thanks for the info though...
will your skatter plugin work with any renderer availeable or is it somewhat bound to vray?
thanks for the info though...
will your skatter plugin work with any renderer availeable or is it somewhat bound to vray?
so.. whats it with su skatter - alive dead or what
hey ho,
wasnt there a video once showing how one could save settings, shortcuts, and so on with plugin store?
that would be cool=)
besides that a more complex bundle management would be cool...
.so to see which one is active on at the moment
.the ability to delete unneeded old bundles
.and save under a new name?!
so
thanks for consideration
hi there,
whats the status on the plugin manager ?! there any chance we see a update anytime soon?
hi there,
got one more ... maybe its already said somewhere but:
custom cut planes/elevations would be awesome - so we could have cuts at different heights/depths at once...
greetings
one real simple thing that bugs me for years now...
_the esc key should NOT close any of the windows like entities layer etc...
in a usual workflow you have that windows open but need to use the esc key alot for escaping nested groups components etc... so every once in while i close on of the windows which is just well .. argh=)
_other then that bring back the save toolbar options
_more advanced use of opengl would be mega cool..may it be working and faster transparencies ..- intel had a nice tech paper about that already some years ago... or soft shadows or whatever..
_inside layout match the standart keybord shortcuts from su
_last one would be a big plus for enabling plugins for layout..
greetings
well..
feature request=)
-automatically generate some special lines for geometry that is invisible because above the cut plane and also something for the geometry that is hidden...
other then that its awesome as is...
hi there,
what features do you plan to integrate into 1.xxx is there somekind of roadmap you can grand us access to=)
hi there,
i may do a humble request ...
it would be awesome if the acutal selected points would not only be shown in the window of the uv editor but also be marked inside sketchups own window ...
it would help to know where one is.. see picture attached!
thanks for this great plugin anyways - i love how it handles the sketchup feeling of easyness=)
would be a shame - its a great plugin with awesome ui and im sure the maker could contribute big time
would be nice if someone could contact the author, on the homepage there is no info whatsoever? (if i didnt oversee anything)
hi there,
maybe its fairly easy, i dont know...
i would need a export option for dae files where only the first level of instances is inherited and the other ignored...
say i have a set of 15 houses/components and in the house/components are several other other groupd components ...
at the moment when exporting dae with hirarchy and bringing it into c4d i have a multitude illness of megacomponents inside -> unworkable...
it would be enough if i only had the first level intact so i have 14 components/ houses and one reference for them...
maybe anyone can help=)
thanks in advance for any tipps..
RIP @ whoever did the first releases and +1 for some compatibility with su 15...
=9 must have missed that one ....
thanks!
hi there,
im sure it cant be that hard ...
i have a skp file with lots of loose gemetry, now what i would love would be
a script that iterates through the geometry and finds connected geometry
and makes a group of it and then go on until there are only groups left....
as an option it would be cool to have the possibility to set the name style for solids/nonsolids.....
would be awesome if one of the grandmasters could do the finger magic on this
greetings and a big thanks!
hi there,
could it be that its not yet updated for su 2014???
its not showing in any menue
hey guys - what about the demo?
i would love to try and see for myself how your product is keeping up=)
good thing is it looks like its as simple as it gets=) not so cumbersome like some other plugins around...
looks ยดpromising - waiting for the trial though...
flickerfree opacity/alphas ... when working with several alpha mapped trees and stuff things get ugly
would be awesome if this could somehow get fixed!!!