@unknownuser said:
Seems you have also the last plugin of Fredo 6!
ThruPaint
Oh I forgot about this one! Thank you Pilou!!!
@unknownuser said:
Seems you have also the last plugin of Fredo 6!
ThruPaint
Oh I forgot about this one! Thank you Pilou!!!
Hello everyone!
I would like to export vector lines to illustrator, but to work with the lineweights more efficiently I somehow need to separate furniture, people, building etc. What is your tip to do that? When I export as .eps it retains lineweight of profile lines so I can pick them out easily but that's how far I got to... On google sketchup website it says that dxf. retains layers but I can not open dxf. with Illustrator - can I ?
I tried layout but it also doesn't allow (as far as I know) select layers or particular groups (also it is much slower than illustrator handling the lines)
any help greatly appreciated
EDIT: I found out that .dxf can be opened with Illustrator File>Place but it doesn't retain layers form Sketchup!
@massimo said:
...or, for example, you could use this plugin to remove them all at once.
thanks. I tried it but it is really slow/ or at least with the scene I have it doesn't really work...
thank you! actually I wanted to quickly render with V-ray and I found out that there is a tick button in Vray Global Settings that enables to overwrite all materials with certain colour
Hello I have big model with components and groups that have color material and textures. I would like to get rid off all the colors and textures and replace it with white. Is there a more automatic method than opening a group selecting faces and painting with bucket tool on white?
thanks
I am trying to use the Eclate plugin in SU8 with no success.
I made four dimple cubes and either get a bug splat window or after two dialog boxes nothing happens and I dont see the window with options to enter values... any idea why?
Thank you guys for very useful and quick reply! (this forum is amazing)
I just had a look at edgetools by Thomthom as TIG suggested but as I have understood simplyfy curves would rather simplyfy the curves into more rugged even further. (but I might definitely use it for some other stuff
Massimo you are my hero! BezierSpline plugin is just what I was looking for. Curves will intersect with terrain a little bit but I hope to fix it the final image by exporting terrain to Layout first and than overlaying curves on top with different file that has terrain hidden...
Oh I see thank you Massimo!
But regardless of the terrain mesh is there a function in Sketchup to rebuild a curve wit fewer points and therefore smooth it out?
thank you for the plugin!
However I was wondering if you could suggest a tip to rebuild the curves and make them ultra smooth?
Hello everyone!
I have imported mesh to sketchup and I would like to generate nice isolines from it. Can you tell me how can I do that?
thanks in advance
wk