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    Urasik Extensions | Lots of new extensions to check out Learn More

    [Plugin] Extension Material Replacer

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by TIG

      These AI vibe coding extensions are getting pretty solid. Amazing to see what people are creating.

      If you want to add it to out ExtensionStore let me know.

      Download the free D'oh Book for SketchUp πŸ“–

      BerserkB 1 Reply Last reply Reply Quote 0
      • BerserkB Offline
        Berserk @Rich O Brien
        last edited by

        @Rich-O-Brien Thank you! I'm ashamed, but I haven't figured out how to put the plugin there yet! Can you tell me?

        1 Reply Last reply Reply Quote 1
        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          No need for shame. It is not accessible directly.

          I have reset some privileges on your account to give you access. You need to sign out of your account.

          Then visit Sketchucation.com homepage and login. You should see Dev Tools in the header.

          image.png

          Have a look there. Extensions need to be approved before going live but feel free to look around.

          Download the free D'oh Book for SketchUp πŸ“–

          BerserkB L 2 Replies Last reply Reply Quote 0
          • BerserkB Offline
            Berserk @Rich O Brien
            last edited by

            @Rich-O-Brien Thank you a lot! I was able to Dev Tools and will study it!

            1 Reply Last reply Reply Quote 0
            • Didier BurD Offline
              Didier Bur
              last edited by

              Hi,
              Thanks for this smart plugin!
              FYI it works on SU2023.
              Regards

              DB

              1 Reply Last reply πŸ™ Reply Quote 0
              • L Offline
                LAGAUCHI Newcomers @Rich O Brien
                last edited by

                @Rich-O-Brien
                Hi Rich, apologies for jumping into this thread! I noticed you were helping with developer privileges here.
                I also submitted a request a few days ago (via email and PM) to set up a vendor account and access the Dev Tools for my new plugin, "Area Divider Plus".
                Could you please check my account as well when you have a free moment? Thank you so much for your help!

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                • KrassK Offline
                  Krass
                  last edited by

                  very good, this is what I was looking for, whereas Material Replacer changes all the model colors! Thanks!

                  Krass

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                  • KrassK Offline
                    Krass @Berserk
                    last edited by

                    @Berserk said:

                    The ability to isolate the selected by making it unique. At the same time, the connection between the copies of the components inside the selection remains

                    this won't work on my SU 2024...
                    Sketchup says in the entity information that they are still the same components, but in reality they are no longer linked; the geometry modifications I apply after choosing the Deep Unique mode to change the color do not take effect....

                    Krass

                    BerserkB 2 Replies Last reply Reply Quote 0
                    • KrassK Offline
                      Krass
                      last edited by

                      It's a shame it doesn't take into account the scale and orientation of the materials, or that these have been modified. Would that be possible?

                      Krass

                      BerserkB 1 Reply Last reply Reply Quote 0
                      • BerserkB Offline
                        Berserk @Krass
                        last edited by

                        @Krass Thanks for the report, I'll see what I can do about it.

                        1 Reply Last reply Reply Quote 0
                        • BerserkB Offline
                          Berserk @Krass
                          last edited by

                          @Krass yes, that would be good and right. I'll try to add it next weekend.

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                          • BerserkB Offline
                            Berserk @Krass
                            last edited by

                            @Krass Hello! Can you please make a video of it wrong work of the extension? I don't see problems in my Sketchup 2026, but I can just misunderstand you.

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                            • BerserkB Offline
                              Berserk
                              last edited by

                              Updated the Material Change plugin. Changes:

                              • Added the ability to replace several materials at a time (using a selection in the list or with a pipette when pressing Ctrl)
                              • Now the plugin can save texture transformations or reset them.
                              • Added a reset button for selecting old materials so as not to uncheck manually.
                              • Hints have been added to the status bar at the bottom of the sketchup window to understand whether you are currently choosing old or new material.
                              • Now the plug-in window will not close after pressing Apply (convenient when you need to make several substitutions in a row)
                              • I drew my own eyedropper, otherwise I used to have a pencil))))

                              Materil Change Global v02.jpg
                              Materil Change SELECTED v02.jpg
                              Material Change v02.mp4
                              Urasik Material Change v02.rbz

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                              • KrassK Offline
                                Krass
                                last edited by

                                parfait, wonderfull ! Un grand merci, thank you !

                                Krass

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                                • KrassK Offline
                                  Krass
                                  last edited by

                                  I have the impression that the function I wanted isn't available: I want to be able to preserve the mapping of a modified texture.

                                  For example, I have a texture A that I apply and rotate 90 degrees.

                                  I have a textured geometry with B onto which I want to be able to apply the modified texture A, already rotated 90 degrees.
                                  Is this already possible with your update? I can't seem to get it to work. I did manage to preserve the mapping on texture B after applying texture A.

                                  Krass

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                                  • KrassK Offline
                                    Krass
                                    last edited by

                                    video example
                                    SketchUp_DKYU631sqm.mp4

                                    Krass

                                    BerserkB 1 Reply Last reply Reply Quote 0
                                    • BerserkB Offline
                                      Berserk @Krass
                                      last edited by

                                      @Krass Thanks for the video! Attach this part of your model, please, I'll make some tests.

                                      1 Reply Last reply Reply Quote 0
                                      • KrassK Offline
                                        Krass
                                        last edited by

                                        I can send a skp file with two textured rectangles if you want..
                                        test textures.skp

                                        Krass

                                        BerserkB 1 Reply Last reply Reply Quote 0
                                        • BerserkB Offline
                                          Berserk @Krass
                                          last edited by

                                          @Krass Now i understand what's goin on. You need the material you are changing to to convey your transformations. It only makes sense for rotation. For this purpose, it is better and more right way to use additional extensions such as Eneroth Texture Positioning Tools already on the target geometry, or make a new material with rotated texture (in any external image editor) and then use my plugin.

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