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    Rayscaper New Releases

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    • pixelcruncherP Offline
      pixelcruncher Extension Creator
      last edited by

      Rayscaper 0.9.2

      You can get the latest for Rayscaper, Windows, version 0.9.2 Beta in the SketchUcation plugin store.

      Changes since the last build:

      • Improve global UV editing. We will load the transformation of the first image texture in the global UV editor instead of using default values. This speeds up the UV editing workflow.
      • Support inference locking for the Rayscaper light tools:
        • Holding down shift locks the current inferred direction, if any.
        • Pressing down the arrow keys locks to an axis direction.
      • Fix the black spotlight using CPU rendering when configuring the falloff as zero.

      Happy Rendering!
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • pixelcruncherP Offline
        pixelcruncher Extension Creator
        last edited by pixelcruncher

        Hey folks,

        Rayscaper 0.9.7 is available in the SketchUcation store. More improvements, so we recommend you upgrade to the latest version.

        What changed?

        Support import and export of Rayscaper materials. You can now share materials with other Rayscaper users. Importing and exporting can be done via the assets menu:

        SketchUp_7kwM4hq8ZQ.png

        Add the option to mark assets as favorites. This is done by clicking on the heart icon in the user interface.

        SketchUp_xJ0vFMCFkY.png

        We removed material previews in the material editors. They take up precious rendering resources and hamper interactivity on low-end machines. Rayscaper should feel more responsive now. If people can't live without them, then we can think of a way to add them back.

        Happy Rendering!

        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

        pixelcruncherP 1 Reply Last reply Reply Quote 1
        • pixelcruncherP Offline
          pixelcruncher Extension Creator @pixelcruncher
          last edited by pixelcruncher

          Hey folks,

          Rayscaper 0.9.7 is available in the SketchUcation store. It has more improvements, so we recommend upgrading to the latest version.

          What Changed?

          Support units for sliders and text boxes (not all sliders have it yet). For length units, Rayscaper will display values in units configured for the model (cm, mm, yd, etc).

          SketchUp_qX7plIkhxx.png

          Fix a bug in the sphere light. The sphere light would become black when the radius increased, so the lights started
          intersecting geometry.

          Fix wonky behavior with the spotlight. The spotlight would become very bright when configuring a radius of zero.

          Happy Rendering!

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

          pixelcruncherP 1 Reply Last reply Reply Quote 1
          • pixelcruncherP Offline
            pixelcruncher Extension Creator @pixelcruncher
            last edited by pixelcruncher

            Hey, Rayscaper lovers (and haters?),

            Rayscaper 0.9.8 is available in the SketchUcation store . It has more improvements, so we recommend upgrading to the latest version

            What Changed?

            1. Fix a self-intersection bug causing dark lines in CPU renders.

            2. Add support for a near-clipping plane to the camera. With the near-clip plane, you can configure a near-clip plane at a distance orthogonal to the camera, and Rayscaper will cut away all geometry before the clip plane. It's not as powerful as section cuts (which are planned), but it can help for some use cases.

            f9f3b1c3-2850-46c4-945a-22cc9e10baae-image.png

            1. Improve the sliders in Rayscaper:

              • Every slider now supports dragging.
              • Scrolling is consistent across sliders. Each mouse scroll wheel increment/decrement will step up/down by one slider step value. Holding shift will step up or down with 10x the slider step value.
            2. Make global illumination (GI) the default render method for new scenes. Using approximate GI as the initial render method might give new Rayscaper users the wrong impression because of its non-physical hacks and limitations.

            Happy Rendering!

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            1 Reply Last reply Reply Quote 4
            • pixelcruncherP Offline
              pixelcruncher Extension Creator
              last edited by pixelcruncher

              Hey, Rayscaper users!

              Rayscaper 0.9.10 is available (0.9.9 was a test release) in the SketchUcation store. More good stuff so we recommend you upgrade to this version.

              What Changed?

              • Support for SketchUp 2024.
              • Add a panoramic projection mode to the camera.

              81059f6b-e7e9-40fc-949c-892ea2034120-image.png

              • Add an orthographic projection mode. The camera is the Rayscaper equivalent of the parallel projection in SketchUp.

              1c8b0d5d-d777-4ab5-a9e6-a19caa4e43ef-image.png

              • Optionally sync the SketchUp field-of-view with the Rayscaper perspective camera. Note that the FOV in SketchUp differs from the value displayed in Rayscaper because SketchUp uses a vertical FOV value while Rayscaper uses a horizontal FOV.
              • Add a focal length control to the perspective camera. This is coupled to the horizontal FOV. I introduced this for users who prefer to work with focal length instead of FOV.
              • Add a toggle to turn DOF on/off explicitly.
              • Express the depth-of-field effect with a blurriness value instead of lens radius. This should make it easier to control the DOF effect.

              02c34497-7308-4df5-9b6b-cdbc6d9deab9-image.png

              • Bugfix: Ensure the rendered image keeps panning when the render restarts. Before this change, the panning would reset on every render restart, which was annoying.

              Happy Rendering!

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              ntxdaveN 1 Reply Last reply Reply Quote 2
              • ntxdaveN Offline
                ntxdave @pixelcruncher
                last edited by

                @pixelcruncher
                You need to talk with @fredo6-animator and discuss having RayScaper as an option with his Animator plugin.

                pixelcruncherP 1 Reply Last reply Reply Quote 1
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @ntxdave
                  last edited by

                  @ntxdave Definitely! Animation support will be part of the 1.0 version.

