Rayscaper New Releases
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@Krass Thank you for your efforts.
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I am trying to turn an image on a television into an emmiter. I thought I remember seeing that it was not possible in Rayscraper but I can't seem to find that thread again. Is that still the case? And if so, is that possibly something that could added in a future release? Right now I am adding that in post production, but it would be very handy if the feature could be done within Rayscraper.
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I have not been able to replicate the effect yet.
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Hello, there is a tip to do that for a fixed picture : put an emissive plane a few centimeters behind your image then increase "transmission"

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Thanks for the tip/reminder.
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@NeilNovotny We don't support texture emission yet, but it's on our feature list. For now, you can follow the tip @krass posted.
Cheers,
Thomas -
Excellent. And thank you for the help. After working with Twilight for so long, I am slowly working my way through Rayscraper.
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Hey, Rayscaper users!
Rayscaper 0.9.87 Beta is available. You can get it via:
- The SketchUcation store.
- Direct download: Rayscaper_Win_0.9.87_Beta.rbz.
I recommend upgrading to the latest version.
What Changed?
- Add tri-planar mapping support for textures. Materials can now use tri-planar projection instead of UV mapping, which avoids stretched textures on surfaces without proper UVs.
- Automatically apply tri-planar mapping to PolyHaven materials when the model has no UVs. Downloaded materials now look correct out of the box without manual texture coordinate setup.
- Sort the material list alphabetically to match SketchUp's material panel ordering.
- Fix the Asset Manager sometimes getting stuck in a loading state when switching between assets quickly.
- Fix color space detection for opacity and roughness textures. These textures now render correctly when using automatic color space detection.
- Fix environment power slider feeling awkward near zero. The slider now smoothly blends to zero instead of snapping discontinuously at the far left.
Full release notes: rayscaper.com/manual/release-notes
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If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users.
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Happy Rendering!
Thomas
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With your input, this post could be even better π
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