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    Playing arround with Sketchup diffusion

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    • pixelcruncherP Offline
      pixelcruncher Extension Creator
      last edited by

      It's very cool to see the interplay of accurate rendering and stable diffusion. Are you already using this technique for client renders, or is it just experimentation?

      Cheers,
      Thomas

      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

      1 Reply Last reply Reply Quote 0
      • jo-keJ Offline
        jo-ke
        last edited by

        and another one sketchup to controlnet- stable diffusion


        02218kl.jpg

        http://www.zz7.de

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        • jo-keJ Offline
          jo-ke
          last edited by

          @pixelcruncher said:

          It's very cool to see the interplay of accurate rendering and stable diffusion. Are you already using this technique for client renders, or is it just experimentation?

          Cheers,
          Thomas

          not yet, but I am trying to get better results with combining different methods. But I am still not happy with it.

          http://www.zz7.de

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            @jo-ke said:

            not yet, but I am trying to get better results with combining different methods. But I am still not happy with it.

            Have you tried ComfyUI yet jo-ke? It might help you dial it in but the learning curve is high.

            If you are not familiar there is a ton of stuff on Youtube plus theres a great site https://comfyworkflows.com/ where the images shared contain the metadata of how they were made.

            Download the free D'oh Book for SketchUp πŸ“–

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            • jo-keJ Offline
              jo-ke
              last edited by

              yes, but after an update ComyUI does not work anymore. I am more familiar with automatic1111

              In the End: I get the best results with renderings. Here: Twinmotion


              hst3.jpg

              http://www.zz7.de

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              • jo-keJ Offline
                jo-ke
                last edited by

                twinmotion + stablediffusion gives the perfect imperfections...

                I love this combination


                hst3-sd-pp.jpg

                http://www.zz7.de

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  @jo-ke said:

                  In the End: I get the best results with renderings. Here: Twinmotion

                  Rolling up your sleeves and getting your hands dirty still looks best. Diffusion can help you in terms of direction to take with lighting and colour palette. But for a final result I still believe you need human creativity.

                  But AI will get there and it will be interesting to see how the likes of Vray, D5, TwinMotion etc respond.

                  These shots are though. Really nice output.

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • L Offline
                    L i am
                    last edited by

                    @jo-ke said:

                    I am testing Sketchup diffusion.
                    I took an old model and let it go through the new app sketchup diffusion. the result is quite good but the quality looks a bit like a sketch. I took the Picture to stable diffusion and developped it further with image2image and realistic vision. The result is really great...

                    I find it interesting that the sketchup dufusion and stable diffusion gave a very similar treatment to both images. For instance the sky is almost identical as is the lighting. The only difference I can see is the material mapping and roughness. I wonder why this is?

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                    • R Offline
                      rv1974
                      last edited by

                      @rich o brien said:

                      @jo-ke said:

                      not yet, but I am trying to get better results with combining different methods. But I am still not happy with it.

                      Have you tried ComfyUI yet jo-ke? It might help you dial it in but the learning curve is high.

                      If you are not familiar there is a ton of stuff on Youtube plus theres a great site https://comfyworkflows.com/ where the images shared contain the metadata of how they were made.

                      What are benefits of Comfy (in comparison to A1111)?

                      1 Reply Last reply Reply Quote 0
                      • R Offline
                        rv1974
                        last edited by

                        @solo said:

                        So, this whole AI thing may be more than a fad? πŸ’š

                        So far the only use (from all this AI craze) I see is 3D people enhancement in stills.

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                        • R Offline
                          rv1974
                          last edited by

                          @rich o brien said:

                          @jo-ke said:

                          In the End: I get the best results with renderings. Here: Twinmotion

                          Rolling up your sleeves and getting your hands dirty still looks best. Diffusion can help you in terms of direction to take with lighting and colour palette. But for a final result I still believe you need human creativity.

                          But AI will get there and it will be interesting to see how the likes of Vray, D5, TwinMotion etc respond.

