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    RayScaper

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    rayscaper
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    • pixelcruncherP Offline
      pixelcruncher Extension Creator @majid
      last edited by

      @majid said in RayScaper:

      @pixelcruncher
      Okay,
      So right now the Directioonal light, works independently, am I right?
      Then there would be fine if it matches the sketchup sun position by default and having an option to detach it from tje sunlight, IMO

      Correct, they are working independently but I will add the option to sync those.

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      Rich O BrienR 1 Reply Last reply Reply Quote 0
      • Rich O BrienR Offline
        Rich O Brien Moderator @pixelcruncher
        last edited by

        @pixelcruncher I hope its a toggleable feature. Having full control over sun position is important for artistic control.

        Plus the ability to add more than one directional light is also important. So I would not like that support for SketchUp sun position removes that ability too.

        Maybe a 4th light that represent SketchUp sun or if I right click a Di-Light I can set it to SketchUp position.

        Download the free D'oh Book for SketchUp πŸ“–

        pixelcruncherP 1 Reply Last reply Reply Quote 1
        • pixelcruncherP Offline
          pixelcruncher Extension Creator @Rich O Brien
          last edited by

          @Rich-O-Brien Yes, it would be optional. IIRC, we discussed this a while ago, i.e., having the artistic freedom to do whatever you want with directional lights, so I definitely don't want to take away that freedom.

          Maybe a 4th light that represent SketchUp sun or if I right click a Di-Light I can set it to SketchUp position.

          This was my thinking: have a context menu on the directional light that says sync with SketchUp sun position or have a tick box in the directional light config sync from Sketchup. Then, it would track it in real-time. Option two would be the logical path to quickly support sun animations for shadow studies.

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          Rich O BrienR 1 Reply Last reply Reply Quote 1
          • Rich O BrienR Offline
            Rich O Brien Moderator @pixelcruncher
            last edited by

            @pixelcruncher said in RayScaper:

            This was my thinking: have a context menu on the directional light that says sync with SketchUp sun position or have a tick box in the directional light config sync from Sketchup. Then, it would track it in real-time. Option two would be the logical path to quickly support sun animations for shadow studies.

            Both sound solid. I used 2 directional light in my Table Lamp scene. Having multiple Di-Lights for me is important to really match real world shadowing effects that a single light cannot achieve.

            As long a SketchUp Sun support doesn't impact the flexibility I'm happy to see it.

            My preference if lights is getting discussed would be Area Light support

            Download the free D'oh Book for SketchUp πŸ“–

            pixelcruncherP 1 Reply Last reply Reply Quote 1
            • pixelcruncherP Offline
              pixelcruncher Extension Creator @Rich O Brien
              last edited by pixelcruncher

              @Rich-O-Brien said in RayScaper:

              My preference if lights is getting discussed would be Area Light support

              Rich, is there something that doesn't work when adding emissions to a plane? Or do you want something simpler than configuring the light-emitting material?

              edit: Because for example, the material preview scene for Rayscaper, which you created has an area light πŸ™‚

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              Rich O BrienR 1 Reply Last reply Reply Quote 0
              • Rich O BrienR Offline
                Rich O Brien Moderator @pixelcruncher
                last edited by

                @pixelcruncher said in RayScaper:

                edit: Because for example, the material preview scene for Rayscaper, which you created has an area light πŸ™‚

                Geometry that emits light also blocks light and cast a shadows. Area Lights should behave like your Point and Directional and only cast light and cause shadows. I shouldn't see an area light in the render viewport.

                Download the free D'oh Book for SketchUp πŸ“–

                pixelcruncherP 1 Reply Last reply Reply Quote 0
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @Rich O Brien
                  last edited by pixelcruncher

                  @Rich-O-Brien Gotcha, would the equivalent be allowing emission from transparent geometry? Although I can see how it's easy to have a dedicated rectangular area light for this,

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  Rich O BrienR 1 Reply Last reply Reply Quote 0
                  • Rich O BrienR Offline
                    Rich O Brien Moderator @pixelcruncher
                    last edited by

                    @pixelcruncher The issue without still have the plane in SketchUp would be it blocking your view.

                    Your point and directional components are great because they are not intrusive. So a similar setup to that would be perfect....

                    SketchUp_r725bSxn2k.png

                    Download the free D'oh Book for SketchUp πŸ“–

                    pixelcruncherP 1 Reply Last reply Reply Quote 1
                    • pixelcruncherP Offline
                      pixelcruncher Extension Creator @Rich O Brien
                      last edited by

                      Thanks for explaining, will put it on my features list.

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      majidM 1 Reply Last reply Reply Quote 0
                      • majidM Offline
                        majid @pixelcruncher
                        last edited by

                        The other day I was plating with "Plastic" shader and here are some of the images.
                        The engine material settings seem promising as even in very dark hues you can see the color.
                        Bpastic1.png

                        Bpastic3.png

                        Bpastic5.png

                        Bpastic7.png

                        Bpastic8.png

                        Bpastic9.png

                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                        ntxdaveN majidM 2 Replies Last reply Reply Quote 1
                        • ntxdaveN Offline
                          ntxdave @majid
                          last edited by

                          @majid πŸ‘ πŸ‘

                          That looks good. Wish I could do some testing as well.

