remus, that's the one!
tks for reminding me, i guess it´s all about comon sense on what is or not a skecthup project, but i guess maybe kakang, should read it to know what is the more or less the boundery no?
remus, that's the one!
tks for reminding me, i guess it´s all about comon sense on what is or not a skecthup project, but i guess maybe kakang, should read it to know what is the more or less the boundery no?
@remus said:
Should really be just SU, but if theres non SU stuff in an SU scene it doesnt matter.
correct me if i'm wrong but i think that some time ago we had a problem about that, i don´t remember it in detail but i guess someone was posting work done in other program, and it generated a big discussion on the subject.
Tks for the newsletter Coen, great work! it was well worth the time you keept us in the dark.
Well i propose my city Lisbon, lots of sun, hot wheather, good beaches, the best light in Europe, not expensive... and we even have a bridge built by the same engeniers that built the Golden Gate so that Google guys will feel more near their home city S. Francisco
but whatever the city i think its a great idea!!
nice modeling CADken, but i think that the wheel needs more geometry, you can see the edges that form the curved surface
It´s looking very good Marian! the movie was great, congratulations. Keep Posting
Penso que não dá.
Tens que ter outro programa de renders para fazer o efeito watercolour, como o Piranesi.
Oi jfranco
O teu problema provavelmente é que a as linhas da estrada não estão bem unidas, em algum sitío deves ter as linhas separadas, como tal o sketchup não reconhece a fronteira. Tenta fazer um hatch no autocad para confirmar se as linhas estao bem fechadas, se fizer hatch, o problema foi no sketchup. Isso já me aconteceu algumas vezes, o que faço é ligar a Hidden Geometry e ir pintando face a face até descobrir onde está a linha interrompida. Se a estrada for muito grande para pintar face a face podes usar a mesma técnica do CAD quando não consegue fazer Hatch e ir dividindo a estrada em partes mais pequenas até descobrires o sitio do erro.
Isto ajudou?
Hi all,
tonydefo, I've had the same problem in my work computer, i also first thought that the faces were not coplanar but in my case simply by turning off the Edge Style Profiles, made the problem go away. try it, maybe you have the same problem? i still don´t know why it happens.
James, the file size is 14,1 MB, still much detailing to do so it will surelly go up.
Aegedus, i usualy draw from plans that i find on the web, but i use AUTOCAD to draw the plans and elevations of the vehicle or building, after that i import the DWG file in sketchup and start modeling, extruding and intersecting the drawings. It's hard to draw on sketchup over the plans because it doesn't have so many tools has CAD software, so i try not to do this, the only exception is small parts that do not need much precision.
roger that Edson,
In these subjects you certainly have much more experience than me, any way no point arguing, we will just have to wait and see, like you said. but i still believe that sketchup 7 might incorporate some form of urban procedural modeling, that seems more likely than other advanced modeling tools that so many people are asking for.
Edson,
i find it strange that you might even consider this some form of elaborat hoax, i mean we are talking about a PhD candidate at the Computer Vision Lab of the ETH Zurich, not some underground person, and why whould google invite him to show his work to their team? Unless google is also in on the hoax?! i bet we can find a conection to the pentagon! (just joking)
any way i think this is the link to the papers made to the Phd in Zurich.
http://www.vision.ee.ethz.ch/~pmueller/wiki/CityEngine/PaperCities
Procedural modeling is a normal tool i guess most modeling programs have some form of it, nothing ou of the ordinary, they just took adpted it.
I agree with kwistenbiebel, why whould they want for example nurbs and other advanced modeling tools if their goal is to have low abilities modelers making buildings (AKA 12 year olds form warehouse) for google earth. is it high complexity program and high learnig curve VS simple program small learnig curve? they surely want it simple and easy for the masses.
Hey all,
Well i guess we are all wondering when, how, and where is skp7, there has been no word from the all mighty google and every one seems to be throwing some wishes and bug fixes to be in the version 7, but lets face it no one has any clue about how it will be. Well i just found something that might shed some light in the sketchup 7 black hole, but lets face it probably the guys in the development team are watching all these posts with some amusement.
Here it goes, in my opinion google wants sketchup mainly for on reason, the reason for what they bought the program, that is to populate google earth with 3d models, i guess that in the role of sketchup in the google agenda and all the other features are just some small extra bonus. So the main development should be in the direction of making 3d buildings textured easily and in the fastest way possible, so that all the 12 year old kids in warehouse start to compulsively model their cities. The best way to do this is with a Procedural modeling engine, and google tech talks has recently had Pascal Mueller a PhD candidate and research assistant at the Computer Vision Lab of the ETH Zurich, Switzerland and the creator of one such programs to talk and explain how his program the "CityEngine" works, and also the concept for automatic architecture
"Creating digital content for virtual worlds remains a significant challenge, especially for urban environments, which are among the largest and most complex. As display capabilities improve and audience expectations grow, procedural modeling techniques are becoming an increasingly important supplement to traditional modeling software."
So is this a probable design feature for sketchup 7. I have to say watching the cityengine break and build a facade in seconds is impressive, and what about making Pompeii in a blink of a eye! this would make modeling buildings much much easier.
What do you guys think of all this??
hey andyc great work!
where can i see of all the vehicles? can you post some pics?
Lewis, i remember that post of the 3d mars, did't you also made the olympus mons caldera in 3d? those models where really great you should repost them.
By the way any of you knows a free program called Celestia?? that program was really amazing, i never understood why google hasn´t developed google earth to a Celestia type program, it whould be much better than google sky.
O forum está cheio the posts sobre isto basta procurar 5 segundos
usa as palavras Helix ou Rope.
http://sketchup.google.com/3dwarehouse/details?mid=ca8bbe1b9994549c1e79542de4b12782
http://sketchup.google.com/3dwarehouse/details?mid=a1d0f59bb2a6325d1672893bc20b4763
http://sketchup.google.com/3dwarehouse/details?mid=4aff3ac3dac652077d4ddaa3c8e7429
http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=8226&p=50366&hilit=helix#p50366
a lista continua ........
Isto ajuda??????
Durant,
If you want to make a cool looking tank i must recomend that you give a look at the concept tanks ( E series ) made by the germans on the end of the war, they have a cool apocaplyptic look.