Another way of looking at this is "Geometry Density". You want appropriate amounts of detail - with drag and drop of components from external sources, its very easy to add innocuous content that has far too much detail compared to the rest of the model. I've seen simple school room models with more faces in a single coat peg than in the rest of the model!
For this reason, I wrote a free plugin called Goldilocks which can help track down in your model, where you've got geometry objects which have more detail than the surroundings.
SketchUp Extension Warehouse
Your library of custom third-party extensions created to optimize your SketchUp workflow.
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Adam



