sketchucation logo sketchucation
    • Login
    1. Home
    2. davids90gt
    3. Posts
    ⌛ Sale Ending | 30% Off Profile Builder 4 ends 30th September
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 11
    • Posts 46
    • Groups 1

    Posts

    Recent Best Controversial
    • Delete Scenes

      Whenever I have a model with scenes and try to delete all the scenes, when I delete the last scene, I get a bug splat.

      Its not a huge deal, but a minor annoyance. Any tips or reasons why?

      posted in SketchUp Bug Reporting sketchup
      davids90gtD
      davids90gt
    • RE: Sketchup Startup Times

      I forgot to mention that in the original post. I actually tried a few things and that was one of them. I didn't time it, but it may have sped it up a little. Overall, I don't think it did what I was looking for.

      posted in Hardware
      davids90gtD
      davids90gt
    • Sketchup Startup Times

      Sketchup seemed to be starting slower than normal on my pc, so I looked around on here, but nothing I tried seemed to help much. I tried taking all of the plugins out, it helped some, but I knew it still wasn't normal. I ended up re-installing Sketchup. I recorded startup times below.

      1st test (no changes-with plugins) average = 12.62 seconds

      2nd test (without plugins) average = 6.99 seconds

      3rd test (after reinstall-without plugins) average = 1.69 seconds

      4th test (after reinstall-with all plugins) average = 3.26 seconds

      As you can see, reinstalling helped a lot. ☀

      posted in Hardware
      davids90gtD
      davids90gt
    • RE: Rendering challenge?

      I can't find it on the 3d warehouse..

      posted in Newbie Forum
      davids90gtD
      davids90gt
    • RE: Will pay for rendering help

      I am definitely interested in taking you up on your offer. I'll PM you with some more details.

      posted in SketchUp Discussions
      davids90gtD
      davids90gt
    • RE: Will pay for rendering help

      Is there a deadline on this request? I may be interested in trying to help.

      posted in SketchUp Discussions
      davids90gtD
      davids90gt
    • RE: WINTER SUNSET

      Gorgeous! As always..

      posted in Gallery
      davids90gtD
      davids90gt
    • RE: This is cool (space)

      That is really awesome! Just one galaxy...

      posted in Corner Bar
      davids90gtD
      davids90gt
    • RE: Weak Link?

      I do have Kerkythea Echo Boost installed on my laptop and my desktop. I'm still learning, but i'm getting fairly adapt to using Kerkythea. I always pick 8 cores when rendering, although like I said, it renders great. Its just the setup process. Kerkythea seems to hang and take forever to navigate the model and make changes.

      My desktop has an i7 2600 and Kerkythea runs very smooth on that.

      posted in Hardware
      davids90gtD
      davids90gt
    • RE: Weak Link?

      Does anyone have any opinions on this?

      More RAM? Bad Kerkythea install? Insufficient graphics card?

      posted in Hardware
      davids90gtD
      davids90gt
    • Weak Link?

      I recently purchased a Samsung series 7 laptop.

      The Specs:

      i7 - 2675QM 2.2 GHZ
      8 GB DDR3
      AMD Radeon HD 6750M

      Sketchup runs fairly well on it, but I have been having trouble with Kerkythea. It is extremely slow and unresponsive at times. It renders quite nicely, but the setup process is painful. The skp files I have been working with usually run from 30-60 MB. I have been watching my RAM usage and it usually doesn't go above 60 percent.

      My first thought is to upgrade the RAM to 16 GB. Would this be the answer?

      posted in Hardware
      davids90gtD
      davids90gt
    • RE: Create Textures

      Refer to this page for LOTS of material sources:

      http://sketchucation.com/forums/viewtopic.php?f=40&t=486

      My personal favorite for nice seamless textures is http://www.cgtextures.com/

      posted in Newbie Forum
      davids90gtD
      davids90gt
    • RE: 1st Interior Render Test - UPDATED

      It looks like all of your light sources have soft shadows turned on except for the can lights. Right click on the desired light (in the left hand menu bar), go to "edit light" and check the box "soft shadows"

      posted in Gallery
      davids90gtD
      davids90gt
    • RE: Kerkythea: How do I apply Mapping to a Group?

