hi there,
can anybody help me create a simple ruby one liner which identifies the angle of the edge i have selected and selects all edges with the same angle?!
that would be so awesome
hi there,
can anybody help me create a simple ruby one liner which identifies the angle of the edge i have selected and selects all edges with the same angle?!
that would be so awesome
hi there together...
i have a suggestion for a real good addition to this plugin
SELECT EDGES WHICH ARE PARALLEL
why would one need that?! after importing a cad drawing where the hatch is exploded and oall of the lines happen to be on one layer
could be really handsome
thanks for your consideration on adding this option
EDIT
jim has answered my request here with a simple one liner
http://sketchucation.com/forums/viewtopic.php?f=323%26amp;t=64523%26amp;p=591916#p591916
bring it on guys - we are waiting for it!!!
better AA
incorporate a better solution for multiple transparent materials!
ambient occlusion
do whatever the plugin devs ask you
thanks for the help - i will try to get my hands on ruby as soon as possible! there is no way around it any longer
hi there,
is there a ruby script or plugin which "fixes" mirrored groups/components?
why? we give our models to people working in max - import is fine and even instances come in pretty nice - only problem we encountered is that components which got mirrored are bad in max - because of inverted normals in some rare situatons and negative values in the scale dialog / x-form ....
this can be handled inside of max but it would be nice if i could provide a sober solution out of sketchup...
so a solution would be handy that finds mirrored objects with negative values and makes them unique and resets scale to positive 1x1x1 ... iterateing throuth nested componetns and so on...
also i now that probably its not that easy with nested stuff if the outside container is positive and somewhere in level xx of the nested geometry there is the mirrored object...
i hope someone understands and can help me with the problem or provide another workflow or tipp to overcome this issue
thanks and have a nice year 2016
if you make it working with surfaces - even limited in one direction or something like that - that would be super !!!
nice to hear - now i wish you for the next year the time to implement and release - may the sales be with you!
hi there,
just wantet to state a feature request for vertex tools
how about the option to merge vertices to a designated spot/selected vertice? that would really help!
thanks
awesome news=) awesome pike=)
hi there=) i have seen there is an empty subforum section here for subd does that mean there is something happening?
found the solution - ... sorry i must sleep i think
hey guys, quick question - where can i set maxium texture size? before version 2016 there was unter windoe/model info/rendering the possibility to use max texture size!!
would be very nice if this was there in 2016 too - maybe it is but i cant find it:/
hey guys - there was a video of sketchucation tools 3.0 so when to expect something?
a humble question, i know
any news on this front
also got some questions -
texture based distribution ?
random shader based distributiom?
greets - love to watch those vid over and over again
hi there,
i recently got the latest version on the extension warehouse.
may i have some minor feature requests or improvement suggestions=)
that would be awesome
great plugin - lovin it already as it is!
hi there,
if you could make the axis constraints work like in the normal su line tool that would be cool. i mean if one hits the up arrow the line is constrained on the blue axis and so on..
also the "preview" (line gets thick) if i hit the shift key - like in the normal su line tool would be nice
other than that - great addition - a lovely thanks for giving it to us
come on add a pre sales buy button already
if this baby works.. huha wombang