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    Playing arround with Sketchup diffusion

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    • jo-keJ 離線
      jo-ke
      最後由 編輯

      and another compared to twinmotion


      merge su and sd


      twinmotion

      http://www.zz7.de

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      • jo-keJ 離線
        jo-ke
        最後由 編輯

        new test: merging Twilghtrender and sketchup diffusion


        Twilightrender


        sketchup diffusion


        both merged

        http://www.zz7.de

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        • jo-keJ 離線
          jo-ke
          最後由 編輯

          and another one.

          It really gives a touch of reality


          Twilght


          SD


          merge

          http://www.zz7.de

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          • jo-keJ 離線
            jo-ke
            最後由 編輯

            and another one with rayscaper


            rayscaper


            merge

            http://www.zz7.de

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            • jo-keJ 離線
              jo-ke
              最後由 編輯

              new test


              sketchup


              sketchup diffusion


              upscale with stable diffusion

              http://www.zz7.de

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              • ntxdaveN 離線
                ntxdave
                最後由 編輯

                Very interesting results. 👍 👍

                Press F1...thank me later

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                • P 離線
                  pixelcruncher Extension Creator
                  最後由 編輯

                  It's very cool to see the interplay of accurate rendering and stable diffusion. Are you already using this technique for client renders, or is it just experimentation?

                  Cheers,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                  • jo-keJ 離線
                    jo-ke
                    最後由 編輯

                    and another one sketchup to controlnet- stable diffusion


                    02218kl.jpg

                    http://www.zz7.de

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                    • jo-keJ 離線
                      jo-ke
                      最後由 編輯

                      @pixelcruncher said:

                      It's very cool to see the interplay of accurate rendering and stable diffusion. Are you already using this technique for client renders, or is it just experimentation?

                      Cheers,
                      Thomas

                      not yet, but I am trying to get better results with combining different methods. But I am still not happy with it.

                      http://www.zz7.de

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                      • Rich O BrienR 離線
                        Rich O Brien Moderator
                        最後由 編輯

                        @jo-ke said:

                        not yet, but I am trying to get better results with combining different methods. But I am still not happy with it.

                        Have you tried ComfyUI yet jo-ke? It might help you dial it in but the learning curve is high.

                        If you are not familiar there is a ton of stuff on Youtube plus theres a great site https://comfyworkflows.com/ where the images shared contain the metadata of how they were made.

                        Download the free D'oh Book for SketchUp 📖

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                        • jo-keJ 離線
                          jo-ke
                          最後由 編輯

                          yes, but after an update ComyUI does not work anymore. I am more familiar with automatic1111

                          In the End: I get the best results with renderings. Here: Twinmotion


                          hst3.jpg

                          http://www.zz7.de

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                          • jo-keJ 離線
                            jo-ke
                            最後由 編輯

                            twinmotion + stablediffusion gives the perfect imperfections...

                            I love this combination


                            hst3-sd-pp.jpg

                            http://www.zz7.de

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              @jo-ke said:

                              In the End: I get the best results with renderings. Here: Twinmotion

                              Rolling up your sleeves and getting your hands dirty still looks best. Diffusion can help you in terms of direction to take with lighting and colour palette. But for a final result I still believe you need human creativity.

                              But AI will get there and it will be interesting to see how the likes of Vray, D5, TwinMotion etc respond.

                              These shots are though. Really nice output.

                              Download the free D'oh Book for SketchUp 📖

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                              • L 離線
                                L i am
                                最後由 編輯

                                @jo-ke said:

                                I am testing Sketchup diffusion.
                                I took an old model and let it go through the new app sketchup diffusion. the result is quite good but the quality looks a bit like a sketch. I took the Picture to stable diffusion and developped it further with image2image and realistic vision. The result is really great...

                                I find it interesting that the sketchup dufusion and stable diffusion gave a very similar treatment to both images. For instance the sky is almost identical as is the lighting. The only difference I can see is the material mapping and roughness. I wonder why this is?

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                                • R 離線
                                  rv1974
                                  最後由 編輯

                                  @rich o brien said:

                                  @jo-ke said:

                                  not yet, but I am trying to get better results with combining different methods. But I am still not happy with it.

                                  Have you tried ComfyUI yet jo-ke? It might help you dial it in but the learning curve is high.

                                  If you are not familiar there is a ton of stuff on Youtube plus theres a great site https://comfyworkflows.com/ where the images shared contain the metadata of how they were made.

                                  What are benefits of Comfy (in comparison to A1111)?

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • R 離線
                                    rv1974
                                    最後由 編輯

                                    @solo said:

                                    So, this whole AI thing may be more than a fad? 💚

                                    So far the only use (from all this AI craze) I see is 3D people enhancement in stills.

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                                    • R 離線
                                      rv1974
                                      最後由 編輯

                                      @rich o brien said:

                                      @jo-ke said:

                                      In the End: I get the best results with renderings. Here: Twinmotion

                                      Rolling up your sleeves and getting your hands dirty still looks best. Diffusion can help you in terms of direction to take with lighting and colour palette. But for a final result I still believe you need human creativity.

                                      But AI will get there and it will be interesting to see how the likes of Vray, D5, TwinMotion etc respond.

                                      These shots are though. Really nice output.

                                      Meanwhile Chaos implemented DLSS 3.5 thing in Vantage - and it it really makes wonders

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                                      • Rich O BrienR 離線
                                        Rich O Brien Moderator
                                        最後由 編輯

                                        @rv1974 said:

                                        What are benefits of Comfy (in comparison to A1111)?

                                        Its node based so its easier to follow logic if your comfortable in node based environments.

                                        If not stick with A1111.

                                        Download the free D'oh Book for SketchUp 📖

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                                        • jo-keJ 離線
                                          jo-ke
                                          最後由 編輯

                                          @l i am said:

                                          I find it interesting that the sketchup dufusion and stable diffusion gave a very similar treatment to both images. For instance the sky is almost identical as is the lighting. The only difference I can see is the material mapping and roughness. I wonder why this is?

                                          The Sketchup Diffusion Output is the Stable diffusion input. That is the reason both look similar but stable diffusion img2img devellops it a bit further to a better result.

                                          http://www.zz7.de

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                                          • R 離線
                                            rv1974
                                            最後由 編輯

                                            interesting observation on AI:

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