited by 1 Apr 2010, 18:39

    Hi.
    SmallLuxGPU is GPU+CPU render.
    About SmallLuxGPU

    su2slg.png
    SU2SLG
    Features:

    • export ply-files, scn, cfg in "SLG folder/scenes/tmpscene"
    • after export you can start render with start.bat
    • default material type - 'matte'
    • if material name contains 'light', then material type = 'light'

    Unstable version. Tested on Windows XP. Not work on Mac.
    Test scene attached.

    Install.
    Extract SLG-v1.5beta1.zip to folder.
    Extract su2slg.zip. Copy su2slg.rb in folder "Plugins".

    Discussion about SU2SLG on Luxrender forum. Request registration.

    Any ideas you can post me exvion@gmail.com


    su2slg.zip


    SLG-v1.5beta1.zip

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    • E Offline
      exvion
      last edited by 1 Apr 2010, 19:16

      Result: 10min Nvidia GeForce 8600GT
      su2slg_10min_2.png
      su2slg_10min.png

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      • J Offline
        jenujacob
        last edited by 1 Apr 2010, 19:49

        hi..
        thanks for the heads up.. is there a 64bit version for this yet?

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        • K Offline
          Khai
          last edited by 1 Apr 2010, 19:59

          hmm got it running but all I'm getting is a black screen.

          in the text window I'm getting the attached picture.

          running on Windows 7 64bit Home, as Admin. I've set SLG to run as admin but no effect. SLG is not in a UAC controlled folder plus UAC is off.


          error.jpg

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          • E Offline
            exvion
            last edited by 1 Apr 2010, 20:32

            Khai, do you open su2slg.skp or create own scene?

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            • K Offline
              Khai
              last edited by 1 Apr 2010, 20:37

              ah it only runs with the supplied scene?

              the black screen was with 2 planes and the default dude Sang...

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              • E Offline
                exvion
                last edited by 1 Apr 2010, 21:20

                Khai, You have to add light source. Create material with name contain "light" ex. "leftlight", "toplight", "mylight1" and assign to mesh.

                greenshot_2010-04-02_01-18-35.png

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                • S Offline
                  solo
                  last edited by 1 Apr 2010, 21:22

                  What if you have a stone texture called 'lightgreymarble', will it become a light? 😲

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • K Offline
                    Khai
                    last edited by 1 Apr 2010, 21:33

                    @exvion said:

                    Khai, You have to add light source. Create material with name contain "light" ex. "leftlight", "toplight", "mylight1" and assign to mesh.

                    doh. so not used to adding lights when rendering from SU.. you'd think after 10+ years in trueSpace I'd remember...

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                    • E Offline
                      exvion
                      last edited by 2 Apr 2010, 06:57

                      @solo said:

                      What if you have a stone texture called 'lightgreymarble', will it become a light? 😲

                      yes, It is temp solution.

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                      • E Offline
                        exvion
                        last edited by 6 May 2010, 11:42

                        greenshot_2010-05-06_14-55-51.png
                        New version SU2SLG 6 May 2010 for SLG 1.5beta3

                        • export textures
                        • export normals
                        • export sunlight and sunsky
                        • add setting editor (not all options work)
                        • and many other changes

                        http://www.luxrender.net/forum/viewtopic.php?f=34&t=3691&start=10#p38274

                        Test new UI of Setting Editor http://exvion.ru/ui-su2slg/

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                        • M Offline
                          Masta Squidge
                          last edited by 28 Mar 2011, 06:39

                          Is this rendering plugin no longer a viable option with SU8?

                          Or have I simply "installed" it incorrectly?

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