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    Modeling a twisted shelf

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    • pbacotP Offline
      pbacot
      last edited by

      Thanks for the inspiration.

      Well I thought I'd try Bezier Surface and that took some learning and time. I got carried away with the polygons it seems. Still having trouble texturing this one.

      I WILL look at Bezier Spline.


      Screen Shot 2022-01-14 at 7.18.11 PM.png


      SHELF-Scene 1.png

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • BoxB Offline
        Box
        last edited by

        Here's a very basic SUbD version.


        Twist shelf.gif

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        • pbacotP Offline
          pbacot
          last edited by

          Thanks Box! it seems that if you know what to draw for the proxy(?), SubD would be fast. I haven't got into it. This is one of the few organic challenges I have had in work projects. I do need to do terrain modeling, however. I wonder if SubD could be used in that. Or do you use it in puffy furniture?

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • Rich O BrienR Online
            Rich O Brien Moderator
            last edited by

            I would lean towards Curviloft and SUbD to arrive at the final form...

            pbacot-twisted-shelf.skp

            https://i.imgur.com/mnkcK17.png

            To create the initial rails to loft I did use Vertex Tools with a soft falloff to pinch the rails as needed...

            https://i.imgur.com/c6VqSxf.png

            ...making the curved portions had identical segments counts so topology remained even.

            With some UV mapping and 2 levels of subdivision you get somewhat close.

            https://i.imgur.com/H4SR6Zw.png

            Dave's version is yum!

            Download the free D'oh Book for SketchUp πŸ“–

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            • Dave RD Offline
              Dave R
              last edited by

              @rich o brien said:

              Dave's version is yum!

              Not as yummy as yours, though.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • pilouP Offline
                pilou
                last edited by

                FredoScale 2.0 itself is not sufficient : Slicer + Twist + Bend ? (with little sections resize)

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • pbacotP Offline
                  pbacot
                  last edited by

                  @pilou said:

                  FredoScale 2.0 itself is not sufficient : Slicer + Twist + Bend ? (with little sections resize)

                  I tried a lot with Fredoscale. I couldn't figure out how to make it work. Then I turned to drawing rails in 3d.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • pbacotP Offline
                    pbacot
                    last edited by

                    @rich o brien said:

                    I would lean towards Curviloft and SUbD to arrive at the final form...

                    Thanks Rich. So it seems you start with a rough profile, easier to work out, Curviloft that. How do you get the extra edges around the border? Then you texture it, how?

                    I tried Artisan to smooth your model, and it did pretty well but took the texture off . With Artisan Brush I got the texture back on, and it looks OK (on the top of the model anyway--back is a mess, but you can't see it).

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • Rich O BrienR Online
                      Rich O Brien Moderator
                      last edited by

                      @pbacot said:

                      Thanks Rich. So it seems you start with a rough profile, easier to work out, Curviloft that. How do you get the extra edges around the border?

                      Yes, CurviLoft > LoftbySpline with segments set to 1 for the main top face...

                      https://i.imgur.com/DTGfaPR.png

                      Next is JointPushPull to thicken and then I use QFT > Select Ring to select top ring and QFT > Connect Edges with the following for Segments/Pinch...

                      https://i.imgur.com/P1OCdUV.png

                      ...to add holding edges. Repeat this for the shelf edge...

                      https://i.imgur.com/FClIvOh.png

                      Run SUbD at 2 levels to test form...

                      https://i.imgur.com/xzEOUz6.png

                      @pbacot said:

                      Then you texture it, how?

                      When I'm happy with the form I return to the proxy and add UV seams and UV unwrap with WrapR...

                      https://i.imgur.com/bX5Onlm.png

                      ...and import the UVs back the SketchUp.

                      https://i.imgur.com/oJOS50i.png

                      You can now replace the checker texture with a seamless wood image or send the mesh the Substance Painter to texture in there.

                      https://i.imgur.com/qQOOS41.png

                      As a side note, SUbD has support for WrapR attributes and likewise WrapR supports SUbD attritbutes so running a subdivision on the proxy will maintain UVs. πŸ‘

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • pbacotP Offline
                        pbacot
                        last edited by

                        Excellent!

                        I also try to do some things with QFT but I really know how to use it effectively. I don't know of any tutorials and the tool tips don't show for it, on my system at least.

                        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          @pbacot said:

                          I also try to do some things with QFT but I really know how to use it effectively. I don't know of any tutorials and the tool tips don't show for it, on my system at least.

                          It's a particular workflow you adopt over time. To me its my most used extension for SketchUp. I forgot to mention it because I've so many functions as shortcuts I tend to forget its not in vanilla SU.

                          Hope that info helps you make this model yourself at some point. It's a really good case study for anyone interested in organic form etc.

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • pilouP Offline
                            pilou
                            last edited by

                            Sorry what is "QFT" ? 😳

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              @rich o brien said:

                              Hope that info helps you make this model yourself at some point. It's a really good case study for anyone interested in organic form etc.

                              Yes I got a lot of good ideas from this!. I'd love to learn more about QFT somehow.

                              I also enjoyed using Bezier Surface and learned a lot about it--though I'm still at trial and error level with it. I used your video for pointers!

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                @Pilou

                                QFT == Quad Face Tools

                                TIG

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  πŸ‘ πŸ‘ πŸ‘ A great post overall and a beautiful and manageable model work on top of that!
                                  I'd have been probably "dotting" between all the approaches shown here and probably would have tried them all side by side to see what came out.
                                  Dave's suggestion with TIG's Extrude Edges by Rails is unknown to me so far - so I'll look at that tool first.

                                  never trust a skinny cook

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Ok for the QFT ! 😳

                                    Other direction πŸ˜„
                                    Maybe ShapeBender or FlowiFy can be used! πŸ˜‰

                                    https://images2.imgbox.com/72/56/aasXdMuH_o.gif

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • Rich O BrienR Online
                                      Rich O Brien Moderator
                                      last edited by

                                      C'est magnifique!

                                      Download the free D'oh Book for SketchUp πŸ“–

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