works like a dream.
Thank you
Latest posts made by AndriyG81
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RE: Some Artisan video tutes..
Sorry for being a pest, but was wondering if videos will be fixed? I think this is the best tutorial for Artisan so far, and would love to get my hands on it. C0hippwalters thank you for your hard work and generosity.
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RE: Advice on taking this one step further.
yep, most render engines now days have 64 bit versions, and it does make a difference.
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RE: Advice on taking this one step further.
@pieterv said:
Hey Andriy,
I have had a look at your website and I think you have made some amzing structures. The physical model in wood you have made must have been not an easy one. I am planning to make a physical model in wood too.
Did you use Artlantis as a plugin in Sketchup or did you export your sketchup file to a full program? If so, did you experience a lot of problems with this? (with compenents and so on)
Thank you. That physical model was a lot of fun.
As far as Artlantis go, you can ether open a native skp file in Artlantis, or export an Artlantis file with sketchup plug-in. Results are very similar. Transition usually very good. I never had any issues. While Artlantis is far from the best render engine, but it always been my favorite when time is of essence. Also it feels like fresh air, to finally spin your model with ease, once you export it thereSolo's advice is also great. All those render engines are amazin and should allow you to push your model farther. Plus Kerky is free
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RE: Advice on taking this one step further.
Usually external renders handle large amount of geometry very well.
I had several large project, that would bring sketchup to its knees. But I had no problem working and rendering them in Artlantis. -
Dynamic Component - Stairs
Hello everyone. It is been some time since my last post. Here is goes:
@unknownuser said:
Back in school, when I was working on concept models for my projects I always wanted to have a Staircase Tool. Sadly, SketchUp did not have one. There were various ruby scripts that would draw some great looking stairs. However, in my opinion, they all had one big flaw. You had to know exactly dimensions of your stairs. While I was “sketching” first ideas, I would move things around, make constant changes. Every change would mean I had to delete my old staircase, punch in new numbers in a ruby script and get a new staircase. I thought how great it would be to be able just grab a “scale tool”, drag it on a screen, and reshape my stairs.
Finally, Google introduced Dynamic Components. I figured it would be a perfect solution. What you see here is a result of my “attempt to learn” dynamic components. This simple dynamic stairs can be scaled and as you scale them, stair will snap to the closes dimension to satisfy riser-tread proportion. You can also “interact” with this component, each click will change amount of stair and the pitch.
This was strictly a study experiment. This component is only suited for quick study models as a placeholder of an actual stairs.I have looked around and was not able to find similar component, so I am posting it here. Hopefully I do not repost something that you all have already. If so I am trully sorry for wasting your time. I hope you find it useful.
[flash=480,385:2k4l7r4m]http://www.youtube.com/v/jbEtjS11WDc?fs=1&hl=en_US[/flash:2k4l7r4m]UPDATE: Sorry uploaded a wrong version of a file. Fixed now.
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RE: House - actual project
You have to forgive me, I did not mean to sound too critical. Everyone has their own style, I tend to overstate things
Would love to see a floor plan of this project.
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RE: House - actual project
Interesting work,
Exteriors look a little washed out for my taste. I would like to see color tweaked a little (grass, sky) and maybe a little more contrast.
Interior on the other hand looks a little too dark and gloom.
But I think it is nothing Photoshop can't fix -
RE: Exporting for full scale printing
You can always use dwg/dxf. They have no size limitation and most print shops in my area were able to process it