      Thanks, I'll check into it.

      posted in Extensions & Applications Discussions
      davids90gtD
      davids90gt
    • RE: Kerkythea: How do I apply Mapping to a Group?

      I'm sorry I'm fairly new at this. This is is my workflow (many thanks to Adam!)

      http://prohardscaper.com/showthread.php?4447-Making-Hardscape-Borders-in-Sketchup&p=39956#post39956

      Everything works great except for the small problem of editing the mapping within Kerkythea. Should I be using a different render program?

      posted in Extensions & Applications Discussions
      davids90gtD
      davids90gt
    • RE: Kerkythea: How do I apply Mapping to a Group?

      I am applying a texture to one header piece, adjusting it to fit within the bounds of the paver, then copy and pasting the UV coordinates into all the other header pieces. Is there a step i'm missing?

      posted in Extensions & Applications Discussions
      davids90gtD
      davids90gt
    • RE: Kerkythea: How do I apply Mapping to a Group?

      Here is some exports and renders

      This is what it looks like in sketchup
      border.jpg

      This is a render with photomatching turned off. All of the header is one material.
      border1.jpg

      This is a render with photomatching turned on. Now, all the header are separate materials.
      border2.jpg

      I can't afford the time to apply a similar bump map to each header piece. Maybe i'm being ignorant, but it would seem as if this is a big enough problem that i'd consider changing render programs to fix it.

      Any comments or opinions would be appreciated.

      posted in Extensions & Applications Discussions
      davids90gtD
      davids90gt
    • Kerkythea: How do I apply Mapping to a Group?

      I posted this over on Kerkythea's forum, but haven't got a response so i thought i'd put on here too.

      My question is how to apply a bump map to about 250 different objects at the same time. I've tried to group them and edit the group, but that doesn't work. I've found this thread- viewtopic.php?f=6&t=8044&p=69600&hilit=group+material+edit+material+group#p69600 , but the instructions don't seem to make sense. I'm not sure if the newer version has changed things or what. I model and render landscape construction projects for sales and production.

      Here is my workflow:

      -model a paver patio
      -use a couple different plugins to get my header course in place
      -the header course are all individual faces
      -use the paver texture and adjust to fit a within the bounds of a header paver
      -copy UV coordinates and paste them into all other header faces
      -when i export to kerkythea, i have to change the settings to- Geometry(yes), Lights(yes), Clay(no), Photomatched(yes), Default UVs(yes), Instanced(no). I had to play around with the last three settings in order to get my border pavers to show up correctly in my render.

      From what i gathered, when Photomatched is on (yes), it imports the header pavers into kerkythea as individual materials. I can group all of them into one group, but when I try to edit the group, it won't allow me to add a bump map. My question is how can i apply one bump map to all of the different textures without doing it to each individual material?

      Any help is much appreciated!

      -Dave

      P.S. I can upload a photo if that helps.

      posted in Extensions & Applications Discussions extensions
      davids90gtD
      davids90gt
    • Landscape Construction

      Here is a couple of the projects I have designed and rendered. I feel like I've made about %80 there as far as where I want to be for design quality. I'm looking for any tips and tricks for learning that last %20.

      I just started learning Sketchup and Kerkythea this winter. These are all rendered in Kerkythea

      Please tell me what you think!


      Sakulich render4.jpg


      McGinnis render1.jpg


      McGinnis render7.jpg


      render4.jpg

      posted in Gallery
      davids90gtD
      davids90gt
    • Can't get an arc radius/dimension

      I've been having this problem a few times. I use the dimensions tool and I can't get a radius dimension off of an arc. It works on a circle, just not on an arc. Its usually after i'm all done with the model, I go back and try to put some dimensions on the parallel projections to print out.

      posted in Newbie Forum sketchup
      davids90gtD
      davids90gt
    • 1 / 1