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  ntxdaveN 1 Reply Last reply Reply Quote 1
                  • ntxdaveN Offline
                    ntxdave @pixelcruncher
                    last edited by

                    @pixelcruncher Does that mean with the Animator plugin?

                    pixelcruncherP 1 Reply Last reply Reply Quote 0
                    • pixelcruncherP Offline
                      pixelcruncher Extension Creator @ntxdave
                      last edited by

                      @ntxdave

                      I was thinking about having SketchUp camera animation support and support for Fredo6 animator. But I need to reach out to @fredo6 to discuss how to achieve that.

                      Cheers,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      ntxdaveN 1 Reply Last reply Reply Quote 1
                      • ntxdaveN Offline
                        ntxdave @pixelcruncher
                        last edited by

                        @pixelcruncher That is what I was trying to suggest. I also suggested to Fredo6 that he contact you. In the past I have used Twilight Render but that is headed toward the end and from what I haves seen your renderer would be a good alternative. 👍 :😀

                        Something else to think about in the future is the ability to view a rendered model in a 3D model viewer.

                        pixelcruncherP 1 Reply Last reply Reply Quote 0
                        • pixelcruncherP Offline
                          pixelcruncher Extension Creator @ntxdave
                          last edited by

                          @ntxdave Thanks for the suggestion. @fredo6 reached out to me. I now understand the work required for the integration with Animator, which will happen in the future.

                          Something else to think about in the future is the ability to view a rendered model in a 3D model viewer.

                          What do you mean by a 3D model viewer? Can you provide an example of other rendering software that offers this feature?

                          Thanks,
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          ntxdaveN 1 Reply Last reply Reply Quote 0
                          • ntxdaveN Offline
                            ntxdave @pixelcruncher
                            last edited by

                            @pixelcruncher
                            Well there are three areas I have been looking at.

                            • Trimble Connect allows you to save a SketchUp model that can later be viewed in 3D. Since this is all native SU materials and etc. it would be neat if your rendering features could be included.

                            • A SketchUp midel can also be uploaded to Sketchfab. I am not sure but I think Sketchfab saves them in a glb file format. They also allow you to do some “rendering” in their editor but being able to export your rendered version would be neat. After you have exported your midel to them you can then embed a link to the model on a web page and it will then be presented in a full 3D format (this is kind of something mikar to the Trimble Connect I discussed above).

                            • A 3rd option would be that SketchUp also allows you to save a model as a glb format. There are several products ou there that will then allow you to present a glb file in a 3D format on a web page. Many of those tools also allow you to some “rendering” as part of their tools.. It would be neat if you could export the rendered version of the model to a glb format. I have to admit that I have been having some issues with this one because I do not have a web server and most of these tools rely on a couple of javascript tools that I do not/can not have installed on my laptop.

                            I know that this is a little far out there but given the growth in the 3D world it would be really neat to be able to share a rendered midel in a full 3D environment instead of just images and movies.

                            majidM pixelcruncherP 2 Replies Last reply Reply Quote 0
                            • majidM Offline
                              majid @ntxdave
                              last edited by majid

                              I am wondering is there any way to save the materials I make, locally?

                              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                              Rich O BrienR 1 Reply Last reply Reply Quote 0
                              • Rich O BrienR Online
                                Rich O Brien Moderator @majid
                                last edited by

                                @majid said in Rayscaper New Releases:

                                I am wondering is there any way to save the materials I make, locally?

                                SketchUp_466I1p6VUI.png

                                Download the free D'oh Book for SketchUp 📖

                                majidM 1 Reply Last reply Reply Quote 2
                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator @ntxdave
                                  last edited by

                                  @ntxdave That's an interesting idea, but I don't have the resources as a solo developer to create a separate 3D viewer. Currently, I focus on making a great integrated rendering plugin for SketchUp.

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                  1 Reply Last reply Reply Quote 0
                                  • majidM Offline
                                    majid @Rich O Brien
                                    last edited by

                                    @Rich-O-Brien thanks, and were exactly they will be saved?
                                    I will share my screen, as it is slightly different.

                                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                    Rich O BrienR 1 Reply Last reply Reply Quote 0
                                    • Rich O BrienR Online
                                      Rich O Brien Moderator @majid
                                      last edited by

                                      @majid said in Rayscaper New Releases:

                                      @Rich-O-Brien thanks, and were exactly they will be saved?
                                      I will share my screen, as it is slightly different.

                                      Materials are saved here...
                                      C:\Users\SomeName\AppData\Roaming\Rayscaper\UserAssets

                                      To import materials you use this menu...
                                      SketchUp_HvyzxkXpDz.png

                                      Download the free D'oh Book for SketchUp 📖

                                      majidM 1 Reply Last reply Reply Quote 2
                                      • majidM Offline
                                        majid @Rich O Brien
                                        last edited by

                                        @Rich-O-Brien Thanks a million. I am wondering if there is any way to have a "custom" preview (model) instead of the default sphere.

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                        pixelcruncherP 1 Reply Last reply Reply Quote 0
                                        • pixelcruncherP Offline
                                          pixelcruncher Extension Creator @majid
                                          last edited by

                                          @majid There's no custom preview model available right now. A while back, I hid material previews from the user interface. Would you like to have them back?

                                          By custom, do you mean switching between a sphere/cube/plane / etc., or are you looking to load a custom model (e.g., an obj file, ...) used in the material preview?

                                          Cheers,
                                          Thomas

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          majidM 1 Reply Last reply Reply Quote 0
                                          • majidM Offline
                                            majid @pixelcruncher
                                            last edited by majid

                                            @pixelcruncher if I could load my model/preview, or knew how to or where to place it manually, it would be more than enough for me. It is not something in demand that much at this stage I believe.

                                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                            pixelcruncherP 1 Reply Last reply Reply Quote 0
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