                          These shots are though. Really nice output.

                          Meanwhile Chaos implemented DLSS 3.5 thing in Vantage - and it it really makes wonders

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @rv1974 said:

                            What are benefits of Comfy (in comparison to A1111)?

                            Its node based so its easier to follow logic if your comfortable in node based environments.

                            If not stick with A1111.

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              @l i am said:

                              I find it interesting that the sketchup dufusion and stable diffusion gave a very similar treatment to both images. For instance the sky is almost identical as is the lighting. The only difference I can see is the material mapping and roughness. I wonder why this is?

                              The Sketchup Diffusion Output is the Stable diffusion input. That is the reason both look similar but stable diffusion img2img devellops it a bit further to a better result.

                              http://www.zz7.de

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                              • R Offline
                                rv1974
                                last edited by

                                interesting observation on AI:

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  overlay in photoshop:
                                  -sketchtup
                                  -skectchupdiffusion
                                  -rayscaper

                                  nice result


                                  haltestelle-kl.jpg

                                  http://www.zz7.de

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                                  • pixelcruncherP Offline
                                    pixelcruncher Extension Creator
                                    last edited by

                                    @jo-ke said:

                                    overlay in photoshop:
                                    -sketchtup
                                    -skectchupdiffusion
                                    -rayscaper

                                    nice result

                                    Really nice! (I’m sorry, I accidentally downvoted, the buttons are too small for my thick thumbs).

                                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                    jo-keJ 1 Reply Last reply Reply Quote 0
                                    • jo-keJ Offline
                                      jo-ke @pixelcruncher
                                      last edited by jo-ke

                                      further development in stable diffusion

                                      deutsche-reihenhaus-165 20240316 22h58m52s.png

                                      sketchupdiffusion
                                      00014-2310313719.jpg

                                      http://www.zz7.de

                                      1 Reply Last reply Reply Quote 1
                                      • jo-keJ Offline
                                        jo-ke
                                        last edited by jo-ke

                                        I am using sketchup diffusion to build textures of buildings.

                                        At first I am looking for sketches of fassades.

                                        then I import it to Sketchup, define the colors in the promt and render it.

                                        then I project the texture on my object and model the rest.

                                        This is very fast and effective.

                                        1100bcceb57b1830.jpg

                                        Untitled 20240401 00h08m25s.png

                                        house-street005.jpg

                                        house-street005-rnd.jpg

                                        http://www.zz7.de

                                        1 Reply Last reply Reply Quote 1
                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by jo-ke

                                          a funny weekend project.

                                          some years ago, I was 3D scanned and they made a small 3D Modell of my body.

                                          I scaned the small figure in3D and made a Sketchup modell of it.

                                          The I renderd it in Sketchup diffusion and put it in stable diffusion img2img.
                                          upscaling with my Lora and a reActor Faceswap.

                                          nice result....

                                          su view:

                                          joke.jpg

                                          su diffusion:

                                          Untitled 20240420 18h23m32s.png

                                          stable diffusion:

                                          02243kl.jpg

                                          http://www.zz7.de

                                          1 Reply Last reply Reply Quote 2
                                          • jo-keJ Offline
                                            jo-ke
                                            last edited by jo-ke

                                            quick tutorial to show how I use Sketchup Diffusion:

                                            At first look for a drawing of a building, then texture a cube with it, and set the view to front view. then start Sketchup Diffusion. I typed for promt: "fassade of an old building, dirty beige sandstone" and hit "generate".

                                            tut1.jpg

                                            then I took the best one and hit "add scene". then I took the sketchup function "project texture" to exchange the drawing with the AI texture.

                                            tut2.jpg

                                            the cube is textured

                                            tut3.jpg

                                            some work on geometrie.... finished in less then 5 minutes....

                                            tut4.jpg

                                            and a quick render in Twilight Render

                                            tut5.jpg

                                            http://www.zz7.de

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