sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    Urasik Extensions | Lots of new extensions to check out Learn More

    [Plugin] Extension Material Replacer

    Scheduled Pinned Locked Moved Developers' Forum
    1 Cross-posts 20 Posts 5 Posters 564 Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • L Offline
      LAGAUCHI Newcomers @Rich O Brien
      last edited by

      @Rich-O-Brien
      Hi Rich, apologies for jumping into this thread! I noticed you were helping with developer privileges here.
      I also submitted a request a few days ago (via email and PM) to set up a vendor account and access the Dev Tools for my new plugin, "Area Divider Plus".
      Could you please check my account as well when you have a free moment? Thank you so much for your help!

      1 Reply Last reply Reply Quote 0
      • KrassK Offline
        Krass
        last edited by

        very good, this is what I was looking for, whereas Material Replacer changes all the model colors! Thanks!

        Krass

        1 Reply Last reply Reply Quote 0
        • KrassK Offline
          Krass @Berserk
          last edited by

          @Berserk said:

          The ability to isolate the selected by making it unique. At the same time, the connection between the copies of the components inside the selection remains

          this won't work on my SU 2024...
          Sketchup says in the entity information that they are still the same components, but in reality they are no longer linked; the geometry modifications I apply after choosing the Deep Unique mode to change the color do not take effect....

          Krass

          B 2 Replies Last reply Reply Quote 0
          • KrassK Offline
            Krass
            last edited by

            It's a shame it doesn't take into account the scale and orientation of the materials, or that these have been modified. Would that be possible?

            Krass

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              Berserk @Krass
              last edited by

              @Krass Thanks for the report, I'll see what I can do about it.

              1 Reply Last reply Reply Quote 0
              • B Offline
                Berserk @Krass
                last edited by

                @Krass yes, that would be good and right. I'll try to add it next weekend.

                1 Reply Last reply Reply Quote 0
                • B Offline
                  Berserk @Krass
                  last edited by

                  @Krass Hello! Can you please make a video of it wrong work of the extension? I don't see problems in my Sketchup 2026, but I can just misunderstand you.

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    Berserk
                    last edited by

                    Updated the Material Change plugin. Changes:

                    • Added the ability to replace several materials at a time (using a selection in the list or with a pipette when pressing Ctrl)
                    • Now the plugin can save texture transformations or reset them.
                    • Added a reset button for selecting old materials so as not to uncheck manually.
                    • Hints have been added to the status bar at the bottom of the sketchup window to understand whether you are currently choosing old or new material.
                    • Now the plug-in window will not close after pressing Apply (convenient when you need to make several substitutions in a row)
                    • I drew my own eyedropper, otherwise I used to have a pencil))))

                    Materil Change Global v02.jpg
                    Materil Change SELECTED v02.jpg
                    Material Change v02.mp4
                    Urasik Material Change v02.rbz

                    1 Reply Last reply Reply Quote 0
                    • KrassK Offline
                      Krass
                      last edited by

                      parfait, wonderfull ! Un grand merci, thank you !

                      Krass

                      1 Reply Last reply ๐Ÿค Reply Quote 0
                      • KrassK Offline
                        Krass
                        last edited by

                        I have the impression that the function I wanted isn't available: I want to be able to preserve the mapping of a modified texture.

                        For example, I have a texture A that I apply and rotate 90 degrees.

                        I have a textured geometry with B onto which I want to be able to apply the modified texture A, already rotated 90 degrees.
                        Is this already possible with your update? I can't seem to get it to work. I did manage to preserve the mapping on texture B after applying texture A.

                        Krass

                        1 Reply Last reply Reply Quote 0
                        • KrassK Offline
                          Krass
                          last edited by

                          video example
                          SketchUp_DKYU631sqm.mp4

                          Krass

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            Berserk @Krass
                            last edited by

                            @Krass Thanks for the video! Attach this part of your model, please, I'll make some tests.

                            1 Reply Last reply Reply Quote 0
                            • KrassK Offline
                              Krass
                              last edited by

                              I can send a skp file with two textured rectangles if you want..
                              test textures.skp

                              Krass

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                Berserk @Krass
                                last edited by

                                @Krass Now i understand what's goin on. You need the material you are changing to to convey your transformations. It only makes sense for rotation. For this purpose, it is better and more right way to use additional extensions such as Eneroth Texture Positioning Tools already on the target geometry, or make a new material with rotated texture (in any external image editor) and then use my plugin.

                                1 Reply Last reply Reply Quote 0

                                Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                With your input, this post could be even better ๐Ÿ’—

                                Register Login
                                • 1 / 1
                                • First post
                                  Last post
                                Buy SketchPlus
                                Buy SUbD
                                Buy WrapR
                                Buy eBook
                                Buy Modelur
                                Buy Vertex Tools
                                Buy SketchCuisine
                                Buy FormFonts

                                Advertisement