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    Modeling a twisted shelf

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    • pbacotP Offline
      pbacot
      last edited by

      @pilou said:

      FredoScale 2.0 itself is not sufficient : Slicer + Twist + Bend ? (with little sections resize)

      I tried a lot with Fredoscale. I couldn't figure out how to make it work. Then I turned to drawing rails in 3d.

      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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      • pbacotP Offline
        pbacot
        last edited by

        @rich o brien said:

        I would lean towards Curviloft and SUbD to arrive at the final form...

        Thanks Rich. So it seems you start with a rough profile, easier to work out, Curviloft that. How do you get the extra edges around the border? Then you texture it, how?

        I tried Artisan to smooth your model, and it did pretty well but took the texture off . With Artisan Brush I got the texture back on, and it looks OK (on the top of the model anyway--back is a mess, but you can't see it).

        MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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        • Rich O BrienR Online
          Rich O Brien Moderator
          last edited by

          @pbacot said:

          Thanks Rich. So it seems you start with a rough profile, easier to work out, Curviloft that. How do you get the extra edges around the border?

          Yes, CurviLoft > LoftbySpline with segments set to 1 for the main top face...

          https://i.imgur.com/DTGfaPR.png

          Next is JointPushPull to thicken and then I use QFT > Select Ring to select top ring and QFT > Connect Edges with the following for Segments/Pinch...

          https://i.imgur.com/P1OCdUV.png

          ...to add holding edges. Repeat this for the shelf edge...

          https://i.imgur.com/FClIvOh.png

          Run SUbD at 2 levels to test form...

          https://i.imgur.com/xzEOUz6.png

          @pbacot said:

          Then you texture it, how?

          When I'm happy with the form I return to the proxy and add UV seams and UV unwrap with WrapR...

          https://i.imgur.com/bX5Onlm.png

          ...and import the UVs back the SketchUp.

          https://i.imgur.com/oJOS50i.png

          You can now replace the checker texture with a seamless wood image or send the mesh the Substance Painter to texture in there.

          https://i.imgur.com/qQOOS41.png

          As a side note, SUbD has support for WrapR attributes and likewise WrapR supports SUbD attritbutes so running a subdivision on the proxy will maintain UVs. πŸ‘

          Download the free D'oh Book for SketchUp πŸ“–

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          • pbacotP Offline
            pbacot
            last edited by

            Excellent!

            I also try to do some things with QFT but I really know how to use it effectively. I don't know of any tutorials and the tool tips don't show for it, on my system at least.

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              @pbacot said:

              I also try to do some things with QFT but I really know how to use it effectively. I don't know of any tutorials and the tool tips don't show for it, on my system at least.

              It's a particular workflow you adopt over time. To me its my most used extension for SketchUp. I forgot to mention it because I've so many functions as shortcuts I tend to forget its not in vanilla SU.

              Hope that info helps you make this model yourself at some point. It's a really good case study for anyone interested in organic form etc.

              Download the free D'oh Book for SketchUp πŸ“–

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              • pilouP Offline
                pilou
                last edited by

                Sorry what is "QFT" ? 😳

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • pbacotP Offline
                  pbacot
                  last edited by

                  @rich o brien said:

                  Hope that info helps you make this model yourself at some point. It's a really good case study for anyone interested in organic form etc.

                  Yes I got a lot of good ideas from this!. I'd love to learn more about QFT somehow.

                  I also enjoyed using Bezier Surface and learned a lot about it--though I'm still at trial and error level with it. I used your video for pointers!

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @Pilou

                    QFT == Quad Face Tools

                    TIG

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      πŸ‘ πŸ‘ πŸ‘ A great post overall and a beautiful and manageable model work on top of that!
                      I'd have been probably "dotting" between all the approaches shown here and probably would have tried them all side by side to see what came out.
                      Dave's suggestion with TIG's Extrude Edges by Rails is unknown to me so far - so I'll look at that tool first.

                      never trust a skinny cook

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                      • pilouP Offline
                        pilou
                        last edited by

                        Ok for the QFT ! 😳

                        Other direction πŸ˜„
                        Maybe ShapeBender or FlowiFy can be used! πŸ˜‰

                        https://images2.imgbox.com/72/56/aasXdMuH_o.gif

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          C'est magnifique!

                          Download the free D'oh Book for SketchUp πŸ“–

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