Precise importing of .obj format from maya?
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Hi All,
I can import models from maya via the obj plugin from JF obj import. I have two issue though. The mesh does not come back into sketchup in the right orientation and position. While i can change the orientation by flipping it in maya first, I cannot change the position it comes in at. I need the models to be transferable between maya and sketchup. Is there a plugin or a way to bring models back and forth from the two programs seamlessly? The second issue is the triangulation. Is there a way to not have my mesh triangulated? Thanks so much!
E
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anyone?
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try going through DAE export from Maya, it always worked fine with me ...
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