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    • Bryan KB

      WIP Guitar WIP. Not Complete.

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      K
      It looks a bit flat but the form looks fine, you could add some detail. Maybe if you chose another point of view, more frontal it would look better. Anyway, I'd say that the head needs more work, and maybe the body should have some buttons and stuff. Are you using some refference? I'm not a guitar expert so I could't guess what model you are modeling
    • Bryan KB

      First Outdoor Render

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      Bryan KB
      [image: kB71_Studioshedrender3.jpg]
    • Bryan KB

      Anti Aliasing Problems

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      sketch3d.deS
      @bryan k said: What can I do to lessen the aliasing in SketchUp, if anything? the SU anti-aliasing setting can be configured under: "Windows > Preferences > OpenGL... > Capabilities" Be aware that aa slows down rendering speed and may create some display flickering or blurred textures. And do not change the default aa setting in the Catalyst, i.e. keep the "let application decide" option for a working 'fast feedback' in SU. hth, Norbert
    • Bryan KB

      Naval Space Command Cruiser

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      Bryan KB
      [image: 0cRE_Cruisertechmanualpg10.jpg]
    • Bryan KB

      Spaceship Naval Cruiser

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      Bryan KB
      The almost finished manual. Still needs shuttle, recon drone, lifepod page and glamour shot page. http://www.comptrweb.com/3Dmodels/Cruiser_tech_manual.pdf
    • Bryan KB

      Hungry?!

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      Bryan KB
      Maybe on white? [image: U3Vs_sandwichwhite.jpg]
    • Bryan KB

      Animation Update

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      Bryan KB
      ...or maybe not. I used MS Movie Maker Live to post (final edit) and now the program won't open the file or let me edit.
    • Bryan KB

      Another Practice Render

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      Bryan KB
      Thanks Dean. My problem is getting the Kerky models, from the Kerky models library, to load on the render stage. Some of them will, some of them won't.
    • Bryan KB

      1st Thea Render

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      Bryan KB
      Thanks notareal.
    • Bryan KB

      Animation Looping

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      bazB
      thanks, its not even close to some of the stuff Ive seen here. hard to get hold of good info about tif animation too. baz
    • Bryan KB

      Pride of Cucamonga - Final

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      Bryan KB
      Thanks Dave. It will be a while before I work in the Hab/Command Module interiors. I'll probably post them as a separate post in a few weeks.
    • Bryan KB

      Island Queen

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      boofredlayB
      Well done sir. Lumion I suspect? I need to have a look at that.
    • Bryan KB

      Texture Change Not Reloading w/Model

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      Alan FraserA
      I'm glad that solved the problem. It's been my experience that materials within components and especially sub-components will cling on to their former identities with a tenacity that is awesome to behold. Sometimes, not even name changes of material and component are enough. For instance, here is a file containing a Face Me tree I got from the warehouse. I have edited it. The name of the png, the name of the material and the name of the component are now all 'summer'. The file itself is called tree summer. I have also attached an edited version of the png in autumnal colours...called fall. Download both, open the skp, then in Materials edit specify the fall image. Also change the name of the Material to fall. Also edit the component properties and change its name to fall. Save the resulting file as tree fall.skp. You now have summer and autumn versions. Open them each separately and they both look exactly as expected. Now open a new file and import them both. Of course, you wouldn't normally nest a Face Me this deep, but I'm just using it as an easy example of the problem with sub-components. There is a solution, but you really shouldn't have to take things that far. tree summer.skp [image: kyxP_fall.png]
    • Bryan KB

      Excessive Bounding Box

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      Bryan KB
      Thanks again to everyone. In this instance, it was some kind of non-selectable artifact (a cross mark) and a stray guideline that was causing the problem. My solution was to select just the model itself and then Paste in Place to a new file, then do a Save As the old file and overwrite it. Worked just fine.
    • Bryan KB

      Pride of Cucamonga

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      Bryan KB
      Thanks.
    • Bryan KB

      Sideboard - Buffet

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      Bryan KB
      Variation[image: YO6T_siderendertest3.jpg]
    • Bryan KB

      Pub Doors

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      Bryan KB
      Thanks everyone. Yeah Rich, I've been thinking about going ahead and adjusting the angle on the "K." Here's a Shaderlight render.[image: am7C_K2doorsRen.jpg]
    • Bryan KB

      Is Physics Required to....

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      Bryan KB
      Ah! Excellent explanations. Thank you both. It looks like Proper Animation or ImageAnimator may be what I'm looking for.
    • Bryan KB

      Studio/Guesthouse - Updates

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      Bryan KB
      Thanks dtrarch. And again, thanks to everyone for your suggestions.
    • Bryan KB

      Studio/Guesthouse

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      Bryan KB
      Thanks. I tried to give it an "international" look. It's hard to tell from the angle, but the front windows are actually multi-function folding doors. They also have a single door function. By Texas standards, dang near everything is small. The slab for this is 20'x 24' (I think. Oops ) I've posted the updates in the finished thread.
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