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    emanshiu

    @emanshiu

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    Latest posts made by emanshiu

    • RE: Is there a program that alows lights?

      @alan fraser said:

      You will need to render the model in order to work with light effects. There are plenty of links on the forum to a whole range of renderers...some free, some fairly pricey.
      There's LightUp, Podium, Kerkythea, Twilight , V-Ray...just to mention a few

      yes I am aware of these renderers but they all seem to just render with a sun. What I bneed is to use artificial light sources like lamps. Is that possible?

      posted in SketchUp Discussions
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      emanshiu
    • Is there a program that alows lights?

      Sorry if this is a dumb question but is there any way (via plugins) to use lights in SU? Seems like everything I se is daylit. Thanks!

      posted in SketchUp Discussions sketchup
      E
      emanshiu
    • RE: Precise importing of .obj format from maya?

      anyone?

      posted in Extensions & Applications Discussions
      E
      emanshiu
    • Precise importing of .obj format from maya?

      Hi All,

      I can import models from maya via the obj plugin from JF obj import. I have two issue though. The mesh does not come back into sketchup in the right orientation and position. While i can change the orientation by flipping it in maya first, I cannot change the position it comes in at. I need the models to be transferable between maya and sketchup. Is there a plugin or a way to bring models back and forth from the two programs seamlessly? The second issue is the triangulation. Is there a way to not have my mesh triangulated? Thanks so much!

      E

      posted in Extensions & Applications Discussions extensions
      E
      emanshiu
    • RE: FluidImporter free .obj importer Beta 1.0.5 Updated

      @tig said:

      Search the Plugins-Index [here] for my OBJimporter.rb ...
      That does place the geometry directly at it's original location.
      The alternative, newer compiled version allows you to manually locate the geometry BUT it's easy enough to make that [0,0,0] ...

      any idea on the crashing? it's really just a cube from maya.....

      posted in Extensions & Applications Discussions
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      emanshiu
    • RE: FluidImporter free .obj importer Beta 1.0.5 Updated

      @tig said:

      @emanshiu said:

      Thank you for writing this tool. But everyttime i try to load in an OBJ, the sketchup just crashes. It crashes on a very simple text file. I'm a bit confused at what I can do. Am I doing something wrong? These files are all exported from Maya. Thanks!

      What are the error messages in the Ruby Console etc ?
      Have you tried it with my [TIG] older/slower OBJimporter.rb ?
      Any error messages there ?
      CAN you zip the OBJ & MTL files... and image files [in a folder if specified in the MTL etc] and post them so we can test it...

      There are no error messages as it just crashes.

      I'm sorry i was not aware theres an older one. I just tried to find it but can't where is it?

      Also is there any way to import an obj and have it place at 0,0,0?

      thanks so much for the help!

      posted in Extensions & Applications Discussions
      E
      emanshiu
    • RE: FluidImporter free .obj importer Beta 1.0.5 Updated

      Thank you for writing this tool. But everyttime i try to load in an OBJ, the sketchup just crashes. It crashes on a very simple text file. I'm a bit confused at what I can do. Am I doing something wrong? These files are all exported from Maya. Thanks!

      posted in Extensions & Applications Discussions
      E
      emanshiu