                          1 Reply Last reply Reply Quote 0
                          • majidM Offline
                            majid @majid
                            last edited by

                            @ntxdave Do you mind checking if this link works, please?
                            https://3dwarehouse.sketchup.com/model/70a9083d-d1d9-464c-aea8-69895402c4ef/RayScraper-material-test-scene-Unofficial

                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                            ntxdaveN 2 Replies Last reply Reply Quote 0
                            • ntxdaveN Offline
                              ntxdave @majid
                              last edited by

                              @majid
                              I meant, wish I could try RayScaper. 😞

                              1 Reply Last reply Reply Quote 0
                              • ntxdaveN Offline
                                ntxdave @majid
                                last edited by

                                @majid
                                I meant, I wish I could try RayScaper. I am running SU 2020 😞

                                majidM 1 Reply Last reply Reply Quote -1
                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator
                                  last edited by

                                  @majid Thanks for sharing those material experiments. They look very realistic.

                                  I'm making the Rayscaper material editor more intuitive and less nested so that users won't be daunted by all the material settings. @Rich-O-Brien gave me some great feedback on this. This update should land this week.

                                  Cheers,
                                  Thomas

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                  1 Reply Last reply Reply Quote 0
                                  • majidM Offline
                                    majid @ntxdave
                                    last edited by

                                    @ntxdave So, RS does not work on prior versions?
                                    @pixelcruncher Good news and progress!

                                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                    pixelcruncherP 1 Reply Last reply Reply Quote 0
                                    • pixelcruncherP Offline
                                      pixelcruncher Extension Creator @majid
                                      last edited by

                                      @majid

                                      Right now, Rayscaper requires SketchUp 2021 or higher.

                                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                      1 Reply Last reply Reply Quote 0
                                      • majidM Offline
                                        majid
                                        last edited by

                                        This is rather an old model... Yet I liked the result.
                                        ar.png

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                        pixelcruncherP tuna1957T 2 Replies Last reply Reply Quote 4
                                        • pixelcruncherP Offline
                                          pixelcruncher Extension Creator @majid
                                          last edited by pixelcruncher

                                          @majid

                                          Superb render, Majid! I like the result as well.

                                          This scene is a classic in computer graphics. It's the atrium of the Sponza Palace, which exists in Dubrovnik, Croatia (wiki). If you are a Game of Thrones fan, Dubrovnik is also where they filmed all the scenes in King's Landing.

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          1 Reply Last reply Reply Quote 1
                                          • G Offline
                                            gerdfa
                                            last edited by

                                            We get an error when we start sketchup 2024

                                            SCFLicense is install

                                            SketchUp: 24.0.483
                                            OS: Ventura
                                            Ruby: 3.2.2

                                            Erweiterung: Rayscaper (0.9.10 Beta)
                                            Fehler: LoadError (cannot load such file -- /users/XXX/library/application support/sketchup 2024/sketchup/plugins/rayscaper/installed/Mac/3.2.2/0.9.10 Beta/resources/SUEX_Rayscaper_SetDllDirectory)
                                            <internal:/Applications/SketchUp 2024/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/3.2.2/lib/ruby/3.2.0/rubygems/core_ext/kernel_require.rb>:85:in require' <internal:/Applications/SketchUp 2024/SketchUp.app/Contents/Frameworks/Ruby.framework/Versions/3.2.2/lib/ruby/3.2.0/rubygems/core_ext/kernel_require.rb>:85:in require'
                                            /users/XXX/library/application support/sketchup 2024/sketchup/plugins/rayscaper/main.rbe:94:in <module:Rayscaper>' /users/XXX/library/application support/sketchup 2024/sketchup/plugins/rayscaper/main.rbe:5:in <main>'
                                            /Applications/SketchUp 2024/SketchUp.app/Contents/Resources/Tools/extensions.rb:197:in eval' /Applications/SketchUp 2024/SketchUp.app/Contents/Resources/Tools/extensions.rb:197:in require'
                                            /Applications/SketchUp 2024/SketchUp.app/Contents/Resources/Tools/extensions.rb:197:in load' /Users/XXX/Library/Application Support/SketchUp 2024/SketchUp/Plugins/rayscaper.rb:18:in register_extension'
                                            /Users/XXX/Library/Application Support/SketchUp 2024/SketchUp/Plugins/rayscaper.rb:18:in <module:Rayscaper>' /Users/XXX/Library/Application Support/SketchUp 2024/SketchUp/Plugins/rayscaper.rb:6:in <top (required)>'

                                            pixelcruncherP 1 Reply Last reply Reply Quote 0
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