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    Rayscaper New Releases

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    rayscaperrender
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    • A 離線
      Alattab @Krass
      最後由 編輯

      @Krass thank you , i will try this slot , but there is an However, there is a difference between specular and specular tint. For clear water that has a specular, it is best to use metallic with the transparency.

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      • KrassK 離線
        Krass
        最後由 編輯

        Hi, would it be possible to have the total render time remain displayed in the dedicated window after the render is complete? Of course, I've noted the estimated time that appears during the animation render, but the final time disappears once the job is finished...

        Krass

        Mike AmosM P 2 條回覆 最後回覆 回覆 引用 0
        • Mike AmosM 離線
          Mike Amos @Krass
          最後由 Mike Amos 編輯

          @Krass

          Not here mate. The render time is a constant.![Render Time Persistent.

          Render Time Persistant.jpg

          Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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          • KrassK 離線
            Krass
            最後由 編輯

            Hi, I don't quite understand, do you mean the total rendering time is displayed at the bottom here? Also for the animation?

            image.png

            Krass

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            • Mike AmosM 離線
              Mike Amos
              最後由 編輯

              Pardon me, I missed the 'animation' part of your post, just wondering if it was a new behaviour from the app.

              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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              • P 離線
                pixelcruncher Extension Creator @Alattab
                最後由 編輯

                @Alattab said in Rayscaper New Releases:

                PBR Parameters.PNG

                Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

                Which application is this?

                AO parameter is on the list, but I haven't gotten around to it yet.

                Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and

                By background, you mean adding an image to the backplate, for example for compositing? And would you then save this image as part of the render, or not?

                What is foreground? Do you have an example from other render software?

                The ability to resize the environment image should also be included.

                I'm not sure what that means. Do you mean a smaller / bigger resolution, or something else? The environment is wrapped as a "sphere" around your scene, so resizing will only impact the level of detail.

                Thanks for the feedback!

                Regards,
                Thomas

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                • P 離線
                  pixelcruncher Extension Creator @Krass
                  最後由 編輯

                  @Krass

                  So you mean keeping this window open until you explicitly close it after rendering?

                  6a9ebcc1-9702-4088-b3cd-5ea467253924-image.png

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                  • A 離線
                    Alattab
                    最後由 編輯

                    I'm still learning, and I hope the program's creator will allow me to provide feedback and suggest improvements. I'm a beginner with SketchUp and have tried many rendering programs that work independently, like Stanalone. I think it's great that it supports Intel OpenImage Denoiser. I'd like contrast control added to the post-processing section, and full PBR properties added, along with additional materials like transparent liquids, bubbled, fizz, and airborne water.
                    Test.PNG
                    Sketchup.PNG
                    01-1.png

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                    • A 離線
                      Alattab @pixelcruncher
                      最後由 編輯

                      @pixelcruncher Back palette (background) and front plate (foreground), like a keyshot render. If you choose a transparent background, you can add other images as a background or in front image as clipart in front of rendered image , some thing like whate happen in sketchup style editting

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                      • KrassK 離線
                        Krass
                        最後由 編輯

                        Hi, why dont you use sky alpha mask with a photo editor ?

                        Krass

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                        • KrassK 離線
                          Krass
                          最後由 Krass 編輯

                          About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere

                          Krass

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                          • A 離線
                            Alattab
                            最後由 編輯

                            To make the program fully functional without relying on external applications, background and overlay options can be added to this list.
                            Sketchup_background-1.PNG
                            Background.png

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                            • A 離線
                              Alattab @Krass
                              最後由 編輯

                              @Krass ، as example simlab composser render engain can scale dome

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                              • A 離線
                                Alattab
                                最後由 編輯

                                Capture_10.PNG

                                It is good thing to copy light properties to each each other

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                                • P 離線
                                  pixelcruncher Extension Creator @Alattab
                                  最後由 編輯

                                  @Alattab For someone still being in the learning phase, I'm already seeing some pretty impressive results 🙂

                                  And don't shy away from the feedback, love it! I take all the feedback seriously and try to add those as new features as I go.

                                  I'd like contrast control added to the post-processing section

                                  Noted.

                                  I'd like contrast control added to the post-processing section, and full PBR properties added

                                  👍

                                  additional materials like transparent liquids, bubbled, fizz, and airborne water.

                                  A new water material is coming soon. And I will iterate on that to give more options.

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                                  • P 離線
                                    pixelcruncher Extension Creator @Alattab
                                    最後由 編輯

                                    @Alattab Okay, that makes more sense. You want a backplate image to compose on? And the front would be to for example put your own logo and watermark on top of it?

                                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                    A 1 條回覆 最後回覆 回覆 引用 0
                                    • A 離線
                                      Alattab @pixelcruncher
                                      最後由 編輯

                                      @pixelcruncher Actually, I want to use clip art in the foreground, like grass and other elements, which usually add a sense of depth.

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                                      • A 離線
                                        Alattab
                                        最後由 編輯

                                        @pixelcruncher Thank you for your valuable efforts. You are accomplishing something great, and I will share my experience with you regularly.

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                                        • P 離線
                                          pixelcruncher Extension Creator @Alattab
                                          最後由 編輯

                                          @Alattab

                                          e81c71de-604e-40a0-9cd9-6a9187f0b7f3-image.png

                                          As an aside, to quickly edit multiple lights, you can select multiple ones with CTRL / SHIFT + click and edit their properties at the same time.

                                          Regards,
                                          Thomas

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          1 條回覆 最後回覆 👍 回覆 引用 0
                                          • P 離線
                                            pixelcruncher Extension Creator
                                            最後由 編輯

                                            Hey, Rayscaper users!

                                            Rayscaper 0.9.84 Beta is available. You can get it via:

                                            • The SketchUcation store.
                                            • Direct download: Rayscaper_Win_0.9.84_Beta.rbz.

                                            I recommend upgrading to the latest version.

                                            What Changed?

                                            • Add animation completion dialog. When a scene animation finishes rendering, a dialog now displays render statistics including total time, samples rendered, and frames completed.
                                            • Fix crash when minimizing the Rayscaper window via Windows "Show Desktop" (Win+D). The application now handles minimized states gracefully.
                                            • Improve scene archiving by extracting SketchUp embedded textures when external files are not available. This ensures textures are always included in exported archives.

                                            Help Me Build the Community 👍

                                            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating and helps me showcase its capabilities to new users.

                                            Follow me on X.

                                            Happy Rendering!
                                            Thomas

                                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                            A 1 條回覆 最後回覆 😑 👍 回覆 引用 1
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